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Karl Jerr
Herzack Unit
82
|
Posted - 2015.01.02 02:12:13 -
[151] - Quote
Veers Belvar wrote:The game mechanics overwhelmingly favor CODE. There is no point in playing whiteknight just to lose over and over again. Until CCP changes the mechanics to make it possible for whiteknights to actually harm CODE, it would be stupid and pointless to try and stop their ganking.
A smart man only acts when the benefits of doing so outweigh the costs, otherwise the status quo ante is preferable. I'm certainly far too competent to spend my valuable time tilting at windmills. In other terms; let's transform Highsec as another low sec and voila! White knights can fight the fair fight w/o a magical Concord. Simple, thanks to you for your support of the removal of Concord! |
Veers Belvar
Swordmasters of New Eden
424
|
Posted - 2015.01.02 02:18:26 -
[152] - Quote
Karl Jerr wrote:Veers Belvar wrote:The game mechanics overwhelmingly favor CODE. There is no point in playing whiteknight just to lose over and over again. Until CCP changes the mechanics to make it possible for whiteknights to actually harm CODE, it would be stupid and pointless to try and stop their ganking.
A smart man only acts when the benefits of doing so outweigh the costs, otherwise the status quo ante is preferable. I'm certainly far too competent to spend my valuable time tilting at windmills. In other terms; let's transform Highsec as another low sec and voila! White knights can fight the fair fight w/o a magical Concord. Simple, thanks to you for your support of the removal of Concord!
No...that wouldn't help. The problem is that gankers can blow up expensive PvE ships with cheap gank ships. This lets them shelter themselves from financial risk. Additionally, the consequences for ganking are minimal, loss of gank ship and a 15 minute timeout. Both elements need strengthening. Getting rid of cheap gank ships and imposing real punishments on criminals in highsec. |
Karl Jerr
Herzack Unit
82
|
Posted - 2015.01.02 02:31:26 -
[153] - Quote
I'm sorry but you cannot reduce options to the players, it's against any logic of gameplay. JohnnyPew posted a Youtube video recently on a gank by himself vs a (badly) Pve fitted battleship. He was in an Astero. With your logic the Astero shouldn't even exist, but think the over way; the missioner could have a PVP fitted ship with ECM drones (things he haven't have but he had a lot of light combat drones) but chosen differently.
Our choice our fate. |
Veers Belvar
Swordmasters of New Eden
424
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Posted - 2015.01.02 02:47:54 -
[154] - Quote
Karl Jerr wrote:I'm sorry but you cannot reduce options to the players, it's against any logic of gameplay. JohnnyPew posted a Youtube video recently on a gank by himself vs a (badly) Pve fitted battleship. He was in an Astero. With your logic the Astero shouldn't even exist, but think the over way; the missioner could have a PVP fitted ship with ECM drones (things he haven't have but he had a lot of light combat drones) but chosen differently.
Our choice our fate.
I see....well if options are unlimited, then I would like to be able to blow up Jita 4-4. I'd like to blow up stargates, conquer territory in highsec, invade stations through ground combat. Fact is the game is all about limiting choices. Concord limits choices. Facpo limit choices.
Why should missioners fit for pvp in highsec? I don't. There is a police force, I just need to be not so brain dead as to engage in pvp, and as long as i do that the invincible space police will protect me. |
Max Deveron
Deveron Shipyards and Technology
120
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Posted - 2015.01.02 02:59:33 -
[155] - Quote
Veers Belvar wrote:
No...that wouldn't help. The problem is that gankers can blow up expensive PvE ships with cheap gank ships. This lets them shelter themselves from financial risk. Additionally, the consequences for ganking are minimal, loss of gank ship and a 15 minute timeout. Both elements need strengthening. Getting rid of cheap gank ships and imposing real punishments on criminals in highsec.
OK, sigh..........what is the 4,567th tim you have mentioned this.
Im going to bite here and ask you Veers.
How would cheap ships be gotten rid of? Personally i can build a catalyst at the cost of maybe 30,000 isk total investment. I can build faster than a stack of hotcakes can be made. And if i so wish i can sell them at 100k a pop and still turn a decent albiet much slower profit.
So how would you get rid of cheap ships?
2nd....... What would you consider as real punishments?
How about some constructive ideas coming from you instead of just complaints. |
Erica Dusette
Isogen 5
27580
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Posted - 2015.01.02 02:59:44 -
[156] - Quote
Happy new year, Veers.
And to the rest of CODE, for that matter.
Jack Miton > you be nice or you're sleeping on the couch again!
