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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Kairos Antilles
The Scope Gallente Federation
27
|
Posted - 2012.12.05 02:17:00 -
[391] - Quote
Nene Ryuseika wrote:Kairos Antilles wrote:A little further testing (with one toon, not with main killing and alt salvaging). Killed mission rats. Targeted wrecks. Set to agressive. Deployed drones. Clicked "Salvage". Wreck salvaged. Drones orbit. Auto-salvage simply does not work.
On a side note, I'm getting a little bored with developing software requirements and breaking the programs (in unit test and integration test) that the programmers develop based on those requirements at my current job. Willing to relocate to Reykjavik *wink wink, nudge nudge* Oh I can get them to autosalvage everything - before targeting any wreaks poop them out and set salvage - but if they are a fleet & corp mates wreaks it will say "there is no suitable wreaks" Also it won't work if you leave grid and come back to your own wreaks. FFS but sometimes I gotta pee!!!
Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission. |
Nene Ryuseika
The Ryuseika Group
1
|
Posted - 2012.12.05 02:22:00 -
[392] - Quote
Kairos Antilles wrote:
Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission.
Beats me - I did it with both a proteus and thanatos - consistently - I did solo tests and wuz liek "wow these are cool"
One I got a gang out to null the lil frakers wont play nice with friendlies :( |
Soras Evadon
Red Fleet
1
|
Posted - 2012.12.05 02:28:00 -
[393] - Quote
My feedback,
New sounds: Menu to shut the ones we dislike off is badly needed. Skill complete sound sounds like my doorbell. Might be a bit of a laugh, but really, it doesn't fit the whole space-ship feel. Most sounds seem to lack a connection with what they represent or sound far too similar to one another. Also unnecessary sounds are unnecessary. Many feel like they didn't need to be added and are gimmicky.
Targeting/UI "Improvements": Options to chose between the old and new would be nice. Personally have no issue with the new, however this depends on your favored layout/monitor size.
New ships/models: Nice. Very nice. Especially enjoy the new mining frigate.
New rat AI: Haven't had them shoot drones much myself, as I rarely use them, but I understand the frustration of drone users. Perhaps upload a tutorial on how to safely use them and slap it on the news feed. Group aggro is currently messed up. This may not be an issue for people such as myself who use a well tanked ship for missions, however I can see it being a death sentence for many younger players or those who favor different approaches to pve.
Missile/Drake changes: This is the second missile alteration I-¦ve seen in my time playing, and to be fair, medium artillery or rails have a far superior range to the heavy missiles of today. Claiming they are all "medium" range is inaccurate when you consider the range you can get off of other systems. Maybe define medium range more clearly. Drake spam may be an annoyance, however my opinion is that the fault doesn't lie with the ship or the weapons, but with a lack of alternatives.
Crime watch: Fine and good, but while I don't care much for pvp myself, adding a sort of "duel" option to be able to 1v1 pvp in high sec would be an idea. Bounty on everyone and how it's implemented is alright, but we-¦ll soon see those tags on everyone's face, make them smaller or give us an icon of some sort for it instead before the server looks like the inside of a sheriff's office.
General statements: EVE is neither fully about pve or pvp. It's more about being able to do what you like in whatever way you like. What many seem to forget is how dull EVE would get without all those others who don't play the game the same way you do. While making game changes is much like politics in that regardless what decisions you make someone will always be unhappy, try and keep an open mind on what effects each choice will have on different types of players. Some parts of this expansion feel rather biased against elements of the community who don't have the time/devotion to join larger alliances (eg: loners who just log in after a day of work to go have some small scale pvp fun or grind missions or do whatever else they enjoy doing), while others seem based at discouraging alliances from fielding certain ships which sort of spoils the feeling that we-¦re playing a sandbox game.
Sometimes change done just for the sake of change isn't for the best, where new content always seems welcome.
