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Leandro Salazar
Aeon Industries
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Posted - 2006.09.04 14:12:00 -
[211]
Edited by: Leandro Salazar on 04/09/2006 14:12:25
Originally by: Demonique or is a decent setup and some common sense pretty much all you need?
Thats pretty much it. The latter part is not taught much to kids anymore these days though it seems, so you get stupid people saying you cannot solo lvl4s, which is utter rubbish. (I guess the same kind of people fit repper and shield booster on the same ship, and put in RCUs to be able to stuff 425mm rails into the two extra highs on a Raven. Some setups on these forums almost make me cry.)
I soloed lvl4s in a Tempest (which is a really bad mission ship) at 5-6 mil SP. You can solo most of them in a Raven even with just T1 fittings. T2 helps a lot though, and faction stuff turns the whole thing into a cakewalk.
Just have a good fitting and research your enemies prior to doing a mission for the first time, and you will do well. Common sense 4tw.
--------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Doragee
Minmatar Unknown Society
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Posted - 2006.09.04 15:13:00 -
[212]
Common sense is all you need....absolutly signed...
I'm running lvl4 mission with since about a little more than 1mio SP, right now w. just over 6mio SP's...the investion of a Gist B-Type XL booster paid itself already and you can easily walk through all missions...it's more like a WoW-grind now, but what do you do for the lovely ISKies... ;-)
6 XT-9000 CM's (to greedy to buy Arbalest!), 2 heavy Knave NOS Gist B-Type XL, Gist C-Type ampli, 2 invuls T2, 2 rat specific hardener 3 RCU's T2, 2 BCU T2 5 Hammerheads T2 5 Warriors T2
Exe w. 4 tractors for looting
There you go...easy going for the mission grind... :-D --
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Xaen
Caldari Science and Trade Institute
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Posted - 2006.09.05 17:46:00 -
[213]
I don't get why everyone is using PDSes and energy vampires...is cap really big of a problem? (I have a raven, but can't fly it yet)
Why not something like this:
Raven
XT-9000 Cruise Launcher [22xWrath Cruise Missile] XT-9000 Cruise Launcher [22xWrath Cruise Missile] XT-9000 Cruise Launcher [22xWrath Cruise Missile] XT-9000 Cruise Launcher [22xWrath Cruise Missile] XT-9000 Cruise Launcher [22xWrath Cruise Missile] XT-9000 Cruise Launcher [22xWrath Cruise Missile] 425mm Compressed Coil Gun I [40xAntimatter Charge L] 425mm Compressed Coil Gun I [40xAntimatter Charge L]
Non-Inertial Ballistic Screen Augmentation* Non-Inertial Ballistic Screen Augmentation* Ditrigonal Thermal Barrier Crystallization* Ditrigonal Thermal Barrier Crystallization* XLarge C5-L Emergency Shield Overload I 'Stalwart' I Particle Field Magnifier
Emergency Damage Control I Ballistic Control System II Ballistic Control System II Power Diagnostic System II Type-D Power Core Modification: Diagnostic System
Vespa I Vespa I Vespa I Vespa I Vespa I Hornet I Hornet I Hornet I Hornet I Hornet I
7207 shield, 11.83/s, E/T/K/Ex=8/79/84/63 6375 armor, E/T/K/Ex=64/51/33/19 5105.1 cap, +18.82/s, -112.175/s 138.0 m/s 240.9 DPS
*=(rat specific)
Quickfit is showing that you could take out a Dread Pith Eradicator (BS) in 46 seconds with this fit(!).
The 425s add a ton of DPS vs BS/BC, and you can use Med/light drones to take out frigates/cruisers easily.
Comments/suggestions? ----------------------------------------------------------------- Theists should not try to use logic to prove their gods exist; it makes as much sense as spiders playing with matches. |
Elrich Zann
Minmatar Hidden Agenda
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Posted - 2006.09.05 22:30:00 -
[214]
Originally by: Xaen I don't get why everyone is using PDSes and energy vampires...is cap really big of a problem? (I have a raven, but can't fly it yet)
Yes, when your cap breaks your tank breaks and level 4 missions require a tank.
