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Thread Statistics | Show CCP posts - 1 post(s) |
Obil Que
Star Explorers Reckoning Star Alliance
144
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Posted - 2014.10.10 17:22:00 -
[1] - Quote
From https://forums.eveonline.com/default.aspx?g=posts&t=378604&p=2
CCP RedDawn wrote:Obil Que wrote:Quote:Data and Relic sites found in Null Security Space will also be present in wormhole Class 1-3 systems. An upcoming blog will describe the changes. Any chance for a sneak peak at this and whether or not these null-sec Data/Relic sites in WH space will include sleepers as the current WH data/relics do? For this release they will be the exact same as they are in Null Sec. Doesn't mean that they won't change in the future however. Also, the dev blog should be out soon regarding this change.
Wonderful change CCP!
Not only does this give WH corporation lower SP line members content both in their home system and throughout the chain, but it can easily attract more daytrippers to WH space looking for these sites. Obvious benefits for PvP corps from that.
Still anxious to hear what the end result is for all this blue loot lore but these are some good, small, effective changes
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Lakshata Chawla
Blue-Fire
105
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Posted - 2014.10.10 17:53:00 -
[2] - Quote
I wonder if that includes the drone data sites, since those can escalate.
Also I want my augmented drone bpc's |
MooMooDachshundCow
Incertae Sedis
87
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Posted - 2014.10.10 18:31:00 -
[3] - Quote
Lakshata Chawla wrote:I wonder if that includes the drone data sites, since those can escalate.
Also I want my augmented drone bpc's
That's an interesting question. Don't null escalations usually spawn within a certain number of jumps from the place where they were triggered? How would that mechanic play in WH space?
My guess: Most likely they will not escalate. If they do, it would be smart to have that take place in the same system. It would be bad to have them take place in some random null that nobody would ever reach. It would be AMAZING if they spawned within a certain # of jumps in your chain, but then the system would have to know which WH's were close and spawn in one of them based on that. Of course, the last idea is the least likely, but it would generate the most content.
tl;dr: I don't think they will escalate.
On another note, I've always found it curious that there wasn't more evidence of NPC groups in Anoikis. It seemed only logical to me that they would spread out in search of resources in a similar way to how players do. I'm glad they're working this into the program.
It will also be interesting to compare in a C1/C2 the difference between the value of a can from a "null" data site versus a sleeper data site. Sleeper data sites are currently worthless, but I understand they're about to get another pass. |
Alundil
Isogen 5
713
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Posted - 2014.10.10 19:22:00 -
[4] - Quote
Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.
I'm right behind you |
Alundil
Isogen 5
713
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Posted - 2014.10.10 19:23:00 -
[5] - Quote
To add, I think it's a bad idea that exploration sites in kspace have no rats in them. Making that same change to wspace is even worse IMO.
I'm right behind you |
Obil Que
Star Explorers Reckoning Star Alliance
149
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Posted - 2014.10.10 19:59:00 -
[6] - Quote
Alundil wrote:Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.
Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs |
Alundil
Isogen 5
713
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Posted - 2014.10.10 20:03:00 -
[7] - Quote
Obil Que wrote:Alundil wrote:Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates. Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs OOOOOH - I completely missed the implication that null data/relics were being added IN ADDITION to the existing sites.
I'm right behind you |
Obil Que
Star Explorers Reckoning Star Alliance
152
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Posted - 2014.10.10 20:12:00 -
[8] - Quote
Alundil wrote:Obil Que wrote:Alundil wrote:Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates. Just to be clear, they're not removing WH data/relics, just adding the existing Null-sec data/relics to the mix. Can't be all that less exciting than hunting a mining ship or a PvE boat that really can't put up a proper PvP fight which is all too common targets in WHs OOOOOH - I completely missed the implication that null data/relics were being added IN ADDITION to the existing sites.
Factor in the general data site loot rebalance and I hope this has a nice effect both on the new additional sites and the existing data sites in all WH classes |
Shilalasar
Dead Sky Inc.
128
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Posted - 2014.10.10 21:42:00 -
[9] - Quote
Do those sites still drop faction towers /-mods? I recall a lot of claims they didn-Št anymore for a while now. If not those sites are hardly worth the 40M isk ship you risk as you do not have local like in the nullsites. So you get some datacores randomly from time to time but have even more useless sites to scan 99% of the time. |
Maker Atavuli
Core Intel Silent Requiem
20
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Posted - 2014.10.10 21:47:00 -
[10] - Quote
Honestly ANY added content to W space is a great change. It's new and that will draw traffic that's a good thing. |
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Winthorp
2804
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Posted - 2014.10.10 23:56:00 -
[11] - Quote
Alundil wrote:Of mixed opinion on this one. On the one hand iteration on expiration is good. Loot drops and values are of some concern. But the other thing is this. The data/relic sites in low class (1-3 specifically) provided the highest amount of blue loot in those systems. Ppl routinely ran those just for the sleepers. Removing the sleepers from these further lowers low class income potential. Where is this going to be made up for CCP? Additionally, having combat ships required for these gave further reason to scan them out for the hunters. Remove those and all that will be found there are boring exploration frigates.
