| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Blackrainbow Elite
Dark Rising Shadow Executive Outcomes
|
Posted - 2009.02.10 16:07:00 -
[31]
Edited by: Blackrainbow Elite on 10/02/2009 16:09:05
Originally by: Neylan Edited by: Neylan on 10/02/2009 16:03:57 whats wrong with you?
If you don't like 0.0 move your ass to lowsec or empire. If 0.0 is this bad why are you still there complaining? You know, you have the choice. And even if you don't have a choice and don't want to leave 0.0 why don't you make some __good__ and __solid__ suggestions (free Titans for everyone is not good) what could be added to 0.0 to make your life better?
well if u ask me like this .. some new towers :) or maybe some thinks like the subsystem for towers :) or some usefull ships like a T2 version of drake or an another Tier 2 bc .. some new pos mods for pos defence (shield extander or pos armor self repair or pos remote repper/shield transver/energy transver), some new pos guns, some new ship guns and fitting :) |

Seishi Maru
The Black Dawn Gang
|
Posted - 2009.02.10 16:17:00 -
[32]
Wow so you are the mythical only player that likes POS warfare? |

Sturdy Girl
|
Posted - 2009.02.10 16:23:00 -
[33]
Originally by: Blackrainbow Elite <...everything this guy has typed so far...>
Dude. How can you expect anyone to agree with your points, when:
1) Almost everything you say is conjecture (eg, it is your prediction, not what will ACTUALLY happen).
2) Your sentences barely make sense. No, really, they're very very bad.
3) Your punctuation and layout is shocking. I don't care if English isn't your first language; punctuation is mostly the same across western languages.
4) You insult people for disagreeing with you.
and, last but not least, 5) Bluntly put, you sound like you're simply not very intelligent.
?? |

Rathverg
Wildlands Heavy Technologies FOUNDATI0N
|
Posted - 2009.02.10 16:26:00 -
[34]
Originally by: Seishi Maru Wow so you are the mythical only player that likes POS warfare?
and i didn't believe the devs when they said someone liked it... |

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2009.02.10 16:30:00 -
[35]
Edited by: Jowen Datloran on 10/02/2009 16:32:34 Wow, so after all your ranting and calling people carebears, you wish for things that can only be considered valuable for the extreme carebear:
POS modules to enhance the automatic defense capacity of POS, so any carebear can put up a cheap POS and no longer worry that a fleet of highly expensive (compared to the value of the POS)and skill demanding fleet of dreads can take it down. Increasing dramatically the effort and man hours the dreadpilots have to put in to take down your POS, while only marginally increasing the same on your side, can only be considered as carebearish as it gets.
And you want a tech 2 Drake, while the Drake already is regarded as the number 1 carebearmobile.
Sheesh.
EDIT: Have to add this in; you are a disgrace to your 0.0 holding alliance name. ---------------- Mr. Science & Trade Institute
|

Primnproper
|
Posted - 2009.02.10 16:32:00 -
[36]
Edited by: Primnproper on 10/02/2009 16:35:13 Sorry that this is a bit off topic...
But i can't help but laugh at your sig combined with your alliance.
Player: Blackrainbow Elite Dark Rising Shadow Executive Outcomes (Allied with the alliance formally known as bob)
Signiture: __________________________________________________________________ I HATE BOB
Error: Wrong Corporation
___________________________________________________________________
I've been giggling at it all day :)
Yes i am at work.... 
|

Writ Insand
|
Posted - 2009.02.10 17:04:00 -
[37]
You forgot: * Updated sov mechanics * Numerous performance improvements, including reinforced nodes, which affect 0.0 exclusively * Roroqual, jump freighters, black ops, EAS * Carrier balancing * Boosters * Nano-nerf, Amarr balance patch * Weapon grouping * Alchemy, new blockade runners, gate size/bubble size changes (more 0.0 exclusives)
If you look at the patch notes for previous updates/expansions, you'll see at most perhaps 10% of new content devoted to empire carebears.
|