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.05 22:38:00 -
[215]
Originally by: Xaen
Quickfit is showing that you could take out a Dread Pith Eradicator (BS) in 46 seconds with this fit(!).
The 425s add a ton of DPS vs BS/BC, and you can use Med/light drones to take out frigates/cruisers easily.
Comments/suggestions?
Yes, you need the cap from NOS to sustain a tank in the harder L4s. Fitting PDS instead of BCUs is really not neccessary though once you got a gist booster. And quickfit does not take into account the NPCs tanking, which especially with cruise missiles will increase the time needed to kill them a whole lot. And Eradicator are relaly pathetic BBs. Try killing three Usurpers with that setup... --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Telo Xeri
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Posted - 2006.09.06 08:30:00 -
[216]
Hmm what to use arba siege or cruise t2 xl shield t2 or large shield t2??
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Leandro Salazar
Aeon Industries
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Posted - 2006.09.06 10:26:00 -
[217]
Originally by: Telo Xeri Hmm what to use arba siege or cruise t2 xl shield t2 or large shield t2??
None of the above. Siege T2 and (depending on wallet) Large or XLarge Gist :P --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Shikami
Gallente Herrscher der Zeit
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Posted - 2006.09.06 11:25:00 -
[218]
Edited by: Shikami on 06/09/2006 11:26:04 High: 6x Cruise Missile Launcher II 2x Heavy Diminishing Nos
Med: 1x Gist B-Type xlarge Shield Booster 4x Specific Hardener (min. 2 Faction Hardener because of low CPU) 1x Target Painter
Low: 3x Ballistic control II 2x Power Diagnostic system II
Drones: Light Tech II
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Xaen
Caldari Science and Trade Institute
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Posted - 2006.09.06 15:33:00 -
[219]
Originally by: Leandro Salazar Yes, you need the cap from NOS to sustain a tank in the harder L4s. Fitting PDS instead of BCUs is really not neccessary though once you got a gist booster.
I suspected that was the case, but I'd rather know than speculate.
Originally by: Leandro Salazar
And quickfit does not take into account the NPCs tanking, which especially with cruise missiles will increase the time needed to kill them a whole lot. And Eradicator are relaly pathetic BBs. Try killing three Usurpers with that setup...
heh, calm down, it was just an example. ----------------------------------------------------------------- Question absolutely everything. |
Dr Reid
Fear And Loathing In Space
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Posted - 2006.09.10 18:08:00 -
[220]
I am just about to start doing lvl 4's within the next week or two. I am looking for a set up which is reasonably cheap (i.e. no gist shield boosters etc as i can't afford them)
I am currently training for cruise launchers tech 2 and i can use pretty much all relevant modules at tech 2.
could some one please help.
I do realise it will be hard until i get enough funds for those officer modules but everyone has to start somewhere.
thank you dr reid
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Xaen
Caldari Science and Trade Institute
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Posted - 2006.09.10 23:32:00 -
[221]
Originally by: Dr Reid I do realise it will be hard until i get enough funds for those officer modules but everyone has to start somewhere.
Not really.
I've been doing L4 Guristas Extravaganza and Right Hand of Zazmatazz with a regular Raven and a BCU II as my only tech II mod.
No officer stuff, not even tech II hardeners/boosters, but I am using (2) Arbalest Cruise, (2) XX-X000, (2) Arbalest Siege.
It's not very fast, but it's not really hard as long as you don't aggro multiple spawns and don't mind warping out a time or two on Zaz. ----------------------------------------------------------------- Question absolutely everything. |
Raider Zero
Minmatar Federation
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Posted - 2006.09.11 18:50:00 -
[222]
Originally by: Demonique Edited by: Demonique on 04/09/2006 14:05:34 Edited by: Demonique on 04/09/2006 14:05:19 WOW, i didnt realise it was still possible to solo lvl 4 missions with a raven.
Everyone ingame ive spoken to suggests its vertually impossible...... are there any tactics that are neccersarry for acheiving this solo ownership of level 4's..... or is a decent setup and some common sense pretty much all you need?
Edit:: How do i get my face to appear on the left??
Your face appears whenever the forum jockeys damned well feel like it and not a minute before!