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Kairos Antilles
The Scope Gallente Federation
27
|
Posted - 2012.12.05 02:32:00 -
[394] - Quote
Kairos Antilles wrote:Nene Ryuseika wrote:Kairos Antilles wrote:A little further testing (with one toon, not with main killing and alt salvaging). Killed mission rats. Targeted wrecks. Set to agressive. Deployed drones. Clicked "Salvage". Wreck salvaged. Drones orbit. Auto-salvage simply does not work.
On a side note, I'm getting a little bored with developing software requirements and breaking the programs (in unit test and integration test) that the programmers develop based on those requirements at my current job. Willing to relocate to Reykjavik *wink wink, nudge nudge* Oh I can get them to autosalvage everything - before targeting any wreaks poop them out and set salvage - but if they are a fleet & corp mates wreaks it will say "there is no suitable wreaks" Also it won't work if you leave grid and come back to your own wreaks. FFS but sometimes I gotta pee!!! Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission.
"before targeting any wreaks poop them out and set salvage" seems to be the trick. |
Rylos Cenaturi
Caldari Provisions Caldari State
0
|
Posted - 2012.12.05 02:33:00 -
[395] - Quote
Ambient sounds missing from Captain's Quarters. I miss hearing the overhead speaker voice and clanking sounds that made it feel like you were in a space station and not a plastic bubble. it's too quiet now and ruins the immersion. |
blake fallout
Center for Advanced Studies Gallente Federation
13
|
Posted - 2012.12.05 02:33:00 -
[396] - Quote
Whe Targeting - i have Noticed that every 3-5th target targeted, the - "locked" Stays on the Target. Flahing away -Very irritating~ in it catches Your Eye (Distraction) Linkin park |
Korinne
The Partisan Brigade Republic Alliance
52
|
Posted - 2012.12.05 02:34:00 -
[397] - Quote
Bad patch is bad. The only thing worth a damn in this patch are the new dessies, and some of the cruiser/frig tweaks. |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 02:38:00 -
[398] - Quote
Korinne wrote:Bad patch is bad. The only thing worth a damn in this patch are the new dessies, and some of the cruiser/frig tweaks.
Only for the young - I got skills for algos but once I fit one up, I'm like, my ishkur does all this better
- then dragooon - im liek, why dont I fly my pilgrim
Please CCP make tech2 of these that are fully combat oriented |
Ranger 1
Ranger Corp
2800
|
Posted - 2012.12.05 02:42:00 -
[399] - Quote
Nene Ryuseika wrote:Kairos Antilles wrote:
Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission.
Beats me - I did it with both a proteus and thanatos - consistently - I did solo tests and wuz liek "wow these are cool" One I got a gang out to null the lil frakers wont play nice with friendlies :( Did your gang mates set their wrecks to blue? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 02:45:00 -
[400] - Quote
A lot of you just seem to be looking for something to complain about, like some self-fulfilling prophecy after just EXPECTING every patch to be bad. It's just negativity. If you can't make the Algos work, then you fail at EVE. You don't scare me. I've been to Jita. |
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StealthSeeYa
Unlimited Armaments
0
|
Posted - 2012.12.05 02:47:00 -
[401] - Quote
Korinne wrote:You didn't 'reduce' heavy missle range, you cut it by over 25%
I was going through missiles stats and.. these are stats not affect by anything and were taken from ingame market info..
Scourge Heavy Missile and CN Scourge Heavy Missile 6,5sec flight time and 4300m/s
Scourge Fury Heavy Missile 4,88sec flight time and 4300m/s
Scourge Precision Heavy Missile 3,25sec flight time and 4300m/s
I know that dmg, explosion radius and velocity are not the same for each but still, weird that T1 missiles are going further that any T2 variant, was it intended like this?
Anyways I'll adjust by either using faction ammo or Hydro bay thrusters rigs on the FOTM tengu :)
I kinda feel for the drones guys, rest of the "adjustments" seem not that bad.. |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 02:53:00 -
[402] - Quote
Ranger 1 wrote:Nene Ryuseika wrote:Kairos Antilles wrote:
Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission.