Blackrainbow Elite
Dark Rising Shadow Executive Outcomes
|
Posted - 2009.02.10 17:25:00 -
[38]
Edited by: Blackrainbow Elite on 10/02/2009 17:31:09
Originally by: Writ Insand You forgot: * Updated sov mechanics * Numerous performance improvements, including reinforced nodes, which affect 0.0 exclusively * Roroqual, jump freighters, black ops, EAS * Carrier balancing * Boosters * Nano-nerf, Amarr balance patch * Weapon grouping * Alchemy, new blockade runners, gate size/bubble size changes (more 0.0 exclusives)
If you look at the patch notes for previous updates/expansions, you'll see at most perhaps 10% of new content devoted to empire carebears.
what is usefull from all those crap for 0.0 pvp .. nothing .. what i made in first post here was usefull .. most 0.0 pvp fights are pos warefare and roaming ops, fleet fights happens by pos warefare .. what u wrote and that list wasnt for 0.0 pvp .. we want some new toys too .. wich are usefull and not crap like black ops .. cause they are to expensive for 0.0 pvp .. u think u lose only one ship each month in 0.0 pvp .. well dumb .. with a good day u survive .. bad day u lose 3 - 5 ships .. so calculate this money up on black ops xD omg u suck realy .. whats ur problem guys .. the most here never was in 0.0 fleet fights with more then 1500 ppl .. i have it since years and allot of another ppl too .. we want some new toys too not only the empire carebear ppl ..
oh and to the carrier balancing .. the super caps (titan, mothership) are very unbalanced and the carriers and dreads the same .. all caps got heavy unbalanced ..
gate camps wont be runned since heavy dics .. that was the first good think what ccp since rev.2 made realy .. rev2 was the best expansion for the 0.0 PVP players ...
the jumpfrighter .. is for logistic ppl .. rorqu. is since jumpfrighter (btw) allmost useless too .. only for the mining carebears good :) but jumping is the JF better ^^ only a little note btw
well everythink else what had on ur list is crap .. had nothing to do with the 0.0 ^^ (oh yeah btw those ppl wich make logistc like mining and so on in 0.0 are carebears too xD)
the normal 0.0 player need some new toys .. and a fact is that the group for this new toys isnt that big as this for the carebears .. we have only pos stuff and small area for normal ship stuff (T1 BS, Tier 2 BC, and some smaller hull class T2 ships) and some T2 fit .. thats all .. and we need there somethink new
oh and for this guy who sayd a drake is for carebears .. well u nap it istn .. its one of the best fleet jammers or taclers in bc size .. oh wait u carebears cant know this ... same as u carebears never make on a huricane a passiv shield tank .. omg the most ppl wich talks here was never years in 0.0, they got no idea how small the "toy" area for us is .. and if i look for them in empire with there huge "toy" area .. so ccp makes more and more the 0.0 pvp to death and thats a fact .. and every 0.0 pvp wich lives there since years know it ..
EDIT:
if u look how many stuff the carebears since rev2 got, and how many we in 0.0 got .. thats a huge different .. they got 95% from the expansion and we got ony 5% from it .. (and in this 5% are allready some crap nervs)
oh one think more .. the speed nerv was happen after u damn carebears cryd about the vags and ur dumb low sec mining when u got killed from one .. and this was in a dev blog and in the eve forum somewhere .. thats the reason why ^^ its offical from ccp >.<
the tactical gameplay for the 0.0 is getting smaller and smaller .. the carebears one not ----------------------------------------------- I HATE BOB
|

Shirley Serious
Amarr Imperial Academy
|
Posted - 2009.02.10 17:38:00 -
[39]
Originally by: Blackrainbow Elite
the normal 0.0 player need some new toys .. and a fact is that the group for this new toys isnt that big as this for the carebears .. we have only pos stuff and small area for normal ship stuff (T1 BS, Tier 2 BC, and some smaller hull class T2 ships) and some T2 fit .. thats all .. and we need there somethink new
well, it looks like the t3 ships can be made to do what battlecruisers, hacs, and other t2 ships can. Not all at once though.
But why bother telling you that?
Yes. Yes, I am. |

