Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
181. Character Image into real jpg? - in Player Features and Ideas Discussion [original thread]
No, this is technically a Role-playing game as well.. real life pictures would break any sort of immersion.. especially for all the female characters being played by men.
- by Nnamuachs - at 2009.04.27 04:34:00
|
182. Gun/Launcher vs ammo - in Player Features and Ideas Discussion [original thread]
while not as simple as you're suggesting (which i agree with btw) you can access your after skill/module ammunition effects by right clicking your ship, showing info on your ship, going to the modules tab and scrolling down to the ammunition and c...
- by Nnamuachs - at 2009.04.27 04:31:00
|
183. [Proposal] Make Drone Control Units Passive - in Assembly Hall [original thread]
Originally by: Herschel Yamamoto Originally by: plastastic just have triage mods remove -625 bandwidth(moms bandwith) and make the DCU mod passive seems like a better woraround.DCU dont give any extra bandwidth and unless theirs so...
- by Nnamuachs - at 2009.04.25 02:13:00
|
184. [Proposal] Make Drone Control Units Passive - in Assembly Hall [original thread]
Supporting my own idea, lest i be a hypocrite.
- by Nnamuachs - at 2009.04.24 05:17:00
|
185. [Proposal] Make Drone Control Units Passive - in Assembly Hall [original thread]
I just realized today, why are Drone Control Units active modules? they take absolutely no cap to run on their 20 second cycle times, why not just make them passive modules, fit them to the carrier and they give +1 drone, no need to activate the m...
- by Nnamuachs - at 2009.04.24 05:15:00
|
186. Option for the training que... - in Player Features and Ideas Discussion [original thread]
Originally by: Neo Omni Originally by: Bullageddon Originally by: Neo Omni Originally by: Ruze Ahkor'Murkon Can you say 'attention deficiet disorder'? Can you say "Get a life?" You see, I have one...so a mill...
- by Nnamuachs - at 2009.04.22 01:11:00
|
187. Out of gas. - in Player Features and Ideas Discussion [original thread]
Originally by: Dryson Bennington Edited by: Dryson Bennington on 21/04/2009 15:10:07 It would allow new corporations to build up a new business as well as adding a new corporate module to the already existing module that they have. ...
- by Nnamuachs - at 2009.04.21 15:19:00
|
188. Can flipping in hi-sec space. - in Player Features and Ideas Discussion [original thread]
High security is not full security, Concord has what is the equivalent of a "Castle Doctrine" in real life. You are authorized to defend yourself and your property if someone is taking it/attacking it. Concord is just like the real police, they sh...
- by Nnamuachs - at 2009.04.19 18:48:00
|
189. Can flipping in hi-sec space. - in Player Features and Ideas Discussion [original thread]
Problem is Eve is not a community of friendly neighbors, its a community of cut-throat competition. Pod pilots are held up as demi-gods and feared among the galaxy lest we decide to scorch a planet or something. Concord is more than willing to le...
- by Nnamuachs - at 2009.04.19 18:43:00
|
190. Mesure Distance with Light-Years ? - in Player Features and Ideas Discussion [original thread]
distances between solar systems are measured in lightyears, thats how the distance capitals can jump is measured
- by Nnamuachs - at 2009.04.16 22:31:00
|
191. Bulletproof Account Security - in Player Features and Ideas Discussion [original thread]
I dont see how this solves anything. taking your steps, heres how the intruder steals your account without being circumvented at all.: 1. Opt-in 2. Email Confirm Opt-in. 3. You are mailed a file generated that is named accountname.key(or maybe ...
- by Nnamuachs - at 2009.04.16 21:48:00
|
192. Anchored (offline) POS's should be more vulnable - in Player Features and Ideas Discussion [original thread]
uh, they are more vulnerable, no forcefield so you can use close range, high dps ships to take it out, additionally can use high dps drones. Also no online hardeners or guns to shoot back at you, no reinforced mode.... that sounds pretty vulnerabl...
- by Nnamuachs - at 2009.04.16 02:06:00
|
193. Walking in stations, guns - in Player Features and Ideas Discussion [original thread]
Originally by: Roni Dariux Actually, if you read the Empyrean Age book, you will find out that we don't have to be mortal because we are out of our pod. "The Broker" is a man who plays an important role in the book and he is able to die o...
- by Nnamuachs - at 2009.04.15 20:44:00
|
194. Killmail Generation - in Player Features and Ideas Discussion [original thread]
Originally by: Mistress Suffering This forum scrolls amazingly fast. Seems unlikely CCP ever dredges much here at all. if they did, 75% of the posts would've been removed by now for breaking the forum rules for this section.
- by Nnamuachs - at 2009.04.15 01:55:00
|
195. Why not just give the Phoenix 2 turret slots? - in Player Features and Ideas Discussion [original thread]
Well i could point out that moros that keeps camping you guys at station and killing you with its drones.. but that guys at war.. so i guess instead i could refer to mrbadidea and all those other guys from way back when that had remote rep fitted ...
- by Nnamuachs - at 2009.04.14 02:16:00
|
196. Why not just give the Phoenix 2 turret slots? - in Player Features and Ideas Discussion [original thread]
Originally by: simon perry I knew Nham would have a bad word to say, always does when it concerns me... Nham did you know drones can be shot and killed easily? Plus drones canĘt hit towers (Maybe sentries, depending on tower size, but eve...
- by Nnamuachs - at 2009.04.14 01:45:00
|
197. Why not just give the Phoenix 2 turret slots? - in Player Features and Ideas Discussion [original thread]
Originally by: simon perry Sorry but last time I checked you (caldari) can change your ammo type... and last time I checked the three other races canĘt. Enough said. any decently skilled moros pilot has atleast the equivalent of 15 hea...
- by Nnamuachs - at 2009.04.14 01:32:00
|
198. Walking in stations, guns - in Player Features and Ideas Discussion [original thread]
The last thing people need are more reasons to not undock, WiS is and should always be fluff/eye candy and nothing more than basic interactions, anything involving combat in the stations in any manner will detract from CCP's original game and make...
- by Nnamuachs - at 2009.04.13 17:20:00
|
199. Storefronts - where did they go? - in Assembly Hall [original thread]
Storefronts are related to WiS, QR did not have walking in stations so it does not have storefronts.
- by Nnamuachs - at 2009.04.12 19:07:00
|
200. Remove Jita Chat - in Player Features and Ideas Discussion [original thread]
Originally by: Dipluz Originally by: NightF0x Originally by: Dipluz Its so full of c**p, and the only thing u see day and night is auto scamming macro bots pasting in those fake contracts that is 100% scam anyway. cant we j...
- by Nnamuachs - at 2009.04.12 14:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
First page | Previous page | Next page | Last page |