This drop in income potential will be made up for in Phoebe when they introduce ill thought out reverse engineering changes and then are forced to nerf the drop rate of MNR's as confirmed by a CCP dev.... |
umnikar
Fishbone Industries
47
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Posted - 2014.10.11 12:47:00 -
[12] - Quote
So, this gonna be the income balance for wormhole space? As if there are not enough connections to null/low already and one could run relics for hours. Ok, have to wait and see what they will be, once they become specialized wormhole sites, but...
-1 for adding non new content
As I hear, escalations mechanics are not going to be touched on the other end. So I still don't see any balance. Is CCP going to encourage larger group residents in wh space while doing the opposite in null?
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1305
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Posted - 2014.10.11 13:20:00 -
[13] - Quote
This is a good start, adding some content for individuals, outside of main time zone play is an excellent idea, more ships in space is the only thing that will bring any vibrancy back to wormholes, and this is definately a good beginning.
It doesn't matter what class of holes you live in, more will be travelling to lower class holes each day rather than going to null or elsewhere in kspace as the only choice for solo content. There is one EvE. Many people. Many lifestyles. WE are EvE |
Rek Seven
Probe Patrol Ixtab.
1907
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Posted - 2014.10.11 14:05:00 -
[14] - Quote
Why wouldn't the add it to all classes? ... I guess there are already too many solo activities in c5/c6 space. +1 |
Teleil Zoomers
Usque Ad Mortem TCC.
3
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Posted - 2014.10.11 21:44:00 -
[15] - Quote
sounds kinda interesting. At least they are playing with ideas for c1-3. +1 |
calaretu
Honestly We didnt know Unsettled.
220
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Posted - 2014.10.12 09:20:00 -
[16] - Quote
Rek Seven wrote:Why wouldn't the add it to all classes? ... I guess there are already too many solo activities in c5/c6 space.
You guys dont ever have lowclass wh's in you'r chain? If so I can explain how much more fun a c4 is atm :) ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |
Angsty Teenager
Sniggerdly Pandemic Legion
593
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Posted - 2014.10.13 06:32:00 -
[17] - Quote
Rek Seven wrote:Why wouldn't the add it to all classes? ... I guess there are already too many solo activities in c5/c6 space.
BOOHOO MY ALLIANCE IS A BLOBBER ALLIANCE AND THERE IS NO ROOM FOR SOLO ACTIVITES BECAUSE WE JAMMED 200000000000000000000000 DUDERS INTO ONE ****** WORMHOLE.
GET GOOD BREAK UP YOUR ****** BLOBBER CORP YOU DIRTY MONGREL |
Terrorfrodo
Renegade Hobbits for Mordor
666
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Posted - 2014.10.13 07:11:00 -
[18] - Quote
Are these sites any good? Last I heard, the exploration item market crashed and all that stuff is worthless anyway. I think a site must pay at least 20m or nobody will bother. . |
Obil Que
Star Explorers Reckoning Star Alliance
159
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Posted - 2014.10.13 12:16:00 -
[19] - Quote
Terrorfrodo wrote:Are these sites any good? Last I heard, the exploration item market crashed and all that stuff is worthless anyway. I think a site must pay at least 20m or nobody will bother.
The other part is that data site rewards are being rebalanced/modified across the board. Looking forward to that dev blog to hear the details |
Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
241
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Posted - 2014.10.13 12:42:00 -
[20] - Quote
Liking this as a change, quite like doing the odd bit of exploration :) |
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corbexx
eXceed Inc. No Holes Barred
793
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Posted - 2014.10.13 12:45:00 -
[21] - Quote
Bit scripted as wanted to make sure its all fine with CCP.
After doing the pve research and showing it to CCP Affinity, she agreed that we could look at things and see how much impact this has and to try and add more content to wh's where it makes sense, The reason its old content not new content is not to balance income but to not penalise wh players.
Its also worth remembering that these being added doesn't mean we wont get new content.