All kidding aside, I have done L4 missions in every non-faction bs EXCEPT Caldari (and Amarr-who wants to kill Guristas with EM damage ), and everybody says the Raven is the best one. So, yeah, L4's are do-able in a Raven.
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MaidMarion
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Posted - 2006.09.12 00:09:00 -
[223]
Originally by: Harry Voyager
Originally by: Shadarles CPR's are a bad idea. If you do the math you know that, if you go on what you 'feel' you don't know that.
He is trading maximum sustainable tank for hands free opperation. If it isn't pushing his tank below viability, then it is a perfectly reasonable, though unussual, design choice.
If he is handling lvl 4's in a particualrely complex manner, not having to manage his shields manually, may, in fact, be improving his effective tank. Nothing quite like accitentally crashing your shield tank, because you got your cycle off.
Harry Voyager
Exactly - and with all this lag a tank that runs constant duty is safer in missions, partly why I mostly use cerberus for missions - tank is almost unbreakable in lv4s if u dont aggro entire rooms.
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Areconus
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Posted - 2006.09.12 03:19:00 -
[224]
Rawr! Down with cruise!
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DOGNOSH
Minmatar SKULLDOGS
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Posted - 2006.09.14 20:10:00 -
[225]
hi guys,i have read the first 3 pages and i see lots of people,including on this page,recommending 2 or 3 BCUs !
the info says there is a penalty if more than one is used what is this penalty if one unit gives 10.5% bonus to rate of fire and 10% to damage ?
ty
mmmm pink Eris will approve - Xorus Xorus has been webbified - DOGNOSH
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TotensBurntCorpse
Minmatar Miners of Moria Corp
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Posted - 2006.09.14 23:23:00 -
[226]
Edited by: TotensBurntCorpse on 14/09/2006 23:24:07 My set up (can do all lvl 4 combats that i have encountered) HI 6 x arbs cruise + 2 E500 nos MID 1 x large shield booster 2 + mix and match of T2 active hardeners and/or large sheild extender T2 LOW 2 WCS 2 BCU2 1 named damage mod
with appropriate hardeners vs the rats I tank the mission and use crap loot drones to kill frigates.
ppl should really look at the effect of 2+ use of anything (hint ur wasting the slot for the stacking effects anyways, LOOK at ur missle launcher stats when u stack) TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |
Arakasai
Caldari Blueprint Haus
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Posted - 2006.09.14 23:58:00 -
[227]
Edited by: Arakasai on 14/09/2006 23:59:27
Originally by: DOGNOSH hi guys,i have read the first 3 pages and i see lots of people,including on this page,recommending 2 or 3 BCUs !
the info says there is a penalty if more than one is used what is this penalty if one unit gives 10.5% bonus to rate of fire and 10% to damage ?
ty
There is a stacking penalty, however even with the stacking penalty is can be worth using multiples of several components.
I used to use 4x BCU and 1x PDU. I now use 3xBCU, 1x Damage Control and 1x PDU.
That 4th BCU only increased my RoF and Damage by about 2.5% ish each but heck, if you do not need the power, why not. I did not need the power and killing stuff a little faster is always worth it unless doing so gets you killed :)
People spend 450mill on the 5% RoF increase implant :)
Kill faster, make more!
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Krav
Egad Inc.
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Posted - 2006.09.15 05:42:00 -
[228]
Edited by: Krav on 15/09/2006 05:44:06
Originally by: DOGNOSH hi guys,i have read the first 3 pages and i see lots of people,including on this page,recommending 2 or 3 BCUs !
the info says there is a penalty if more than one is used what is this penalty if one unit gives 10.5% bonus to rate of fire and 10% to damage ?
ty
I don't remember the stacking nerf exactly, but here's the general way it works: first stacking mod = full effect second stacking mod = *slightly* reduced effect third stacking mod = noticablly reduced effect fourth stacking mod = barely perceptable (as was said above me, 2.5% rof bonus) fifth stacking mod = wait did I add a fifth mod or a nanofiber hull?
I generally only go to 3 but I suppose a case could be made, if you have the slot available why not get a small increase to dmg.
