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Thread Statistics | Show CCP posts - 1 post(s) |
Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 07:37:00 -
[1]
I'm open to the idea of losing t3 ship skills with ship destruction.
It puts fear into people. Fear forces accountability. The smart will adapt and prosper, the weak shall perish. After all, t3 stuff is an addition to the game - an optional alternative. Nobody is forced to use it. Unlike t2, it should not become mandatory.
Tho I don't have much faith in the current CCP design team people to make good decisions, there's not enough info to criticize anything. Frankly, I'd feel a lot better if current game designers were rotated or moved to some other tasks. They ****ed up enough already |
Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 07:57:00 -
[2]
Quote: I'm expecting one with a smart pilot (not in web range and such) to solo 2 tech 1 battleships. If not then **** it, I'll fly a stabber into wormhole space.
That might have been possible if CCP didn't take speed out of equation. It's hard to believe that so many people in positions of power fail to realize that speed is one of fundamental parts of combat. Trying to pretend that speed should not matter is setting yourself up for failure. They dragged us all down with them. When will we get game designer with common sense?
sorry for ranting, it just makes me angry to see such blatant incompetence.
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 09:06:00 -
[3]
Edited by: Ephemeron on 08/02/2009 09:09:29
Originally by: MotherMoon when did that take speed out? have you been watching the allaince tourny? Have you actually tried PvPing in TQ?
I pvp enough on TQ to notice that nanohacs and speed fits have been nearly wiped out.
You'd have to be blind not to notice ships going twice as slow. There are no more setups that increase speed effectively. Speed is no longer a thing for consideration. There's your standard MWD or AB, maybe a couple nanofibers - but there's no variety in setups, it's pointless to try boost speed more at expensive of tank, gank, tackle, EW. Amount of possible ship tactics and ship setups have been reduced. The fun factor in PvP reduced. The edge blunted
Quote: I guess I'm jaded, but so far CCP has a pretty consistent track record for delivering disappointing mediocre ships.
If CCP didn't have a track record of taking existing cool ships and turning them into disapponting mediocre ships, I wouldn't be as jaded. |
Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.02.08 10:23:00 -
[4]
Originally by: MotherMoon if all ships go half as slow, then there is no different in PvP now then there was before.
but webs have been nerfed meaning speed is even more important.
And then you factor in how an AB tanks missile better than a MWD.
Almost all turrets took a tracking hit to scale down with speed changes.
All speed changes we're made to make speed mean more, an interceptor is now harder to hit and can catch targets more easily than before.
the vaga is now much more useful. think before you post.
That kind of logic is what seems to create so much trouble in the world. From government to financial sectors, and even down to lowly game design. Every statement you made is false, but I guess it's not a lie if you really believe it. I'm tired of trying to argue same thing. I could try, but if you believe that, I doubt I can use logic to convince you otherwise.
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