I'm hoping this will atleast give a small increase in income and hopefully provide some more content. Corbexx for CSM 9 - Wormholes deserve better |
Pro TIps
Imperial Academy Amarr Empire
62
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Posted - 2014.10.13 13:09:00 -
[22] - Quote
corbexx wrote:I'm hoping this will atleast give a small increase in income and hopefully provide some more content. This this actually giving us "more site spawns," or simply increasing the variety of spawns which appear in C1-C3?
If the sites actually supply less loot/isk for your time and effort, it might be an accidental decrease in low-class earnings.
I would like CCP to clarify this, so we will know if they have at least given it careful consideration. |
scorchlikeshiswhiskey
interstellar initiative Incorporated
302
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Posted - 2014.10.13 20:01:00 -
[23] - Quote
Pro TIps wrote:corbexx wrote:I'm hoping this will atleast give a small increase in income and hopefully provide some more content. This this actually giving us "more site spawns," or simply increasing the variety of spawns which appear in C1-C3? If the sites actually supply less loot/isk for your time and effort, it might be an accidental decrease in low-class earnings. I would like CCP to clarify this, so we will know if they have at least given it careful consideration. Ha! Not in this neighborhood of the forums, we're on the wrong side of the tracks for CCP to visit. |
Meytal
School of Applied Knowledge Caldari State
553
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Posted - 2014.10.14 12:20:00 -
[24] - Quote
Pro TIps wrote:corbexx wrote:I'm hoping this will atleast give a small increase in income and hopefully provide some more content. This this actually giving us "more site spawns," or simply increasing the variety of spawns which appear in C1-C3? If the sites actually supply less loot/isk for your time and effort, it might be an accidental decrease in low-class earnings. I would like CCP to clarify this, so we will know if they have at least given it careful consideration. Good point. Will these sites compete with existing Sleeper sites for spawn chances, or will these sites not affect spawn chance of Sleeper sites whatsoever and just be extra and additional on top of what we already have?
Any chance you could find out and be allowed to tell us, Corbexx? |
corbexx
eXceed Inc. No Holes Barred
795
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Posted - 2014.10.14 16:10:00 -
[25] - Quote
Meytal wrote:Pro TIps wrote:corbexx wrote:I'm hoping this will atleast give a small increase in income and hopefully provide some more content. This this actually giving us "more site spawns," or simply increasing the variety of spawns which appear in C1-C3? If the sites actually supply less loot/isk for your time and effort, it might be an accidental decrease in low-class earnings. I would like CCP to clarify this, so we will know if they have at least given it careful consideration. Good point. Will these sites compete with existing Sleeper sites for spawn chances, or will these sites not affect spawn chance of Sleeper sites whatsoever and just be extra and additional on top of what we already have? Any chance you could find out and be allowed to tell us, Corbexx?
extra and additional on top they wont affect sleeper sites spawn rate in any way (is my understanding but will check) Corbexx for CSM 9 - Wormholes deserve better |
Moth Eisig
69
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Posted - 2014.10.14 16:46:00 -
[26] - Quote
Terrorfrodo wrote:Are these sites any good? Last I heard, the exploration item market crashed and all that stuff is worthless anyway. I think a site must pay at least 20m or nobody will bother.
It depends quite a bit on the faction, but relic sites are mostly good at the moment (and really good for a couple factions). Data sites are mostly a waste of time, but as already stated they're getting reworked. |
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ISD Cyberdyne
ISD Community Communications Liaisons
1593
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Posted - 2014.10.16 00:40:00 -
[27] - Quote
Removed some trolling, disrespectful comments, and personal attacks. Please adhere to the forum rules, otherwise you risk your forum posting privileges. Thanks.
Quote:2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote. ISD Cyberdyne Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Pro TIps
Imperial Academy Amarr Empire
63
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Posted - 2014.10.17 04:34:00 -
[28] - Quote
corbexx wrote:extra and additional on top they wont affect sleeper sites spawn rate in any way (is my understanding but will check) Bump etc. |
corbexx
eXceed Inc. No Holes Barred
796
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Posted - 2014.10.17 11:54:00 -
[29] - Quote
Pro TIps wrote:corbexx wrote:extra and additional on top they wont affect sleeper sites spawn rate in any way (is my understanding but will check) Bump etc.
sorry been super busy doing the pos research
yeah its confirmed they are totally independant. Corbexx for CSM 9 - Wormholes deserve better |
dirtydebbs
the wreking crew
18
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Posted - 2014.10.17 12:08:00 -
[30] - Quote
What will happan to the escalation sites will we have to run from one end of Eve to another or be given bookmarks for other whs to complete ?
Tbh I can't see the escalating part being completed all the time due to the time running out for most people if we have to scan out then jump some where else in eve |
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