Part-Time Wormhole Pirate pâä Full-Time Supermodel
The Endgame | Wormhole Diaries
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Veers Belvar
Swordmasters of New Eden
424
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Posted - 2015.01.02 03:08:57 -
[157] - Quote
Max Deveron wrote:Veers Belvar wrote:
No...that wouldn't help. The problem is that gankers can blow up expensive PvE ships with cheap gank ships. This lets them shelter themselves from financial risk. Additionally, the consequences for ganking are minimal, loss of gank ship and a 15 minute timeout. Both elements need strengthening. Getting rid of cheap gank ships and imposing real punishments on criminals in highsec.
OK, sigh..........what is the 4,567th tim you have mentioned this. Im going to bite here and ask you Veers. How would cheap ships be gotten rid of? Personally i can build a catalyst at the cost of maybe 30,000 isk total investment. I can build faster than a stack of hotcakes can be made. And if i so wish i can sell them at 100k a pop and still turn a decent albiet much slower profit. So how would you get rid of cheap ships? 2nd....... What would you consider as real punishments? How about some constructive ideas coming from you instead of just complaints.
1. WoT style penetration factors for guns. Small guns would have minimal impact on bigger ships. So you could make as many cheap gankalysts as you please, but they would be useless against battleships.
2. Sliding scale GCC based on sec status. Current 15 mins for -2 and above, sliding down to 6 hours for a gank done by a -10. |
Max Deveron
Deveron Shipyards and Technology
120
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Posted - 2015.01.02 03:31:42 -
[158] - Quote
Veers Belvar wrote:
1. WoT style penetration factors for guns. Small guns would have minimal impact on bigger ships. So you could make as many cheap gankalysts as you please, but they would be useless against battleships.
2. Sliding scale GCC based on sec status. Current 15 mins for -2 and above, sliding down to 6 hours for a gank done by a -10.
uhm ok not sure about the first one....and of course this isnt world of tanks.....its EvE and doing that would make smaller ships even more useless in a real fight (fleet battle of some sort) so not really sure that is a workable idea.
2.) Ok so you believe its easier to have a mandated system of NPC style protection or in this case Admin protection? No that definitely will not work because you then are completely destroying a play style. This is not WOW and never should be like it so chuck that idea in the trash. (At FANFEST ideas like this was given a flat no by numerous Devs as taking things away from the players and they are or at least were pretty unified in not taking away playstyles....modify yes....make them unplayable no)
Personally i would not mind though seeing something more like based on negative sec status the inability to dock up in relevant highsec stations. A.) Gankers can still do what they do, just 1 system over form up on a neut orca or something (prolly a fleet of orcas in some cases) jump in ship warp to gate then to target....just another step or two that needs to be taken to get around it. B.) Pods i think are scannable are they not? gives hunters/whiteknights a reason to use their scan ships and what not and try to thwart any plans by the gankers. it provides content for both sides and A+B will force both sides to react and counter react to each other. C.) Need to dock up....well ratting and security tags were created for a reason and maybe they wold finally get some use this way. D.) maybe a once upon a time carebear might see the merit finally of picking up a gun and doing justice themselves once able to possibly effectively hunt gankers. |
Gorila Vengaza
The Conference Elite CODE.
106
|
Posted - 2015.01.02 03:34:58 -
[159] - Quote
Veers Belvar wrote:Max Deveron wrote:Veers Belvar wrote:
No...that wouldn't help. The problem is that gankers can blow up expensive PvE ships with cheap gank ships. This lets them shelter themselves from financial risk. Additionally, the consequences for ganking are minimal, loss of gank ship and a 15 minute timeout. Both elements need strengthening. Getting rid of cheap gank ships and imposing real punishments on criminals in highsec.
OK, sigh..........what is the 4,567th tim you have mentioned this. Im going to bite here and ask you Veers. How would cheap ships be gotten rid of? Personally i can build a catalyst at the cost of maybe 30,000 isk total investment. I can build faster than a stack of hotcakes can be made. And if i so wish i can sell them at 100k a pop and still turn a decent albiet much slower profit. So how would you get rid of cheap ships? 2nd....... What would you consider as real punishments? How about some constructive ideas coming from you instead of just complaints. 1. WoT style penetration factors for guns. Small guns would have minimal impact on bigger ships. So you could make as many cheap gankalysts as you please, but they would be useless against battleships. 2. Sliding scale GCC based on sec status. Current 15 mins for -2 and above, sliding down to 6 hours for a gank done by a -10.