Beats me - I did it with both a proteus and thanatos - consistently - I did solo tests and wuz liek "wow these are cool" One I got a gang out to null the lil frakers wont play nice with friendlies :( Did your gang mates set their wrecks to blue?
Just tried, all blue wreaks - "no suitable wreaks found to salvage " :( |
Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 02:56:00 -
[403] - Quote
Nene Ryuseika wrote:Ranger 1 wrote:Nene Ryuseika wrote:Kairos Antilles wrote:
Stayed on grid, launched drones directly from the combat ship (I thought about that leave and return scenario, too). "Intermittent" may be the appropriate word. Trying everything I can imagine to get them to start chain-salvaging on their own, but nothing. Will try logging off and taking another mission.
Beats me - I did it with both a proteus and thanatos - consistently - I did solo tests and wuz liek "wow these are cool" One I got a gang out to null the lil frakers wont play nice with friendlies :( Did your gang mates set their wrecks to blue? Just tried, all blue wreaks - "no suitable wreaks found to salvage " :(
They can fix this easy by applying the same rules to salvage drones that apply to tractor beams, except modify the "can't tractor yellow wrecks" rule with an override when you actively tell them to salvage. You don't scare me. I've been to Jita. |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 02:57:00 -
[404] - Quote
Remiel Pollard wrote:A lot of you just seem to be looking for something to complain about, like some self-fulfilling prophecy after just EXPECTING every patch to be bad. It's just negativity. If you can't make the Algos work, then you fail at EVE.
I'll try that right after you fit up a kickass Kronos.. |
Dogeatdog
Clarity of Purpose Wildly Inappropriate.
0
|
Posted - 2012.12.05 03:02:00 -
[405] - Quote
Did I miss a patch note the said that large rigs won't work on cap's?None of my rigs work atm.No effects but my skills,Bug?? |
Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 03:04:00 -
[406] - Quote
Nene Ryuseika wrote:Remiel Pollard wrote:A lot of you just seem to be looking for something to complain about, like some self-fulfilling prophecy after just EXPECTING every patch to be bad. It's just negativity. If you can't make the Algos work, then you fail at EVE. I'll try that right after you fit up a kickass Kronos..
Why are you relying on what I can do? Why does what you try have to depend on what I'm capable of? If you can't be capable on your own merits, than log off and go away, but complaining that all the new free stuff sucks won't solve anything, and if you don't like it, that's entirely your problem. If you have legitimate concerns with the game, like faults with the salvage drones and some buggy sounds, then by all means let us know. But "this patch sucks" doesn't fly if you can't be more specific and your only problem is with the new free ships. You don't scare me. I've been to Jita. |
Jack' Sparrow
The Three Musketeers
19
|
Posted - 2012.12.05 03:04:00 -
[407] - Quote
The patch in general I'm quite happy with though, I'm not very pleased with the removal of the jukebox.
Based on CCP's dev blog they seem to think that built in jukebox's are a thing of the past. I disagree.
The idea of having a built in jukebox allowed players to control everything within one program and allow them to not have to split between other programs like for example iTunes. People with lower end hardware will have difficulty running a program like iTunes as well as EVE and also swapping between them at times where they want to change a track.
The idea of having different music playing depending on the current situation your in is a great idea. Forcing players to listen to the soundtrack in this way is not. The jukebox should have been left and given a facelift giving it a more media player feel to it and have separate play lists for example (1) - Classic Eve Soundtrack (The old soundtrack as it was) (2) - Location Changing Music (The current forced music system in place). Also, the ability to add your own music to the in-game player was also neat. In my opinion they've removed it to save them work but that's just my opinion.
Lets be honest though, when you play a game like EVE, you don't expect to have to have your browser open all the time and listen to the soundtrack on a streaming website like Sound Cloud. It would also have been nice if they had made downloadable versions of all the soundtracks, as they were. . That way we could of easily obtained them since we now have to use our own personal media players.
Remember CCP, you forced Incarna's Captains Quarters view and removed ship-spinning mode and look what response you got (I've never seen a patch's feature changed back so fast). Though this doesn't visually affect us it's still a forced change that many of us don't like and I hopefully speak for many others in saying that.
