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Thread Statistics | Show CCP posts - 1 post(s) |
Alia Gon'die
Aliastra Gallente Federation
42
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Posted - 2012.05.31 15:37:00 -
[211] - Quote
Dendrin Koljn wrote:Snow Axe wrote:There's really not much point even asking a whiny Hulk pilot what their definition of PVP is - at the end of the day, no matter what words they choose to say it, the definition is going to be "something that doesn't let you shoot me". Whiny Hulk pilot here (well every now and again)... i shoot you or you shoot me..maybe the market interaction but as that can exist in a PvE enviroment then to me its just the shooty stuff. as for the main thread.....I'm wondering... 1. Why does Mitt care about high sec ?....its only a small section of the universe and its only got the low end mins anyway. 2. Who gains from hulks being ganked ? at the end of the chain the Hulk BPO owners...so who owns them ? The gank mechanic hasnt changed since ive been playing, if anything its become slighty more risky to the ganker...but with alts (which personally I would remove - also limit it to 1 account per person)...then the risk is still pretty small (as in the result expected is still almost certain)...and i dont expect it to change anytime soon. I would like to see more/different consequences for this , but as a overall change not just hulk gank specific...ie...if you blow up a player in a NPC corp then no matter where you are your standing with that NPC corp+faction+agents should take a hit. But also players in NPC corps should take standing hits for shooting freindlies to that corp. And the 'prize' is only 10M isk per hulk killed.....your gunna have to make sure you get a good drop to make it worth the time.
Actually, the people who profit are the ones who supply the materials for the Hulk BPO owners. Guess who that is? |
Snow Axe
GoonWaffe Goonswarm Federation
363
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Posted - 2012.05.31 15:41:00 -
[212] - Quote
Dendrin Koljn wrote:1. Why does Mitt care about high sec ?....its only a small section of the universe and its only got the low end mins anyway. 2. Who gains from hulks being ganked ? at the end of the chain the Hulk BPO owners...so who owns them ?
1. Take a look at the gnashing of teeth just from ANNOUNCING he was going to continue payouts. Making people explode with self-righteous rage is one of the conerstones of what makes Eve great. Burn Jita and Hulkageddon and other such things are just extensions of that.
2. Anyone who produces Hulk hulls, T2 strips, MLU's, and very rarely shield tank mods benefit directly, as does anyone who produces T1/T2 blasters, Magstabs, Catalyst hulls, etc. Gankers benefit because it's fun, we benefit because watching people rage is fun, non-stupid miners benefit due to less competition. Even the gankee might benefit if they decide to try to do something about the loss (tank the Hulk, mine in a different place, mine in a different ship, etc). The only true losers are the babies who insist they have some inherent right to mine in a very expensive full-yield-fit hull wherever they want with complete safety from any kind of threat. |
Cutout Man
Archimedean Point
27
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Posted - 2012.05.31 16:14:00 -
[213] - Quote
Snow Axe wrote:Dendrin Koljn wrote:1. Why does Mitt care about high sec ?....its only a small section of the universe and its only got the low end mins anyway. 2. Who gains from hulks being ganked ? at the end of the chain the Hulk BPO owners...so who owns them ? 1. Take a look at the gnashing of teeth just from ANNOUNCING he was going to continue payouts. Making people explode with self-righteous rage is one of the conerstones of what makes Eve great. Burn Jita and Hulkageddon and other such things are just extensions of that. 2. Anyone who produces Hulk hulls, T2 strips, MLU's, and very rarely shield tank mods benefit directly, as does anyone who produces T1/T2 blasters, Magstabs, Catalyst hulls, etc. Gankers benefit because it's fun, we benefit because watching people rage is fun, non-stupid miners benefit due to less competition. Even the gankee might benefit if they decide to try to do something about the loss (tank the Hulk, mine in a different place, mine in a different ship, etc). The only true losers are the babies who insist they have some inherent right to mine in a very expensive full-yield-fit hull wherever they want with complete safety from any kind of threat. Who the **** are you kidding? http://jestertrek.blogspot.com/2012/04/week-in-life-bottleneck.html |