Shirley Estyre
|
Posted - 2009.02.10 17:46:00 -
[40]
heard the same when tech2 ships came out, if you talk about t3 battleships you might be right but that's not the case here were talking cruisers.
So you honestly say that no tech2 cruisers are used in 0.0 as well? Sure it will be expensive at start, in empire you will have an sign gank me prolly for a while too.
Once prices level to risk/reward i expect those things to be used in 0.0
|

Blackrainbow Elite
Dark Rising Shadow Executive Outcomes
|
Posted - 2009.02.10 17:52:00 -
[41]
Edited by: Blackrainbow Elite on 10/02/2009 17:53:50
Originally by: Shirley Estyre heard the same when tech2 ships came out, if you talk about t3 battleships you might be right but that's not the case here were talking cruisers.
So you honestly say that no tech2 cruisers are used in 0.0 as well? Sure it will be expensive at start, in empire you will have an sign gank me prolly for a while too.
Once prices level to risk/reward i expect those things to be used in 0.0
read better carebear .. here is it again for you .. copyd from this guys post over you and he quote my post
small area for normal ship stuff (T1 BS, Tier 2 BC, and some smaller hull class T2 ships)
EDIT: before u ask dumb again ..
i just wrote there T1 bs, Tier 2 BC and smaller hull class T2 ships .. a hac is a smaller hull class cause his hull main class is a cruiser and a cruiser is smaller then a BS or BC -.- ----------------------------------------------- I HATE BOB
|

Wolfgang Achari
|
Posted - 2009.02.10 18:14:00 -
[42]
HAC's, BS's, Recons, HIC's, Command Ships, etc. are all relatively expensive yet people still fly them in 0.0 pvp. So unless the materials for making T3 ships are incredibly hard to get, I don't see how they will be that much more expensive after the market settles down from the initial "OMG-DOWANT!" factor like it's already been mentioned.
Just like everyone here, including myself, you have no idea how much it will actually cost in the end to build a single T3 ship, much less if the requirements that CCP currently has in mind is what will end up in TQ. You have no idea if the current skill loss mechanic will remain. Right now you can't even make a valid claim that they don't do enough dps for fleet ops or have enough firepower for gatecamps (I'm assuming you're talking about dps vs. alpha with those two). Cause guess what, most subsystems haven't even been given proper attributes yet. Nevermind the fact that 2 levels of subsystems aren't even available on SiSi yet.
Right now, you're looking at less than half a ship and trying to tell everyone that's it's going to be completely useless. It very well could be that T3 ships will initially be useless and to expensive for 0.0 pvp and even empire carebearing. But no one here, probably not even ccp at this moment, knows for sure. So why don't you just hold off on your little rant until there's less than a week left before Apocrypha goes live? Because right now, you don't have any solid information about these ships to back up anything you've said so far. |

Blackrainbow Elite
Dark Rising Shadow Executive Outcomes
|
Posted - 2009.02.10 18:23:00 -
[43]
Originally by: Wolfgang Achari HAC's, BS's, Recons, HIC's, Command Ships, etc. are all relatively expensive yet people still fly them in 0.0 pvp. So unless the materials for making T3 ships are incredibly hard to get, I don't see how they will be that much more expensive after the market settles down from the initial "OMG-DOWANT!" factor like it's already been mentioned.
Just like everyone here, including myself, you have no idea how much it will actually cost in the end to build a single T3 ship, much less if the requirements that CCP currently has in mind is what will end up in TQ. You have no idea if the current skill loss mechanic will remain. Right now you can't even make a valid claim that they don't do enough dps for fleet ops or have enough firepower for gatecamps (I'm assuming you're talking about dps vs. alpha with those two). Cause guess what, most subsystems haven't even been given proper attributes yet. Nevermind the fact that 2 levels of subsystems aren't even available on SiSi yet.
Right now, you're looking at less than half a ship and trying to tell everyone that's it's going to be completely useless. It very well could be that T3 ships will initially be useless and to expensive for 0.0 pvp and even empire carebearing. But no one here, probably not even ccp at this moment, knows for sure. So why don't you just hold off on your little rant until there's less than a week left before Apocrypha goes live? Because right now, you don't have any solid information about these ships to back up anything you've said so far.
i ever had right if i wrote a ship will be useless .. i dont need a finishd ship to say it will be useless or not .. i know it allready ... i just told it u guys by black ops and maros .. same topic about those ships .. both to expansive for 0.0 pvp combats,
the next is ... do u think the bpos will be that cheap for a ship like this .. NO they wont or maybe the subsystems .. omg its funny .. i know it for effect that this ship will be a epic fail too ..
we arent here to talk about the trash T3 sh it
so now back to main topic .. ccp stop making those useless empire only expansions |