So, there is my feedback about that particular change so I hope you do take time to read it and think about it. I appreciate this is the first change to the jukebox in a while and that it will maybe receive changes depending on other feedback but I can only go off what I see at present.
Also though I'm not going into details, it would have been nice if heavy missiles weren't completely ruined and also it would be nice if drones were actually viable to use in missions instead of just throwing ISK away watching them get blown up one by one. Now torpedo Golem pilots will have difficulty killing frigate rats especially if they lose all there drones. Will we see the return of the cruise missile Golem I wonder?
If I've missed anything then please point it out as it's late where I am and I'm tired
Best regards,
Jack |
Korinne
The Partisan Brigade Republic Alliance
52
|
Posted - 2012.12.05 03:10:00 -
[408] - Quote
These giant red halo's dont scale with the zoom, they just stay the same size, obscuring the battlefield. They need to be removed or an option to disable them implimented. |
Angang Ostus
Shooting Red Crosses
6
|
Posted - 2012.12.05 03:13:00 -
[409] - Quote
Overall it's awesome, especially the new corp recruitment interface, but....
Salvage drones can't open mag site containers???
This is really disappointing to me because it means when you run mag sites in the upgraded exploration frigates you have to fit a salvager in your utility high instead of relying on salvage drones. This means that, if you've fitted two guns and docked to put something in place of the probe launcher, you have no other options for mag sites, such as a tractor beam or remote rep for your drones. I got the distinct impression that the salvage drones were meant to go hand in hand with the new exploration frigates, freeing up that slot so that they could be more effective, but in the case of mag sites they're just redundant.
I see no reason why they shouldn't help at least explorers run mag sites. Please no comments on how mag sites are worthless anyway. Anyone have an idea why they can't be used for exploration? |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 03:15:00 -
[410] - Quote
Remiel Pollard wrote:Nene Ryuseika wrote:Remiel Pollard wrote:A lot of you just seem to be looking for something to complain about, like some self-fulfilling prophecy after just EXPECTING every patch to be bad. It's just negativity. If you can't make the Algos work, then you fail at EVE. I'll try that right after you fit up a kickass Kronos.. Why are you relying on what I can do? Why does what you try have to depend on what I'm capable of? If you can't be capable on your own merits, than log off and go away, but complaining that all the new free stuff sucks won't solve anything, and if you don't like it, that's entirely your problem. If you have legitimate concerns with the game, like faults with the salvage drones and some buggy sounds, then by all means let us know. But "this patch sucks" doesn't fly if you can't be more specific and your only problem is with the new free ships.
oy vey, I just said they aimed at newer players
I spose if I can't make an Ibis work I should quit eve too ? |
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Shadowschild
Black Lance Fidelas Constans
3
|
Posted - 2012.12.05 03:19:00 -
[411] - Quote
Just ran 2 gurista sanctums & both were missing 1 wave. I did notice there are now 2 sanctums in system vs 1 pre-patch. As for drones, they do get agro but its no big deal. |
Scaramanga Erquilenne
University of Caille Gallente Federation
1
|
Posted - 2012.12.05 03:20:00 -
[412] - Quote
Jack' Sparrow wrote:The patch in general I'm quite happy with though, I'm not very pleased with the removal of the jukebox. Based on CCP's dev blog they seem to think that built in jukebox's are a thing of the past. I disagree. The idea of having a built in jukebox allowed players to control everything within one program and allow them to not have to split between other programs like for example iTunes. People with lower end hardware will have difficulty running a program like iTunes as well as EVE and also swapping between them at times where they want to change a track. The idea of having different music playing depending on the current situation your in is a great idea. Forcing players to listen to the soundtrack in this way is not. The jukebox should have been left and given a facelift giving it a more media player feel to it and have separate play lists for example (1) - Classic Eve Soundtrack (The old soundtrack as it was) (2) - Location Changing Music (The current forced music system in place). Also, the ability to add your own music to the in-game player was also neat. In my opinion they've removed it to save them work but that's just my opinion. Lets be honest though, when you play a game like EVE, you don't expect to have to have your browser