Vinn Kelsier
State War Academy Caldari State
7
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Posted - 2012.05.31 16:19:00 -
[214] - Quote
Richard Desturned wrote:In his latest Ten Ton Hammer article, The Mittani writes about many players' entitlement to "opt out" of PvP. Some even believe that this game does allow you to "opt out" by living in hisec, where the game's tutorial taught them how to shoot an NPC and mine an asteroid. Many believe that suicide ganking is an exploit, that CONCORD exists to protect them from all harm, and that nonconsensual PvP does not have a place in hisec. Many seem to agree with this notion - "suicide ganks drive away new players," they say. Or "it's bad for subscriptions." Whatever the reason, one thing is clear - they wish to destroy the philosophy behind the design of EVE, that competition is not optional, and the niche of the MMO world where it reigns - the PvP-centric MMO. The Mittani writes: Quote:It is undeniable: games as a whole are getting easier each year, with more handholding, simpler control schemes, extended tutorials, and a relentless drive to seize the money of even the most drooling incompetent. Simultaneously, games are getting more immersive and addictive, with the psychological feedback loops first seen in MUDs exploding into the MMO industry with Everquest and then being refined into their most destructive forms by both Blizzard and Zynga. What does a hobby with ever-increasing levels of addiction, ease, and immersion for its users create? A sense of entitlement - an entitlement that is a threat to every GÇÿhardGÇÖ game out there, but especially to EVE Online.
Despite CCPGÇÖs explicit marketing of EVE as a harsh universe full of mayhem and murder, despite Hulkageddons, despite the Great War, and despite the Burning of Jita, there is a silent, ignorant herd of players who genuinely believe that EVE is just like the other MMOs on the market - the PvP-optional, hand-holding MMOs who will pat you on the back, wipe away your tears, and give you a 30-second respawn with no consequences. When these people discover that EVE is not World of Warcraft (WoW), they rush to the forums and loudly bleat out their indignation and horror at encountering loss or danger. Read on: http://www.tentonhammer.com/node/231736/
Hola
I could not "like" this more than once so I just repeated it FTW!
Vinn
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Snow Axe
GoonWaffe Goonswarm Federation
363
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Posted - 2012.05.31 16:23:00 -
[215] - Quote
Fine, for Mr. Pedant here, go ahead and add "anyone who supplies components to build any of the products I listed above". Yes, that includes Technetium holders (among many, many others). Congratulations, you've solved the puzzle!
We'd still do this even if there was 0 tech in Hulks, btw. Selling more Tech is a happy side benefit. |
Calydarix Blackmoor
Federal Navy Academy Gallente Federation
2
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Posted - 2012.05.31 16:31:00 -
[216] - Quote
Quote:"Eventually, after you clowns have driven off enough of the sub base, the VP of Sony accounting might have a word with the mgmt level at CCP and suggest that the cancer within Eve be excised."
Well, given that EVE is about the ONLY MMO that is still growing after as many years as it has been around, and the fact that most of the new "theme-park" mmo's that embrace this entitlement philosophy are drying up and dying at an ever more alarming rate (just look at SWTOR) I would say I think you have it wrong as to which item is the "cancer"
There is a cancer alright and its trying to infect EVE online just like all the other MMO's out there. I for one hope it doesn't succeed.
EVE is the first MMO I have played that didn't feel like a carbon copy of the rest. Say no to WOW in space.
~C |
Alavaria Fera
GoonWaffe Goonswarm Federation
995
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Posted - 2012.05.31 17:53:00 -
[217] - Quote
Calydarix Blackmoor wrote:EVE is the first MMO I have played that didn't feel like a carbon copy of the rest. Say no to WOW in space. But you can dress up your character... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Hauling Hal
The Black Ops
65
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Posted - 2012.05.31 18:16:00 -
[218] - Quote
Twulf wrote:Hauling Hal wrote:Dinsdale Pirannha wrote: Eventually, after you clowns have driven off enough of the sub base, the VP of Sony accounting might have a word with the mgmt level at CCP and suggest that the cancer within Eve be excised.