F4LC0N
|
Posted - 2009.02.10 23:21:00 -
[44]
Blackops, Marauders or any other t2 ship are only that expencive cause the resources are limited to moon materials which the rarest of them are mainly in 0.0 and hold by the alliances in 0.0 so if you want to complain about their price you should complain to them.
T3 Cruiser will be in the same price class as Hacs are or even cheaper as the resources arent as limited as moon materials since its retrieved from salvage and gas cloud harvesting so if you can aford to fly hacs you should be able to fly them in pvp.
and you cant realy tell how good they will be since their stats on sisi arent even near final.
|

Blackrainbow Elite
Dark Rising Shadow Executive Outcomes
|
Posted - 2009.02.11 00:42:00 -
[45]
Edited by: Blackrainbow Elite on 11/02/2009 00:42:13
Originally by: F4LC0N Blackops, Marauders or any other t2 ship are only that expencive cause the resources are limited to moon materials which the rarest of them are mainly in 0.0 and hold by the alliances in 0.0 so if you want to complain about their price you should complain to them.
T3 Cruiser will be in the same price class as Hacs are or even cheaper as the resources arent as limited as moon materials since its retrieved from salvage and gas cloud harvesting so if you can aford to fly hacs you should be able to fly them in pvp.
and you cant realy tell how good they will be since their stats on sisi arent even near final.
u forgot somethink, they wont be buildable in empire ^^ so again 0.0 and this makes the price very high ... but after all it isnt the topic u dumb *** ----------------------------------------------- I HATE BOB
|

Alexeph Stoekai
Stoekai Corp
|
Posted - 2009.02.11 01:04:00 -
[46]
This is the funniest thread I've read in ages. |

F4LC0N
|
Posted - 2009.02.11 01:08:00 -
[47]
Quote: u forgot somethink, they wont be buildable in empire ^^ so again 0.0 and this makes the price very high ... but after all it isnt the topic u dumb ***
yeah might not have been on the main topic but you complained about that t2 ships arent throw a way ships like t1 ships are for you.
you can build them at a pos in at least low sec which you said is still empire. |

JimBob Leeroy
|
Posted - 2009.02.15 08:43:00 -
[48]
lol once again big ally's think the game should revolve around them, this will change a lot of 0.0. but in many points you are right, these are not blob ships, but small gang ships.and god knows big ally's have turned 0.0 to blob or die.
so you think that CCP should just make the blobs more common? even many in 0.0 hate the blobs. 0.0 all ready has the best loot,rats,exploration,mining,.... so 0.0 deserves even more? many systems in 0.0 are safer than most low sec connecting to high sec.risk/reward would say that 0.0 has to much already, but wait yall lose a lot of ships to war and roving gangs, then why are there so many titans and supper caps around today? plz stop crying this will get carebears out of high sec, and give pirates(weather from high, low, or no sec.) more opportunities. why do ppl only find it fair when it helps them and only them. 0.0 will have the biggest WH's, so will be the only blobs in W-space, so you will have a big advantage there, but will risk nabors trying to take your space if you do.
|

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2009.02.15 09:39:00 -
[49]
Originally by: Blackrainbow Elite u forgot somethink, they wont be buildable in empire ^^ so again 0.0 and this makes the price very high ... but after all it isnt the topic u dumb ***
Try checking your facts before mouthing off?
T3 ships are buildable in empire high-sec. The only low-sec component is a reaction to create polymers.
If anything I expect to see T3 ships in 0.0 first because the large alliances have the capabilities and organisation to go and get T3 materials from wormholes, deal with Sleeper NPCs, and so on, far more so than the disparate empire groups. They have the industrial backbone to set up the entire production chain in their own backyard without ISK ever changing hands. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |