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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Si1viu
Aliastra Gallente Federation
0
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Posted - 2014.01.13 09:44:00 -
[1] - Quote
For all people who do missions, you need to avoid a great surge of suicide attacks, made by gankers who become extreme active and efficient in destroying dozens of faction battleships and marauders who do missions in high sec. Take a very close look on this kills:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896053564231&if_height=170
Gankers are very well organized, use cloacky tengu to probe and scan ships, then warp in a fleet of 14-15 destroyers who melt any battleship in seconds no matter of tank. They kill even 15-20 missioning battleships in one day, for example yesterday they destroyed 21 faction battleships, marauders and T3 cruisers, so the danger is great for everyone and is very real.
One or two expensive modules is enough to make you a target, so my advice is to use very cheap fits and t1 battleships till CCP will find a way do reduce this massacre. Good luck and take care! |
Lord RoBaD
Air The Initiative.
0
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Posted - 2014.01.13 10:33:00 -
[2] - Quote
Si1viu wrote: till CCP will find a way do reduce this massacre.
Unsure if troll or not but I will bite anyways. This will never happen as it is a valid tactic. This isn't an exploit of game mechanics, this is fair play. The old sayings still apply, as soon as you undock you constent to the possibility of losing your ship, and don't undock anything that you can't afford to lose.
Lord |
Morrigan LeSante
The Lost and Forgotten Troopers
590
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Posted - 2014.01.13 10:38:00 -
[3] - Quote
This topic is new and interesting. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
619
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Posted - 2014.01.13 11:14:00 -
[4] - Quote
Your old topic hasn't even sunk off the first page at the time of poasting.
https://forums.eveonline.com/default.aspx?g=posts&t=311923&find=unread |
Lord LazyGhost
The Bastards The Bastards.
290
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Posted - 2014.01.13 13:23:00 -
[5] - Quote
Si1viu wrote:For all people who do missions, you need to avoid a great surge of suicide attacks, made by gankers who become extreme active and efficient in destroying dozens of faction battleships and marauders who do missions in high sec. Take a very close look on this kills: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896053564231&if_height=170Gankers are very well organized, use cloacky tengu to probe and scan ships, then warp in a fleet of 14-15 destroyers who melt any battleship in seconds no matter of tank. They kill even 15-20 missioning battleships in one day, for example yesterday they destroyed 21 faction battleships, marauders and T3 cruisers, so the danger is great for everyone and is very real. One or two expensive modules is enough to make you a target, so my advice is to use very cheap fits and t1 battleships till CCP will find a way do reduce this massacre. Good luck and take care! Edit: It seems that is so cheap for gankers to use destroyers, that even flying a cheap battleship with t2 modules still make you a target : http://eve.battleclinic.com/killboard/killmail.php?id=21510881
where did the bad ganker touch you? |
Metamonic
Bubbles Bubbles Bubbles
16
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Posted - 2014.01.13 13:44:00 -
[6] - Quote
Thanks for the warning m8. |
Derath Ellecon
Washburne Holdings Situation: Normal
1968
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Posted - 2014.01.13 13:48:00 -
[7] - Quote
Or here's a crazy thought. stop trying to be like apparently everyone else mad farming SOE LP. So far the 2 threads you have started, the ganks are happening in SOE mission hubs. So gankers have figured out that rich missioners are using pimp ships to blitz SOE missions for LP and are capitalizing on that.
Just doing a quick check of other good mission hubs, there is no noticable gank activity going on with them. |
Morrigan LeSante
The Lost and Forgotten Troopers
590
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Posted - 2014.01.13 14:21:00 -
[8] - Quote
Or farm them in ships that aren't multi-billion isk loot pi+¦atas?
Couple of hundred million will see you a dominix which laughs at any and all level 4 content. If you're THAT paranoid, insure it and after like...three missions you're in pure profit, even if it pops. |
Antillie Sa'Kan
Forging Industries Silent Infinity
325
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Posted - 2014.01.13 14:24:00 -
[9] - Quote
Anyone who puts faction/deadspace tanking mods on a marauder deserves to be ganked as it is totally unnecessary. |
Motalula Mingetickler
Sweaty Plums
11
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Posted - 2014.01.13 14:50:00 -
[10] - Quote
Antillie Sa'Kan wrote:Anyone who puts faction/deadspace tanking mods on a marauder deserves to be ganked as it is totally unnecessary.