Ok , just wow. With every post he shows more ignorance. Lets talk out of the game for a min. Destroyers useless against Battleships? Um Veers. look at history. Small planes in numbers can be devastating to a battleship. Look at the navel battles of WW2. You honestly do NOT get the game. Its evident you want to turn EVE into a theme park with no risk. You should honestly go play STO and leave us EVE players the hell alone. |
Kaely Tanniss
Lords.Of.Midnight The Devil's Warrior Alliance
147
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Posted - 2015.01.02 03:49:53 -
[160] - Quote
Veers Belvar wrote:Karl Jerr wrote:I'm sorry but you cannot reduce options to the players, it's against any logic of gameplay. JohnnyPew posted a Youtube video recently on a gank by himself vs a (badly) Pve fitted battleship. He was in an Astero. With your logic the Astero shouldn't even exist, but think the over way; the missioner could have a PVP fitted ship with ECM drones (things he haven't have but he had a lot of light combat drones) but chosen differently.
Our choice our fate. I see....well if options are unlimited, then I would like to be able to blow up Jita 4-4. I'd like to blow up stargates, conquer territory in highsec, invade stations through ground combat. Fact is the game is all about limiting choices. Concord limits choices. Facpo limit choices. Why should missioners fit for pvp in highsec? I don't. There is a police force, I just need to be not so brain dead as to engage in pvp, and as long as i do that the invincible space police will protect me.
Because that's what you do when you want to survive. You don't go into a rough neighborhood without some kind of protection..unless you are a fool or have a death wish. And yes Veers, hi-sec is a rough neighborhood. Do you even really believe half of what you say...or do you just say it to troll/try to sound inportant. The more and more you post, the more you contradict your own words. We don't need a game style change..we need a player style change..personal responsibility and awareness are the key...if you don't want to take the time or think you don't/shouldn't have to, you will not survive.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1109
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Posted - 2015.01.02 04:51:42 -
[161] - Quote
isk value of ship(s) used vs isk value of target killed is a bad metric. On a number of occasions our crew has downed ships that had values of 50 to 130 times that of the ship that killed them. No magic, just know how and a fool who assumes that dropping multiple plex on a ship is an "I Win!" button. In some cases these ships were actually PVP fit and the only thing that kept them from winning was that the pilot in question was bad. In nearly all cases these ships were fully capable of fighting back. (with guns!) In all of these cases the pilot in question had access to resources that would have tipped the scales in their favor, but did not utilize them. Gankers have to face the loss of their ships every time they pull off a hit, and then deal with the GCC timer. I think they have it hard enough to be honest.
That thing you just poasted? Yeah, that. That's the reason Ezwal always looks unhappy.
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CODE Agent AC
The Conference Elite CODE.
856
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Posted - 2015.01.02 04:58:12 -
[162] - Quote
Omar Alharazaad wrote:isk value of ship(s) used vs isk value of target killed is a bad metric. On a number of occasions our crew has downed ships that had values of 50 to 130 times that of the ship that killed them. No magic, just know how and a fool who assumes that dropping multiple plex on a ship is an "I Win!" button. In some cases these ships were actually PVP fit and the only thing that kept them from winning was that the pilot in question was bad. In nearly all cases these ships were fully capable of fighting back. (with guns!) In all of these cases the pilot in question had access to resources that would have tipped the scales in their favor, but did not utilize them. Gankers have to face the loss of their ships every time they pull off a hit, and then deal with the GCC timer. I think they have it hard enough to be honest.
The only metric I use is fun had + beers consumed. It usually is positive.
The Artist Formerly Known As AC.
The terminal end of the digestive system.
The Best CSM Candidate
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1112
|
Posted - 2015.01.02 05:22:06 -
[163] - Quote
Now that is a valid metric :)
That thing you just poasted? Yeah, that. That's the reason Ezwal always looks unhappy.
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4266
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Posted - 2015.01.02 05:28:35 -
[164] - Quote
Concord Guy's Cousin wrote:The best way to curtail the activities of gankers is to teach their lazy and entitled prey that they need to
- Be at the keyboard
- Tank their ships
- Not go afk in space unless cloaked (grr afk cloaking )
- Not to act like small children who rage incoherently and inappropriately when their toys are taken away explosively
- Realise that highsec is not safe, it is merely safer than some other parts of the game
- Know that Concord are reactive not proactive
- Acknowledge that they, and they alone, are responsible for their own safety
- Accept that the people who prey on them are playing the game in a way that doesn't violate the rules as they currently stand
- Use Dscan and the rest of the tools that are available to everybody to protect themselves from those that would like to see them explode
This, this, so many times this.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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CODE Agent AC
The Conference Elite CODE.
860
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Posted - 2015.01.02 07:02:04 -
[165] - Quote
Omar Alharazaad wrote:Now that is a valid metric :)
I will say that I win more often than not!
The Artist Formerly Known As AC.
The terminal end of the digestive system.
