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Thread Statistics | Show CCP posts - 1 post(s) |

MotherMoon
Huang Yinglong
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Posted - 2009.02.09 19:09:00 -
[1]
Edited by: MotherMoon on 09/02/2009 19:10:10
Originally by: H Zebra i play in window mode at 1280 x 768.running 3 or 4 clients at a time, having something that covers the half the screen and isnt easy to see with other windows open isnt a help imo. oh i know it looks shiney, but practical it isnt zeb
so they just need to fix it.
clam down.
p.s.(other than no close button and such it looks and works wonders on 1900x1200
The fact that you now have you items, and ammo and cargo all in the same window is a step forward. no more need more multiple windows. |

MotherMoon
Huang Yinglong
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Posted - 2009.02.10 06:16:00 -
[2]
Originally by: K'orbin Hayato Oh Hai. I upgraded you fitting screen.
barf
WOAH, what windows 3.1 game did you get THAT from?
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 08:00:00 -
[3]
Originally by: Tanhar I am afraid with current concept moving/resizing/pinning this window is impossible. It is all designed with your ship proudly showing in the center hole. From my personal view, it is a "cool" feature made just for the sake of "looking cool", *shrugs*. After a few months into the game the last thing you worry about is to see a 1000th time how cool is your ship.
If it is the hint of upcoming UI change - will we have a hole like that, lets say, in a market window ? With module icon proudly showing of ? 
Lies, I alway care how cool my ship looks, as do most people that play video games.
THe issue is, most people play eve to play spreadsheets online. This needs to be fixed, even if it drives out older players.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 08:04:00 -
[4]
Originally by: Arakidias The window is okay, but it badly needs a "close window" button on the actual window, not behind it.
also it needs to have those side parts not block the background for clicking. Anywhere that is not a menu should be clickable.
also, like with the middle UI, it should have buttons to fold in the sides. SO if you don't care about having your items right there, or don't want to see the overview of your stats, you can fold them in, and out of the way.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 08:27:00 -
[5]
Originally by: H Zebra
Originally by: MotherMoon SO if you don't care about having your items right there, or don't want to see the overview of your stats, you can fold them in, and out of the way.
How is that any way practical. oh i added a mod to my ship but i do not care what it does or how it effects teh ship because the interface has a massive doughnut in the middle that i can see my ship through. wow form over function wins again
well t's like how you ca hide your modules. there is no real reason to do it, but you have the option.
I was just saying it because for intance, I know how I like to set up my ships. I don't need that little things on the side anymore, so let me hide it.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 08:34:00 -
[6]
Originally by: Tanhar
Originally by: MotherMoon
THe issue is, most people play eve to play spreadsheets online. This needs to be fixed, even if it drives out older players.
Not that I admire spreadsheets too much... but I love your logic (OK, maybe it is just bad wording). Here, I fixed it for you:
"This needs to be fixed, even if it drives out most players." 
Good look - not equal to bad functionality. At least it shouldn't be.
lol, no that's what I mean. In fact I'm all for eve having a "easy" UI and a "hardcore" UI.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 11:12:00 -
[7]
Originally by: H Zebra
Originally by: MotherMoon SO if you don't care about having your items right there, or don't want to see the overview of your stats, you can fold them in, and out of the way.
How is that any way practical. oh i added a mod to my ship but i do not care what it does or how it effects teh ship because the interface has a massive doughnut in the middle that i can see my ship through. wow form over function wins again
muahahaha they allready put it in SiSi just like I asked right after downtime.
noob
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 22:13:00 -
[8]
hey, crazy idea here. within the circle you coud render all graphics as vector graphics on blue.
You know, like you did for eve tv when you did the ship profiles. Makes the ship kinda look like a blueprint.
Then apon swapping say, a tech 3 part, highlight the part your changing in real time on the vector blueprint looking circle in the middle.
Or when your adding a cap recharger have it highlight, X-ray style, it highlights a part of the ship to show like, your upgrading that part.
ys this wouldn't make it in with the next expansion but... If you read this pass it on to the art team, because I bet they will think it's a call idea.
edit:instead of just blue, make it blue fo caldari, red for minmatar, green for ... you get the idea.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.10 23:39:00 -
[9]
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
hopes that a yes to the new fitting window. |

MotherMoon
Huang Yinglong
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Posted - 2009.02.11 00:01:00 -
[10]
Originally by: H Zebra
Originally by: MotherMoon
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
hopes that a yes to the new fitting window.
im all for a yes to teh new fittings window, providing its a yes we can swap back to the old one if we so wish
sounds good to me.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 00:38:00 -
[11]
Originally by: Dr Resheph New fitting window is actually a step backwards from the current one. The only thing it has going for it is more interesting visuals.
But even if you iterate and improve a dozen times, at best you're going to end up with the same functionality. Which begs the question..
What is the goddamn point of this change?
all modules now in one place, no need to work around items you can't fit on ships less lag when fitting easily drag ammo to cargohold easily fit ammo to all guns at the same time drone bay window built into fitting window item window built into fiting window 5 windows all opened in one! no need to have multiple window open any longer.
shows what your passive shield tank is/active.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 10:01:00 -
[12]
Originally by: Shadowsword
Originally by: CCP Chronotis the implementation currently on sisi is not the final one and a blog is due out shortly from fendahl about the new fitting screen but to stress again, it will be iterated on before release and all feedback is welcome.
That was a given, the current was would have caused an uproar. :p
I'd like to point out that all the space inside the circle is wasted. Players don't care much about seeing their ship's appearance when they're addiing or removing modules, drones and ammos. That's quite a bit of space you could use reduce the fitting screen size.
I care, stop talking for "the players" seriously, **** you.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 11:20:00 -
[13]
Edited by: MotherMoon on 11/02/2009 11:22:45 double post
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 11:22:00 -
[14]
Originally by: ArmyOfMe Edited by: ArmyOfMe on 11/02/2009 10:58:40
Originally by: MotherMoon
I care, stop talking for "the players" seriously, **** you.
nobody cares about you so please shut up
dude, so you support this "I speak of the player base" stuff going on?
I speak only for myself, and what I want to see. no more, no less.
I don't make claims of "the playerbase likes the new fitting window!"
or "you know this is a terrible idea" or "this is a good idea" no I THINK this is good I THINK this is bad.
and yes to the above, in my perfect world player feedback would not included non-CSM members speaking for me.
if you read any of my posts I believe that people have a point, there should be a choice. The window should be movable. Lots of great feed back here.
But I can't stand it when someone says "hey your playerbase thinks this, did you you know that?" drives me crazy.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 11:28:00 -
[15]
Edited by: MotherMoon on 11/02/2009 11:28:34
Originally by: H Zebra just give the playerbase the option to use the new and the old fitting window...... that way teh whole playerbase is happy regardless
yeah that's exactly what I suggested... 
wow reading comprehension ftl. I'm not *****ing about the fitting window, nevermind.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 11:44:00 -
[16]
Originally by: H Zebra
we all have our opitins and untill ccp say YES teh players will get teh choice, we are stuck with the prospect of the new window
to be honest, the reason a choice is the best option imo is for the same reason ambulation will work. new features are optional and not forced on the players.
In another thread I proposed the idea of giving the player the ability to submit their own UIs for the fitting window, and let players download offical ones that are approved by CCP.
so if you don't like the old or the new... make your own!
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MotherMoon
Huang Yinglong
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Posted - 2009.02.11 12:18:00 -
[17]
Originally by: Jason Edwards
Cant the game detect if you have subsystem slots instead... then display them there.
How many people will actually need tech 3?
I'm thinking we might get to add on pieces to more ships someday.
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