Considering that since Rubicon, marauders can happily tank any level 4 wearing a grass skirt & waving a Salami i completely agree with the quoted statement.
My faith in humanity is further diminished when people dress up their ships with deadspace fittings in & around 0.5 systems. There is absolutely no need for it.
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Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
272
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Posted - 2014.01.13 15:16:00 -
[11] - Quote
If people weren't stoopid and sit on the warp-in, or forget to watch d-scan; this kind of crap wouldn't happen often. Also, if known gankers are in system, go somewhere else. |
March rabbit
Federal Defense Union
1173
|
Posted - 2014.01.13 15:17:00 -
[12] - Quote
Motalula Mingetickler wrote:Antillie Sa'Kan wrote:Anyone who puts faction/deadspace tanking mods on a marauder deserves to be ganked as it is totally unnecessary. Considering that since Rubicon, marauders can happily tank any level 4 wearing a grass skirt & waving a Salami i completely agree with the quoted statement. ... and this is really SAD because personally i have lost any reasons to spend my ISK on after i bought marauder....
And what is with all 0.0 bears who farm deadspace loot? Who will they sell it to?
The Mittani: "the inappropriate drunked joke"
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Batelle
Komm susser Tod
1213
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Posted - 2014.01.13 15:43:00 -
[13] - Quote
March rabbit wrote:And what is with all 0.0 bears who farm deadspace loot? Who will they sell it to?
We're not really worried at all. Firstly because we don't expect mission bears to stop buying, and secondly, because even if they did, there's always nullbears, wormholers, and capital pilots. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
dexington
Caldari Provisions Caldari State
1052
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Posted - 2014.01.13 16:01:00 -
[14] - Quote
Si1viu wrote:One or two expensive modules is enough to make you a target, so my advice is to use very cheap fits and t1 battleships till CCP will find a way do reduce this massacre.
CCP on purpose made it so gankers would have a easy time finding targets, they are not going to help you. There are only two lvl 4 soe agents located in 0.5 systems, and if you go there you are likely to get ganked. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |
Koral Eden
Brown Coats Unite
0
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Posted - 2014.01.13 16:15:00 -
[15] - Quote
I'm relatively new to Eve, but have recently started soloing Level 4s. If you are using your max D-scan every 1-2 minutes you should be fine right? I keep an eye out for combat probes. Isn't that the only way for them to find and warp to you while in missions? I hope so because that is the assumption I have been operating under. I figured I could just warp to a station if they popup on D-scan. |
Antillie Sa'Kan
Forging Industries Silent Infinity
325
|
Posted - 2014.01.13 16:21:00 -
[16] - Quote
Honestly if you just fit your ship with T2 mods you will be fine. No d-scan needed. There is no reason for bling in missions no matter what you are flying. Gankers generally don't care about the hull or the rigs, they want the shiny loot. |
Si1viu
Aliastra Gallente Federation
2
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Posted - 2014.01.13 16:27:00 -
[17] - Quote
Koral Eden wrote:I'm relatively new to Eve, but have recently started soloing Level 4s. If you are using your max D-scan every 1-2 minutes you should be fine right? I keep an eye out for combat probes. Isn't that the only way for them to find and warp to you while in missions? I hope so because that is the assumption I have been operating under. I figured I could just warp to a station if they popup on D-scan.
The only think who can somehow protect you is to use a cheap fit, but this is not a bulletproof solution either it seems...
http://eve.battleclinic.com/killboard/killmail.php?id=21510881
They can wait you at gates, can probe and wait you at instawarp spot from station if you use only one or two, also a good prober can find you very fast in mission from one or two passes, so you have great chance to miss probes on scan. Also they may keep probes in space all time to force you to risk...
Again, a well organized and deadly gang like that i linked, leave you little to nothing what you can do to protect your ship if they decide to kill you.
Maybe avoiding mission hubs, and doing missions in systems with few people were you can notice any local spike, can be the only reliable solution at this moment who give you some protection. |
Koral Eden
Brown Coats Unite
0
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Posted - 2014.01.13 16:29:00 -
[18] - Quote
Antillie Sa'Kan wrote:Honestly if you just fit your ship with T2 mods you will be fine. No d-scan needed. There is no reason for bling in missions no matter what you are flying. Gankers generally don't care about the hull or the rigs, they want the shiny loot.