Because Sony has an awesome reputation at running MMOs and not losing thousands of customers or killing entire products because of stupid decisions at the executive level? If you are talking about SWG then you should go read up on facts before you post again. Sony had to change the game because Locus Arts who owns Star Wars rights wanted to bring in WoW like numbers and forced Sony to make the changes and the game died. Those are the facts but idiots like you just listened to what the masses said and took it for fact like normal instead of doing a little amount of research on your own. Its not like we live in the information age or anything. Oh wait. lazy uninformed idiots like you are ruining this world with your nonsense.
SWG, MxO, V:SoH, EQ2, etc, etc |
Henry Haphorn
Aliastra Gallente Federation
376
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Posted - 2012.05.31 19:08:00 -
[219] - Quote
Serene Repose wrote:No one has ever said they should be protected from ganking. They have said the consequences are not balanced.
This unbalanced consequence is only a mere illusion. We have:
1. No insurance insurance payout to suicide gankers. 2. Faction navy begins to chase down outlaws with -5.0 sec status as soon as they either board a ship in space or undock in a ship. 3. Concord's response time is consistent with a star system's sec status. If you mine in 0.8 space or higher, Concord will save you 80% of the time. The other 20% is when the gankers are determined enough to really kill you. In other words, you had to have pissed them off enough to make the expense of resources to gank you in that system worth it. 4. As soon as the gankers aggress anyone in high-sec, their ships become fair game to everyone in the system. 5. Anyone with -5.0 can be podded in high-sec. There are frigates out there that instalock. The Jaguar and Dramiel are well known for this as they are usually tackler ships. 6. Mercenaries can be hired to hunt and kill someone without having to actually place the bounty on this. This is why API-verified kill reports are important. You can use Eve-Kill.net as your number one source for verifying kill reports if you don't trust the in-game bounty system. 7. Contrary to popular belief, a well piloted and well fitted logistics ship can save a Hulk from an Alpha strike. 6. Most gankers are very disorganized. Many will fail to scan your ship's fittings before ganking and then realize that their T1-fitted Catalyst is unable to break your 30,000 overheated/fleet-boosted EHP tank. 8. Most gankers attack for profit when they see faction or officer mods fitted on your ship. Make yourself NOT worth the trouble and stick to T2 mods only.
As you can see, there are plenty of ways to counter gankers. I'm and both a constant survivor of ganks and I am also a ganker, so I have the experience and knowledge of both professions. It's not really that hard.
Again, this "unbalance consequence" as the carebears have pointed out is only an illusion imposed by the ignorant masses. Adapt or Die |
Henry Haphorn
Aliastra Gallente Federation
376
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Posted - 2012.05.31 19:13:00 -
[220] - Quote
PS: The only reason the fuzzy wuzzy carebears are crying out bloody murder now is because they are just beginning to notice Eve Online's true harsh nature 9 YEARS after all this started. Eve Online is no different than the real world global market. Sure, corporate executives go to jail, but how many of them really go to jail while the rest work the system to their favor and get away with the rest? A lot.
ADAPT OR DIE Adapt or Die |
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Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
552
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Posted - 2012.08.28 23:52:00 -
[221] - Quote
No, they are crying because CCP doesn't change the rules quickly enough to suit them after gankers successfully adapt to new conditions.
Miners: "Buff Concord" CCP: OK. Gankers: Whatever (keep ganking) Bears: "Take away insurance" CCP: Sure. Gankers: Whatever (keep ganking) Bears: "Buff Concord again!" CCP: U got it. Gankers: (roll eyes) Whatever...and keep ganking. Bears: "More EHP!" CCP: Your wish is our command! Gankers: "This is getting ridiculous" Bears: HAHA! Ganker tears. |
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ISD TYPE40
ISD Community Communications Liaisons
128
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Posted - 2012.08.29 03:50:00 -
[222] - Quote
*Takes aim*
*BOOM*
*Headshot*
Now stay dead. ISD Type40 Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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