Krav =====
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DOGNOSH
Minmatar SKULLDOGS
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Posted - 2006.09.15 08:19:00 -
[229]
ty both
mmmm pink Eris will approve - Xorus Xorus has been webbified - DOGNOSH
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DOGNOSH
Minmatar SKULLDOGS
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Posted - 2006.09.16 12:14:00 -
[230]
ok , i got some figures for the stacking of BCUs
rate of fire is : without any 9.29 secs with one 8.31 secs, improvement of 10.54% with two 7.56 secs, improvement of 9.03% over just using one with 3 7.10 secs, improvement of 6.08% over just using two
over all,from not using to using 3 of them,improvement of 23.57%
so you have a 15% stacking penalty if you use 2 and a 33% stacking penalty if you use 3
mmmm pink Eris will approve - Xorus Xorus has been webbified - DOGNOSH
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Sergis
Caldari
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Posted - 2006.09.19 04:15:00 -
[231]
Bahahahaha 316 km range with Torpedoes.
High [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1250 | 49] Dual 250mm Compressed Coil Gun I [ 0 | 0] Turret Slot
Mid [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II
Low [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 0 | 18] Power Diagnostic System II [ 0 | 18] Power Diagnostic System II
Hahahahaha the worst setup ever.
--- Just because there's an Absence of Evidence doesn't meen there's Evidence of Absence. |
MellaRinn
Veto.
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Posted - 2006.09.19 11:38:00 -
[232]
Originally by: Sergis Bahahahaha 316 km range with Torpedoes.
High [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1250 | 49] Dual 250mm Compressed Coil Gun I [ 0 | 0] Turret Slot
Mid [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II
Low [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 0 | 18] Power Diagnostic System II [ 0 | 18] Power Diagnostic System II
Hahahahaha the worst setup ever.
LMAO
Click |
Peter Stuyvesant
Amarr
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Posted - 2006.09.19 12:14:00 -
[233]
Originally by: DOGNOSH hi guys,i have read the first 3 pages and i see lots of people,including on this page,recommending 2 or 3 BCUs !
the info says there is a penalty if more than one is used what is this penalty if one unit gives 10.5% bonus to rate of fire and 10% to damage ?
ty
Should have read the whole thread ;P
Originally by: Peter Stuyvesant The 2nd module gets penalized, but not that much. It still adds a lot of damage over time.
1st Module: 100% effect 2nd Module: 87% effect 3rd Module: 57% effect 4th Module: 28% effect 5th+ Module: negligible effect
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ClogMan
Caldari Caldari Anvil
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Posted - 2006.09.19 12:48:00 -
[234]
Edited by: ClogMan on 19/09/2006 12:49:32 Just started doing Lvl 4 missions again and bought myself a Gist-B-Type Large booster, which is VERY cap economic. My only question is if it provides enough boost on some of the harder missions or if i should get a better Gist one?
I dont have any problems on vengeance or zazzamates, AG, but havent tried Worlds collide yet.
My setup atm is:
Hi's: 6 * Cruise launchers II 2 * Diminishing NOS
Med's: 1 * Large Gist-type B booster 1 * Hakim amp 4 * Rats specific hardeners
Lo's: 2 * BCU II 3 * PDS II
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Anscar
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Posted - 2006.09.19 21:27:00 -
[235]
After digging through 8 pages of this thread, am I to assume that nobody passive tanks Ravens? All I see are active-tank setups (maybe a couple with mixed setups). I saw one peep ask about passive tanking Ravens: no response. I use a passive-tanked Ferox and do all L3 missions with no problem (i.e., can't remember the last time I had to warp out). I assume from this thread that I'm going to have to go active-tank to get the most out of the Raven in L4 missions. Is this correct? Thanks for any info.
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Esaka
Caldari
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Posted - 2006.09.20 01:31:00 -
[236]
Edited by: Esaka on 20/09/2006 01:32:24
Originally by: Anscar After digging through 8 pages of this thread, am I to assume that nobody passive tanks Ravens? All I see are active-tank setups (maybe a couple with mixed setups). I saw one peep ask about passive tanking Ravens: no response. I use a passive-tanked Ferox and do all L3 missions with no problem (i.e., can't remember the last time I had to warp out). I assume from this thread that I'm going to have to go active-tank to get the most out of the Raven in L4 missions. Is this correct? Thanks for any info.