I had to use a fair amount of bling to make up for my lack of perfect skills. I have no doubt I would be a very tempting target. But I make constant use of my D-Scan from the moment I enter system and I do not travel to 0.5s or lower. I also stopped using deployables because I thought they show up on standard probes. |
Goldiiee
Bureau of Astronomical Anomalies
833
|
Posted - 2014.01.13 16:30:00 -
[19] - Quote
Koral Eden wrote:I'm relatively new to Eve, but have recently started soloing Level 4s. If you are using your max D-scan every 1-2 minutes you should be fine right? I keep an eye out for combat probes. Isn't that the only way for them to find and warp to you while in missions? I hope so because that is the assumption I have been operating under. I figured I could just warp to a station if they popup on D-scan.
A really-really-good scanner can find you in 30 second, so hit D-Scan a little more often than 1 minute. If you see probes assume they are looking for you and prepare to warp to a safe spot (Get Aligned). If you see the probes but can't warp out then start spamming D-Scan every 10 seconds to see what might be incoming, and start to overheat hardeners as soon as you see a ship, remember you only have to stay alive for 30 seconds and overheat repairs are a lot cheaper than ship replacements. Not to mention if they do kill ya, you want them to have to pay a repair bill on absolutely everything they loot.
And I would not go down without a fight, a decent Mission boat; mine for instance does 1500dps, it should be able to blap a destroyer (especially the way these are not tanked) So lock em up and deny them a second cycle, every little bit helps. And if it doesn't help you haven't lost anything you weren't already going to lose.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Koral Eden
Brown Coats Unite
0
|
Posted - 2014.01.13 16:33:00 -
[20] - Quote
Si1viu wrote:Koral Eden wrote:I'm relatively new to Eve, but have recently started soloing Level 4s. If you are using your max D-scan every 1-2 minutes you should be fine right? I keep an eye out for combat probes. Isn't that the only way for them to find and warp to you while in missions? I hope so because that is the assumption I have been operating under. I figured I could just warp to a station if they popup on D-scan. The only think who can somehow protect you is to use a cheap fit, but this is not a bulletproof solution either it seems... http://eve.battleclinic.com/killboard/killmail.php?id=21510881They can wait you at gates, can probe and wait you at instawarp spot from station if you use only one or two, also a good prober can find you very fast in mission from one or two passes, so you have great chance to miss probes on scan. Also they may keep probes in space all time to force you to risk... Again, a well organized and deadly gang like that i linked, leave you little to nothing what you can do to protect your ship if they decide to kill you. Maybe avoiding mission hubs, and doing missions in systems with few people were you can notice any local spike, can be the only reliable solution at this moment who give you some protection.
Wow that happened in a 0.6? Guess I will have to add those to my no fly list too, until I skill up enough to lower my fit cost. |
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Batelle
Komm susser Tod
1214
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Posted - 2014.01.13 16:39:00 -
[21] - Quote
Koral Eden wrote:Antillie Sa'Kan wrote:Honestly if you just fit your ship with T2 mods you will be fine. No d-scan needed. There is no reason for bling in missions no matter what you are flying. Gankers generally don't care about the hull or the rigs, they want the shiny loot. I had to use a fair amount of bling to make up for my lack of perfect skills. I have no doubt I would be a very tempting target. But I make constant use of my D-Scan from the moment I enter system and I do not travel to 0.5s or lower. I also stopped using deployables because I thought they show up on standard probes.
Deployables only show up for combat probes. You also want to avoid getting spooked out of a mission if they're looking for someone else. If your mission is in deadspace, you have a lot more time, especially if you get 50km or MJD away from the warp-in beacon. If you're not in deadspace, they can warp directly on top of you if a cloaky has your scouted out ahead of time (so you need to play a bit more scared). If you see probes on max scan, then you want to cut the range down to 4au to see if they're going for you, and probably down to 1au or smaller to see if they're entering your deadspace complex - you won't need to leave unless you start seeing the destroyers themselves.
