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Maisonian
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Posted - 2009.02.11 10:12:00 -
[1]
I've recently started flying the pilgrim/curse and was wondering what sets if drones to take with me for solo PvP. I know Gallente T2 meds and lights are worth taking for dps plus warrior IIs for the occational high-speed frigate. This leaves 50m2 of my drone bay empty, any suggestions of what to take?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.11 10:16:00 -
[2]
Five medium ecm drones for the inevitable last ditch getaway option.
inappropriate signature. ~WeatherMan |

Wideen
Warped Mining Strip Mining Club
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Posted - 2009.02.11 10:17:00 -
[3]
I was always under the impression that the amarr recons had crappy dmg if not for the dmg dealing drones?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.11 10:25:00 -
[4]
Not at all. A properly fit heavy pulse II pilgrim will put out 220 dps on guns alone along with the 233dps of the hammer II. Just have a mate in another pilgrim with the nuet fit drain the cap whilst you melt the target with 450 combined dps along with his 233 for 700 dps total. As for the ecm drones I listed for him to put in the last 50m3 thats in case he is getting his arse handed to him and needs to jam the ship with the point. Very situational but will save your arse when the situation arises.
inappropriate signature. ~WeatherMan |

H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.02.11 10:26:00 -
[5]
Originally by: Zeba Five medium ecm drones for the inevitable last ditch getaway option.
Nobody can scramble you without cap. I'd rather take a set of Valkyrie II for medium sized explosive damage.
My opinion may or may not be shared by my alliance |

Benedikt Miloslav
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Posted - 2009.02.11 10:30:00 -
[6]
Edited by: Benedikt Miloslav on 11/02/2009 10:30:55
Originally by: Wideen I was always under the impression that the amarr recons had crappy dmg if not for the dmg dealing drones?
Kinda. With perfect skills, a full flight of hammerheads does 238 DPS. But with their ability to outrun turrets (TDs) or stop them from firing (in-case of hybrids and lasers), combined with the fact that most people buffer or active tank, that 238 DPS is enough to cause a slow death.
And yes, bring ECM drones - besides making escaping easier (more so for the Pilgrim that can't really neut anything but its target due to range), they also help against Ravens. |

Nienna Fael
Sininen Talo
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Posted - 2009.02.11 10:37:00 -
[7]
For solo work, load it with 5 med ecm and rest a mix of hobgoblins and hammerheads.
For gang work you might want to carry a pack of armor rep drones to rep your interceptors etc after the fight. Rest hobgoblins, hammerheads and perhaps ECM drones.
You won't really need Warriors on a curse because you can shut down the speed of anything that would need using Warriors.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.11 10:37:00 -
[8]
Originally by: H Lecter
Originally by: Zeba Five medium ecm drones for the inevitable last ditch getaway option.
Nobody can scramble you without cap. I'd rather take a set of Valkyrie II for medium sized explosive damage.
That works too. About the not being able to run a point without cap well that is technically true but in practice unless the pilgrim times the neut cycles perfectly there is always enough regen to keep it active. At least thats been the case when I tackle curses and pilgrims with my rapier.
inappropriate signature. ~WeatherMan |

Benedikt Miloslav
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Posted - 2009.02.11 10:41:00 -
[9]
Originally by: Zeba
Originally by: H Lecter
Originally by: Zeba Five medium ecm drones for the inevitable last ditch getaway option.
Nobody can scramble you without cap. I'd rather take a set of Valkyrie II for medium sized explosive damage.
That works too. About the not being able to run a point without cap well that is technically true but in practice unless the pilgrim times the neut cycles perfectly there is always enough regen to keep it active. At least thats been the case when I tackle curses and pilgrims with my rapier.
Did they have a small neut fitted? I don't fly Amarr recons anymore, but when I did, that was enough to keep the target's cap at pretty much 0.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.11 10:48:00 -
[10]
Edited by: Zeba on 11/02/2009 10:48:46
Originally by: Benedikt Miloslav Did they have a small neut fitted? I don't fly Amarr recons anymore, but when I did, that was enough to keep the target's cap at pretty much 0.
Yeah alot of them had small neuts and yes they can be a right bastard but I use a fit that has ferocious cap regen and no not a cap booster as it gimps the mids. Forgive me if I don't share the details though. 
inappropriate signature. ~WeatherMan |

Benedikt Miloslav
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Posted - 2009.02.11 11:03:00 -
[11]
Originally by: Zeba Edited by: Zeba on 11/02/2009 10:48:46
Originally by: Benedikt Miloslav Did they have a small neut fitted? I don't fly Amarr recons anymore, but when I did, that was enough to keep the target's cap at pretty much 0.
Yeah alot of them had small neuts and yes they can be a right bastard but I use a fit that has ferocious cap regen and no not a cap booster as it gimps the mids. Forgive me if I don't share the details though. 
Rigs? I fly a Rapier myself, and there aren't many rigs (that actually have a noticeable effect) to choose from, so cap ones are a valid choice. That, combined with a low slot, which Rapiers can also afford, puts your peak cap recharge well above the effect of a single small neut.
Still, it wouldn't work on my Curse, which ran 2 med neuts at different cycle times permanently (not a fan of the small neut range).
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.11 11:10:00 -
[12]
Originally by: Benedikt Miloslav Rigs? I fly a Rapier myself, and there aren't many rigs (that actually have a noticeable effect) to choose from, so cap ones are a valid choice. That, combined with a low slot, which Rapiers can also afford, puts your peak cap recharge well above the effect of a single small neut.
Still, it wouldn't work on my Curse, which ran 2 med neuts at different cycle times permanently (not a fan of the small neut range).
Interesting hypothesis.  |

Endless Subversion
The Accursed
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Posted - 2009.02.11 18:29:00 -
[13]
Don't bring ecm drones on a curse, you have such minute HP that if you get in trouble you're dead long before they cycle or, if not, you didn't need them.
I don't even like ecm drones on the pilgrim.
I prefer 6ham, 6valk and 6war as everyone shoots your drones, always, and you need backups.
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Nicholas DW
Infusion.
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Posted - 2009.02.13 02:48:00 -
[14]
Falcon. That is all.
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Endo Dy
Gallente Enrave Ethereal Dawn
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Posted - 2009.02.13 08:52:00 -
[15]
6 Hammerhead II 6 Valkyrie II 6 Warrior II
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Vladimir Norkoff
Income Redistribution Service
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Posted - 2009.02.13 09:17:00 -
[16]
... It's such a horrible question as it clearly indicates that you haven't spent enough time in an Arbitrator. I forsee a rather inglorious end for your battleboat.
Taxman VI: Voided Ledger
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Grimpak
Gallente Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.02.13 11:20:00 -
[17]
Originally by: Endo Dy 6 Hammerhead II 6 Valkyrie II 6 Warrior II
actually...
5 hammers, 5 valks, 5 warriors, 5 light ecm.
hammers for heavy duty, valks for the usual, warriors to punch frigs in the face and, 5 EC-300 for backup plan. |
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