open all the time and listen to the soundtrack on a streaming website like Sound Cloud. It would also have been nice if they had made downloadable versions of all the soundtracks, as they were. . That way we could of easily obtained them since we now have to use our own personal media players. Remember CCP, you forced Incarna's Captains Quarters view and removed ship-spinning mode and look what response you got (I've never seen a patch's feature changed back so fast). Though this doesn't visually affect us it's still a forced change that many of us don't like and I hopefully speak for many others in saying that. So, there is my feedback about that particular change so I hope you do take time to read it and think about it. I appreciate this is the first change to the jukebox in a while and that it will maybe receive changes depending on other feedback but I can only go off what I see at present. Also though I'm not going into details, it would have been nice if heavy missiles weren't completely ruined and also it would be nice if drones were actually viable to use in missions instead of just throwing ISK away watching them get blown up one by one. Now torpedo Golem pilots will have difficulty killing frigate rats especially if they lose all there drones. Will we see the return of the cruise missile Golem I wonder? If I've missed anything then please point it out as it's late where I am and I'm tired Best regards, Jack
Well said i agree 100% with this |
Achaiah7
Interwebs Cooter Explosion Fatal Ascension
11
|
Posted - 2012.12.05 03:21:00 -
[413] - Quote
Hmm patch good overall but you guys really screwed over any drone boat fighting NPCs. Also, why the heck do Battleship NPCs start aggressing my frigate as soon as it warps into a site (when I'm already tanking aggro on my main). I thought similar-sized ships were supposed to target my frigate... not every fricken NPC in the room. Seriously borked up mechanics there.
Also, have I mentioned... drones .... *SADFACE*
And as a bonus crappy feature, what's up with the new icons for targeted ships? I can't tell whether I've targeted a raven or a cormorant on a 24" screen because 1/2 of the icon is the stupid shield/armor/structure bars now. I thought the original round design looked great where they were all in a neat circle around the target... now I have to squint to figure out what ship it really is.... aaaaaaaa. |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 03:23:00 -
[414] - Quote
Jack' Sparrow wrote:
Remember CCP, you forced Incarna's Captains Quarters view and removed ship-spinning mode and look what response you got (I've never seen a patch's feature changed back so fast). Though this doesn't visually affect us it's still a forced change that many of us don't like and I hopefully speak for many others in saying that.
So, there is my feedback about that particular change so I hope you do take time to read it and think about it. I appreciate this is the first change to the jukebox in a while and that it will maybe receive changes depending on other feedback but I can only go off what I see at present.
Jack
Exactly, crappy patches then responding to customers complaints it part of the CCP development procress by now.. ^^ |
Grohalmatar
The Tuskers
0
|
Posted - 2012.12.05 03:25:00 -
[415] - Quote
The Bounty system is great.
Spent the evening PVPing in lowsec.. In every fight i fought i got some amount in bounties. Even picked up my own at one point, and subsequently lost it.
Also, thank you so much for redoing the timers. I was giddy, fight after fight, realizing i no longer had to cower in a safe waiting on gcc to repair my frig. Finding fights was MUCH quicker.
I don't like the safety buttons, only because i have to check it every time i log. That is annoying.
. . . and I haven't even gotten to play with any of the "new" ships. So far, great patch!!!! |
Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
221
|
Posted - 2012.12.05 03:33:00 -
[416] - Quote
Spc One wrote: 2. All Drone ships are now obsolete due to new AI (your drones get targeted as soon as you deploy them)
My Ishtar is farming serpentis anoms and sites just as well as it did pre patch. I've not really seen any significant agro switching that has been unmanageable. These are high end anoms, and the site was a Serpentis Military Complex so I'm most certainly not just doing EZ mode content. I think this point I've quoted of yours is more of a L2P issue on your part
|
Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 03:39:00 -
[417] - Quote
Nene Ryuseika wrote:Jack' Sparrow wrote:
Remember CCP, you forced Incarna's Captains Quarters view and removed ship-spinning mode and look what response you got (I've never seen a patch's feature changed back so fast). Though this doesn't visually affect us it's still a forced change that many of us don't like and I hopefully speak for many others in saying that.