Yeah active tanking is the way to go on a raven. There are a couple reasons why active tanking is better. First of all a ferox has a higher base shield regen then a raven. Without extender the difference isn't big, but if you use 2 large shield extender on both a ferox has around 50% higher shield regen then the raven. On the other hand a raven has a higher cap recharge rate then the ferox. Combined with the fact that lvl4 missions are pretty hard and require you to use your resources as efficiently as possible there isn't really a way around active tanking. -------------------------------------- Agent & Mission-Info: http://www.eveinfo.com Evewide Market-Info: http://eve-central.com/ |
Lazy8s
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Posted - 2006.09.20 18:37:00 -
[237]
I have a kinda noobish question to ask. I'm about ready to hop into my Raven for lvl4s and I'm just wondering how skill intensive ravens are. I will be fitting: 6xcruise launchers 1xheavy nos (maybe 2 with more CPU skills)
XL C5L shield booster 2x Invuln Field II Shield boost Amp (Dunno for other 2 maybe) Cap Recharger II Rat specific hardner (or 2 instead of recharger)
3xPDS II 3xBCS II
Drones: 4x medium drones, my next train will be to get 5 of them
Anyways, this fitting is similar to everyone else's, but is it fitting that makes the raven so good for lvl4s or is it skills? I'll only have 4mil SP when I'm in this thing, will that be enough? Any minimum skills required to make the raven viable for missions? Right now I can go take a nap while my passive ferox tanks 3q20 angel extravaganza in lowsec for me so I do have some at least decent shield skills. Any help would be much appreciated.
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Baraccas
Minmatar
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Posted - 2006.09.21 00:28:00 -
[238]
I prefer 6 arby cruises over t2 launchers anytime.
They are not very expensive (around 9M a piece).
All you care about is the high firing rate and the large capacity. Nobody is using t2 ammo on missions, it's just too expensive and nerfs the ship.
Arbies are sweet and require less fitting too.
:)
otherwise nice setup.
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Areconus
Caldari Cereal Killerz Chimaera Pact
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Posted - 2006.09.21 03:06:00 -
[239]
Edited by: Areconus on 21/09/2006 03:08:20
Originally by: Sergis Bahahahaha 316 km range with Torpedoes.
High [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1838 | 83] Siege Missile Launcher II [20xJuggernaut Javelin Torpedo] [1250 | 49] Dual 250mm Compressed Coil Gun I [ 0 | 0] Turret Slot
Mid [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II [ 1 | 10] Sensor Booster II
Low [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 1 | 40] Ballistic Control System II [ 0 | 18] Power Diagnostic System II [ 0 | 18] Power Diagnostic System II
Hahahahaha the worst setup ever.
Hello sergis, aka brodie!
edit: woah, thats really freaking weird, your sig got screwed up and it showed like My Computer\Documents\Desktop\Brodie....blah blah blah, so im not some psycho stalking you!, but its back to normal now lol
Gloria Stitz-
"Try not to bring reality in to these forums Otherwise we might take the game seriously" |
ClogMan
Caldari Caldari Anvil
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Posted - 2006.09.21 06:13:00 -
[240]
Originally by: Baraccas I prefer 6 arby cruises over t2 launchers anytime.
They are not very expensive (around 9M a piece).
All you care about is the high firing rate and the large capacity. Nobody is using t2 ammo on missions, it's just too expensive and nerfs the ship.
Arbies are sweet and require less fitting too.
:)
otherwise nice setup.
I dont agree on the T2 cruise launchers and ammo. T2 ammo is always nice having onboard, should you need it or on some missions where you know you will need it, like "Vengeance" or just want to pop some frigs or cruisers with precision missiles. The nerf aint that big on prec. missiles, cause the Raven is slow allready. With trained Cruise missile specialisation, your ROF will be even higher on your T2 launchers than your Arby.
Could some one comment on if they believe a Large Gist-B type shieldbooster would be enuff on "Worlds collide" ? or do i need one with more boost ?
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