You also need to minimize the time that you can be ship scanned if at all possible. Missions ships can get killed on gates and stations. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Koral Eden
Brown Coats Unite
0
|
Posted - 2014.01.13 16:48:00 -
[22] - Quote
http://tinypic.com/r/2efi5c0/5
I shouldn't post it, but this is my fit I run. I know I should have a TP, I know it is over tanked. As I said I am relatively new and my combat skills as a pilot are average. I wanted a little more cushion until I find my feet. And even with this fit most level 4s are only taking me an hour. I check the missions out online before I go in and adjust missiles and my hardener accordingly. I also avoid missions with cap nuets usually. |
Goldiiee
Bureau of Astronomical Anomalies
835
|
Posted - 2014.01.13 16:52:00 -
[23] - Quote
Add a few things for New guys reading this.
Right click on the system you mission is in, select 'Show Info' bottom of the window that appears is a button 'Sovereignty' click it. That shows the number of Ships and pods destroyed in the last 24 hours, I am usually comfortable with 1 or 2 ships and no pods. Any more than that and your flying in the dark (kinda funny; space, dark, ok moving on).
Click on the map icon in the top right of the sovereignty window, another window opens called 'World Map Control Panel' select 'Star map' tab, then 'Stars' scroll down to 'Statistics' open it up and check the box for 'Ships Destroyed in last Hour' If the system you're in lights up like a Vegas Strip Sign, don't accept the mission and find safer ground.
This bit of Intel has been hated by pirates and anyone else interested in working in the dark, there are huge threads asking for the removal of this feature, but I find almost no one in high sec uses it. Learn to use it and it will save you ISK and eventually help you venture into Low and Nul.
As for D-Scan don't make the mistake of leaving the 'use active Overveiw' checked unless you are sure you have set it to identify probes and anything else that could be of danger. It's a good idea to have an Overview tab specifically designed to filter out structures and junk that makes it hard to quickly identify the threats, then it's just a matter of selecting that tab cycle the D-scan, and then back to your mission tab.
Yes it's more work, but really were you that busy killing red dots that you don't have time for a few simple procedures.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |
Koral Eden
Brown Coats Unite
0
|
Posted - 2014.01.13 16:55:00 -
[24] - Quote
Goldiiee wrote:Add a few things for New guys reading this.
Right click on the system you mission is in, select 'Show Info' bottom of the window that appears is a button 'Sovereignty' click it. That shows the number of Ships and pods destroyed in the last 24 hours, I am usually comfortable with 1 or 2 ships and no pods. Any more than that and your flying in the dark (kinda funny; space, dark, ok moving on).
Click on the map icon in the top right of the sovereignty window, another window opens called 'World Map Control Panel' select 'Star map' tab, then 'Stars' scroll down to 'Statistics' open it up and check the box for 'Ships Destroyed in last Hour' If the system you're in lights up like a Vegas Strip Sign, don't accept the mission and find safer ground.
This bit of Intel has been hated by pirates and anyone else interested in working in the dark, there are huge threads asking for the removal of this feature, but I find almost no one in high sec uses it. Learn to use it and it will save you ISK and eventually help you venture into Low and Nul.
As for D-Scan don't make the mistake of leaving the 'use active Overveiw' checked unless you are sure you have set it to identify probes and anything else that could be of danger. It's a good idea to have an Overview tab specifically designed to filter out structures and junk that makes it hard to quickly identify the threats, then it's just a matter of selecting that tab cycle the D-scan, and then back to your mission tab.
Yes it's more work, but really were you that busy killing red dots that you don't have time for a few simple procedures.
That is great information. I was completely unaware of this. |
Batelle
Komm susser Tod
1214
|
Posted - 2014.01.13 17:01:00 -
[25] - Quote
Koral Eden wrote:http://tinypic.com/r/2efi5c0/5
I shouldn't post it, but this is my fit I run. I know I should have a TP, I know it is over tanked. As I said I am relatively new and my combat skills as a pilot are average. I wanted a little more cushion until I find my feet. And even with this fit most level 4s are only taking me an hour. I check the missions out online before I go in and adjust missiles and my hardener accordingly. I also avoid missions with cap nuets usually.