So, there is my feedback about that particular change so I hope you do take time to read it and think about it. I appreciate this is the first change to the jukebox in a while and that it will maybe receive changes depending on other feedback but I can only go off what I see at present.
Jack
Exactly, crappy patches then responding to customers complaints it part of the CCP development procress by now.. ^^
Awwwww.... is somebody mad now??? Forum warriors, take heed, if you disagree with someone they may place a bounty on you.
Do you really think I care about your little bounty? What a waste of money. And I continue to disagree with you, so you've solved nothing.
A few more like that and I'll be on the top ten most wanted. Bring it on. You don't scare me. I've been to Jita. |
RangerGord
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
12
|
Posted - 2012.12.05 03:41:00 -
[418] - Quote
I knew the missile nerf was going to hurt a little, but I did the calculations with my Nighthawk and my Tengu, it comes out to 40% range and 30% dmg nerf... so seems to me it went a little overboard. (T2 launchers and T2 missiles)
Either that or CCP doesn't want anyone using T2 Heavy Missiles anymore.
Yes I can get 'most' of the range back by switching to faction missiles, but i'm still 15-20% down in dmg for double to quadruple the cost in ammo. Did they go to far with this? I thought T2 stuff was supposed to be better and more worthwhile to skill up and use than regular... until now.
WTS 50k Scourge Fury HM... WTB 50k Navy Scourge HM (half price please?) |
Remiel Pollard
Devlin Security Devlin Alliance
230
|
Posted - 2012.12.05 03:42:00 -
[419] - Quote
Nene Ryuseika wrote:Remiel Pollard wrote:Nene Ryuseika wrote:Remiel Pollard wrote:A lot of you just seem to be looking for something to complain about, like some self-fulfilling prophecy after just EXPECTING every patch to be bad. It's just negativity. If you can't make the Algos work, then you fail at EVE. I'll try that right after you fit up a kickass Kronos.. Why are you relying on what I can do? Why does what you try have to depend on what I'm capable of? If you can't be capable on your own merits, than log off and go away, but complaining that all the new free stuff sucks won't solve anything, and if you don't like it, that's entirely your problem. If you have legitimate concerns with the game, like faults with the salvage drones and some buggy sounds, then by all means let us know. But "this patch sucks" doesn't fly if you can't be more specific and your only problem is with the new free ships. oy vey, I just said they aimed at newer players I spose if I can't make an Ibis work I should quit eve too ?
Yep. Considering you can't manage a discussion on the forums without bountying someone that disagrees with you. Definitely quit. It's easy enough for my corp alts to claim the majority of that bounty you just placed in me pretty quickly without a problem or any major loss to myself. So waste some more money why don't you. You don't scare me. I've been to Jita. |
Nene Ryuseika
The Ryuseika Group
2
|
Posted - 2012.12.05 03:43:00 -
[420] - Quote
Jerick Ludhowe wrote:My Ishtar is farming serpentis anoms and sites just as well as it did pre patch. I've not really seen any significant agro switching that has been unmanageable. These are high end anoms, and the site was a Serpentis Military Complex so I'm most certainly not just doing EZ mode content. I think this point I've quoted of yours is more of a L2P issue on your part
I agree, even tho I lost my first fighter EVER today cuz of the AI .... once I kept them all in rep range I was all good
I think the same strategy will work good on my domi with a repper .. at least for the heavys - sentries I could imagine are now out of the question w/o range advantage tho
It might be nice if there was a locking time bonus to your own drones to take care of them
Overall I think the AI improvments were needed and a plus - the only people i feel sorry for are nullsec miners who have rats to worry about all over again.. oh wait, there are no nullsec miners ^^ |
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