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1781. Caracal or Navy Omen for DED and Ratting? - in Warfare & Tactics [original thread]
Fiona Osferth wrote: Hey everyone Im relatively new to eve. Ive been practicing some PvE fits and honestly im not sure where to start with the fits but the first question would be BESIDES the Golem which one of these two ships is better for PvE...
- by SurrenderMonkey - at 2015.12.01 16:10:12
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1782. offgrid boosts - in Player Features and Ideas Discussion [original thread]
The Ginger Sith wrote: SurrenderMonkey wrote: The Ginger Sith wrote: Markus Reese wrote: Point of this is that they lose say the 4500 accounts but gain 9000 single account holders? made up stats are funny (and i am referring to both...
- by SurrenderMonkey - at 2015.12.01 01:25:07
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1783. offgrid boosts - in Player Features and Ideas Discussion [original thread]
The Ginger Sith wrote: Markus Reese wrote: Point of this is that they lose say the 4500 accounts but gain 9000 single account holders? made up stats are funny (and i am referring to both original poster and yours) And yours as well,...
- by SurrenderMonkey - at 2015.11.30 20:29:18
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1784. offgrid boosts - in Player Features and Ideas Discussion [original thread]
Ncc 1709 wrote: Removing off grid boosts will be bad for ccp's income. It should be telling that, instead of trying to present a strong gameplay argument in favor of OGB, your first move out of the gate is basically hostage-taking. Anyway,...
- by SurrenderMonkey - at 2015.11.30 19:01:37
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1785. Insurance rework: payout items instead of ISK - in Player Features and Ideas Discussion [original thread]
Quote: That's the idea, it's a mineral faucet instead of an ISK faucet. I think the EVE economy can handle mineral faucets much more easily than ISK faucets. Uh... want to provide a citation for that? Because historically speaking, non-minin...
- by SurrenderMonkey - at 2015.11.30 18:20:25
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1786. Make some basic concepts part of the F&I resources sticky - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: So in reality before we can post anything in a sticky about faucets we have to be able to define what an ISK faucet actually is. Setting aside personal opinions on the matter does anyone have an idea, or a formula that can b...
- by SurrenderMonkey - at 2015.11.30 16:29:34
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1787. Recent change - unplayable - in EVE New Citizens Q&A [original thread]
I would go for the graphic content settings before the resolution, but res should be available in the top left of display & graphics. Also, I've noticed the new beta map can cause some pretty crippling framerate drops when I have bookmarks t...
- by SurrenderMonkey - at 2015.11.29 17:35:58
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1788. Docking fees for hostile faction - in EVE General Discussion [original thread]
Otso Bakarti wrote: Where it would sting so-called pirates is when they finally run out of money replacing dessy after dessy , they wouldn't have the money to make it home. You sound... poor. And, also, confused. Pretty much everyon...
- by SurrenderMonkey - at 2015.11.29 06:22:00
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1789. survey: the 3 worst updates things - in EVE General Discussion [original thread]
Kayden Katelo wrote: #1 Odyssey and the lowering of the bar of exploration and its resulting market crash. Yes, it was definitely the "lowered bar" of predominantly cosmetic and QOL changes that caused the ensuing (and much needed) decreas...
- by SurrenderMonkey - at 2015.11.29 05:59:53
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1790. Books - Isk and LP Sinks - in Player Features and Ideas Discussion [original thread]
Jace Shazih wrote: What do you guys think about requiring LP to purchase Books from NPC's and separating Books by Gov? The Skill Book trade is huge and I feel that including a small LP requirement for every book (it can be scaled by the cost of...
- by SurrenderMonkey - at 2015.11.28 20:01:26
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1791. Why do off grid links exist? - in Warfare & Tactics [original thread]
D0nci wrote: The whiners won, they'll be removing OGB in the next few months. This is confusing. OGB has been slated for removal for, literally, years. They've never hemmed or hawed or played this one close to the vest in the slightest. The...
- by SurrenderMonkey - at 2015.11.27 23:39:42
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1792. Subscription addition - day passes - in EVE General Discussion [original thread]
Aina Aideron wrote: Skill points would only be trainable during the active time. What about outstanding market orders, contracts, industry jobs, PI, etc? I know not everyone is flush with disposable income, but a month sub is basically ...
- by SurrenderMonkey - at 2015.11.26 19:51:13
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1793. The dilemma of attribute implants. - in EVE New Citizens Q&A [original thread]
Avvy wrote: SurrenderMonkey wrote: But seriously, it sounds like you're being deliberately obtuse more than anything else, given: [ Says the 2005 guy that probably doesn't even require any more sp. Know what's funny about this? Bac...
- by SurrenderMonkey - at 2015.11.24 17:04:32
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1794. The dilemma of attribute implants. - in EVE New Citizens Q&A [original thread]
Avvy wrote: I still don't follow some of the peoples logic in these forums over accepting a slower training rate over PvE players. Only thing I can think of is it's some kind of macho thing. Something along the lines of, we're PvP players so ...
- by SurrenderMonkey - at 2015.11.24 06:28:55
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1795. New Planetary Interaction skill ideas - in EVE General Discussion [original thread]
Darth Squeemus wrote: SurrenderMonkey wrote: Darth Squeemus wrote: You're generating isk from a planet. No, you're generating planetary commodities from a planet. Planetary commodities = isk, do they not? I mean sure, you can choo...
- by SurrenderMonkey - at 2015.11.24 03:39:43
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1796. New Planetary Interaction skill ideas - in EVE General Discussion [original thread]
Darth Squeemus wrote: PI kind of is an isk faucet. No, it isn't. Quote: You're generating isk from a planet. No, you're generating planetary commodities from a planet. Quote: It isn't being transferred from planet-side playe...
- by SurrenderMonkey - at 2015.11.23 22:09:32
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1797. Why no big mining ships? - in Player Features and Ideas Discussion [original thread]
Mining doesn't include enough variables to support a lot of unique roles, so it is somewhat difficult to make a bigger mining ship without obsoleting the existing mining ships. And anyway, there's simply no need for them. The existing mining ship...
- by SurrenderMonkey - at 2015.11.23 17:46:16
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1798. Gecko than we love wil cost 200 m each soon - in EVE General Discussion [original thread]
Lucas Kell wrote: They aren't that overpowered, they are only good at close range because they are slow as feck. They also take a staggering amount of damage when attacked. There's no real point in them existing if they get to the point that no...
- by SurrenderMonkey - at 2015.11.20 17:50:35
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1799. Gecko than we love wil cost 200 m each soon - in EVE General Discussion [original thread]
Geckos were sort of a **** item in that, unlike various other gifts which have been cool and useful, the Gecko flat out obsoletes its standard counterparts. The only thing that tempers that is obscene pricing, which itself is solely a function of...
- by SurrenderMonkey - at 2015.11.20 17:20:47
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1800. Frigate V or Destroyer V first for PVP? - in EVE New Citizens Q&A [original thread]
There is no "better". That said, I would go with frigate 5 for the diversity. Anyway, if you are new to PvP and you jump in a T3 destroyer, it's going to be an expensive way to learn that they are, in fact, not at all invincible.
- by SurrenderMonkey - at 2015.11.13 16:55:10
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