You shouldn't post that. Just use 10mn mwd fit with hams, and use the subsystem for a 6th launcher. If you're only going to use 3 damage mods use the emergent locus subsystem so you get an extra midslot (6/7/3 layout). Use a mix of cheap faction hardeners and t2 invulns. Use faction BCUs just to save on CPU. Keep the booster. Use only 1 boost amp at most, or drop it for the cap rechargers or painter. Use application/range rigs or tanking rigs. T2 rigs can't be looted, so its a good thing to do. You may still get ganked for a 100m booster and a couple faction damage mods, but a faction/deadspace invuln is just begging to get ganked. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
272
|
Posted - 2014.01.13 17:06:00 -
[26] - Quote
And if you are in a gated deadspace pocket, reduce your d-scan to about 10mil km. This will let you know if something is on gate. |
Jenn aSide
STK Scientific Initiative Mercenaries
4292
|
Posted - 2014.01.13 17:09:00 -
[27] - Quote
Gankers do it for the money and the tears. Seems this OP provided both.
I find it amazing that some people STILL have such a hard time understanding the game they are playing. When i started in 2007 running missions in the Doxixie area which is where i 1st learned of Sister's of EVE missions, back then you could do combat missions for SOE in Gicodel), the FIRST thing the guy who introduced me to EVE taught me was how to not get ganked.
-Figure out how much it would cost to Gank you, the fit for less than that -make use of implants, hardwirings and boosters (things that can't be scanned)to keep from having to 'bling' your ship for omptimal performance - ALWAYS use a damage control (the hull resistance bonus turns off many a gank squad) -Blitz (the less time you spend in a mission, the less chance of getting ganked -move around, especially off the beacon -as you make isk, consider not putting all yoru eggs in one basket (for example, I once sold my golem and used to characters in cheapish tech2 FoF missile tengus to mission) -keep learning about no defensive stratigies. I'll bet im onf of the few Vargur pilots that has a Target Spectrum Breaker on his ship......
For the most part, the people who get ganked are lazy and greedy. So greedy they need to hoover up every bit of isk from a mission, so lazy as to take NO precautions and expect to survive in EVE of all games. I do most of my defiensive thinking at the EFT stage, so in space I don't even worry about gankers, and in 6 (going on 7) years of doing PVE flying navy ravens, machs, marauders abnd Tech3s, Not ONE successful gank against me.
I'll say again, not one Gank. I've lived in Dodixie, Motsu, Osmon, Lanngisi , Teonusude and other places as well as doing incursions in shiny fleets such as ISN and TVP Elite, and not one gank. |
Batelle
Komm susser Tod
1214
|
Posted - 2014.01.13 17:11:00 -
[28] - Quote
Jenn aSide wrote: -keep learning about new defensive stratigies. I'll bet im onf of the few Vargur pilots that has a Target Spectrum Breaker on his ship......
Yep, in fact I bet you're the only one...
You probably shouldn't be fitting that. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Koral Eden
Brown Coats Unite
0
|
Posted - 2014.01.13 17:12:00 -
[29] - Quote
Batelle wrote:Koral Eden wrote:http://tinypic.com/r/2efi5c0/5
I shouldn't post it, but this is my fit I run. I know I should have a TP, I know it is over tanked. As I said I am relatively new and my combat skills as a pilot are average. I wanted a little more cushion until I find my feet. And even with this fit most level 4s are only taking me an hour. I check the missions out online before I go in and adjust missiles and my hardener accordingly. I also avoid missions with cap nuets usually. You shouldn't post that. Just use 10mn mwd fit with hams, and use the subsystem for a 6th launcher. If you're only going to use 3 damage mods use the emergent locus subsystem so you get an extra midslot (6/7/3 layout). Use a mix of cheap faction hardeners and t2 invulns. Use faction BCUs just to save on CPU. Keep the booster. Use only 1 boost amp at most, or drop it for the cap rechargers or painter. Use application/range rigs or tanking rigs. T2 rigs can't be looted, so its a good thing to do. You may still get ganked for a 100m booster and a couple faction damage mods, but a faction/deadspace invuln is just begging to get ganked.
I'll mess around with it a little in EFT. I mainly fit the 100MN for acceleration gates that drop me in the middle of a swarm. I burn away and get the frigs to pull away from the pack then turn and pop them all before systematically eliminating Battleships & Cruisers. But I am not overly concerned with the prospect of being ganked. This is Eve after all. And my t2 rig training finishes in 11hrs. :) |
Koral Eden
Brown Coats Unite
0
|
Posted - 2014.01.13 17:14:00 -
[30] - Quote
Estella Osoka wrote:And if you are in a gated deadspace pocket, reduce your d-scan to about 10mil km. This will let you know if something is on gate.
Definitely going to do this. |
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