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Thread Statistics | Show CCP posts - 3 post(s) |

deepfreeze007
Caldari Swordfish LLD
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Posted - 2009.02.11 08:37:00 -
[1]
This is for the ppl that actually have more than one account. How many of you really spent as much time training learning skills on your first character as you should have? Weren't you too busy mining/missioning/ratting/pvp'ing/learning how the game worked/etc and working on those skills to make iskies to worry about taking 2+ months off just to get the advanced skills to 5? I still don't have maxed learning skills, but the alts that came after trained for learning and +5 sets straight off the bat.
Unless a new player comes into this game with an "experienced" friend, I see them starting out much the same way we all did, just kinda stumbling around and learning how to walk before learning how to run. ---
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2009.02.11 20:38:00 -
[2]
Originally by: SecHaul My recommendation is:
Start new characters with the reduced 50k. Put the other 800k that currently new characters get, and put it all into Learning skills.
That way a new character post March 10th has all the options to try what they want in a sandbox, however they aren't put into a situation where they need to choose between learning or practical, because a huge chunk of learning is already provided.
This minimizes the time they need to get started if they wish to min/max SP gain, starts them on-par with current character SP, and gives them all the options of an open sandbox.
No. They are already being given a tool to help them catch up to "slightly older" players, let them decide where they want to put their SP. ---
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2009.02.12 18:03:00 -
[3]
Originally by: achoura Learning skills are a wart of the back end of eve. Now you only have to spend 4 weeks not playing the game instead of 7, player retention?
Why do you all want to get rid of learning skills? Why not just give everyone all the same skills and SP and let them have at it, hrmm? Stop whining cuz YOU didn't spend time training YOUR learning skills up when you were young and now new characters are going to have the opportunity to get 2x SP up to 1.6M, some of which might use to train learning skills. Skills are there for a reason, to get better at something. Obviously someone who spends their time training in a certain area should be better in that area. Same applies to learning skills. If they want to spend time training learning skills up, they should be better at learning other skills. ---
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deepfreeze007
Caldari Swordfish LLD
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Posted - 2009.02.12 19:01:00 -
[4]
Originally by: The Snowman Personally I started before the character generation was boosted to 800k.
I started in a frigate, Navitas (before it was a mining ship) that blew up pretty quickly then went to tristan, which I used for a long while doing missions (which never blew up and I still have). I skipped Destroyer and went straight to Cruiser. I have to say that by the time I could DO level 2 agents I was just about getting into a cruiser anyway.
My worry about this new way is not about people jumping straight into a cruiser (which I agree, is not a good idea for a noob) but that it would make character generation a bit more 'cookie cutter'.
The side-effect of being able to specialise and focus your character much more is that people end up copying a certain path, given that they also have two free attribute point reasignments this all strikes me as a recipe for creating a generation of clones!
Valid points. But for that to happen, all the ppl behind the keyboard would all have to pretty much be the same too. It won't be anymore "cookie-cutter" than it is now, what with cyno/jammer/trade/mining/research alts and all. People follow (copy) certain paths because they are proven to be successful. ---
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