The Best CSM Candidate
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admiral root
Red Galaxy
2080
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Posted - 2015.01.02 10:39:01 -
[166] - Quote
CODE Agent AC wrote:The only metric I use is fun had + beers consumed. It usually is positive.
What heresy is this? Fun is had by comparing perfectly acceptable actions in a video game with a string of RL crimes and the perps to RL villains of the worst kind. This is srsbsns.
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
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Darek Castigatus
Immortalis Inc. Shadow Cartel
636
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Posted - 2015.01.02 12:50:57 -
[167] - Quote
So I see Veers is displaying his usual knowledge of game mechanics then.
On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing. Whether you agree with their ideas or not at least CODE is out there creating content for its members and an entertaining read for those who frequent its website, which is more than I can say for any AGer that's popped up so far.
Pirates - The Invisible Fist of Darwin
you're welcome
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Revis Owen
Glorious Revolutionary Armed Forces of Highsec CODE.
88
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Posted - 2015.01.02 15:30:37 -
[168] - Quote
Darek Castigatus wrote:On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing.
The capacity for action. That's exactly a prime differentiator. AFK'ers and autopiloters don't have it (it requires being at the keyboard and playing). That's why any AG "war on gankers" is fail before it even starts. Most of their pool of potential "soldiers" in-game are doing laundry or watching Netflix.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Highsec Operations Permit, please contact me for issuance.
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Velicitia
XS Tech
2672
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Posted - 2015.01.02 16:28:30 -
[169] - Quote
Revis Owen wrote:Darek Castigatus wrote:On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing. The capacity for action. That's exactly a prime differentiator. AFK'ers and autopiloters don't have it (it requires being at the keyboard and playing). That's why any AG "war on gankers" is fail before it even starts. Most of their pool of potential "soldiers" in-game are doing laundry or watching Netflix.
Or, if they are ATK ... espousing the ideals that "someone else" will take care of the "problem" for them.
And calling me a CODE. alt
I'm not saying I don't have an alt in CODE ... but I'm my main .. so ...
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
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Tyyler DURden
Mordechai and Sons Distribution Co.
49
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Posted - 2015.01.02 17:13:05 -
[170] - Quote
Revis Owen wrote:Darek Castigatus wrote:On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing. The capacity for action. That's exactly a prime differentiator. AFK'ers and autopiloters don't have it (it requires being at the keyboard and playing). That's why any AG "war on gankers" is fail before it even starts. Most of their pool of potential "soldiers" in-game are doing laundry or watching Netflix. Hey Revis thanks for putting your permit holders in your bio, its alot easier finding targets that way. Can you imagine if a fellow had to fly all over hi-sec looking for those few pilots that bought permits?
Unfortunately you seem to be lacking in your convictions or perhaps you're just lazy. Almost half of those you have linked dont even show a pedge of support in their bio and a few of those that do after a thorough scanning show the same ole yield fit anti-tanked mining barges that you claim to be against. A few of those were actually mining happily away afk for hours!!
There is a silver lining to this dark cloud of code agent ineptitude though. If you had not linked all these poor excuses of code compliance in your bio the chances I would have stumbled upon one of those fellows in the huge vastness of space are slim, and I would have been denied my first permit holding mack kill. That fellow's support of the code only cost him upwards of 300 mil that day. Small change compared to your guys trillion isk month I know.
Perhaps before you start commenting on others "capacity for action" you should get things cleaned up in your house. Just a thought.
Tyyler DURden says "use soap"
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Lan Wang
Coreli Corporation The Kadeshi
116
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Posted - 2015.01.02 18:39:43 -
[171] - Quote
Kaarous Aldurald wrote:ForTheEmpire2014 wrote:Don't even bother. It's not worth it. Go make your own content, instead of being loyalanon's punching bag.
If CODE. wants to be treated with anything other than hostility, then ditch your ceo. You are all tainted by it (Kaarous logic is correct). You have lost your way ppl.
Tora is 100% on the mark. Why would they not want hostility? They literally beg for people to fight them, it's fun. Nevermind that, if you judge people by their enemies, then CODE is definitely doing something right. If carebears hate you, then you're probably on the right track.
They beg for people to fight them? Are they too scared of lowsec and null to have to beg for fights in highsec
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
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Revis Owen
Glorious Revolutionary Armed Forces of Highsec CODE.
90
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Posted - 2015.01.02 19:00:47 -
[172] - Quote
Tyyler DURden wrote: Hey Revis thanks for putting your permit holders in your bio, its alot easier finding targets that way. . .
If you can gank them, they're not Code compliant. Be my guest. You'll be doing good work. They purchased a permit, not babysitting.
Dry your tears and get back on topic.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Highsec Operations Permit, please contact me for issuance.
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Revis Owen
Glorious Revolutionary Armed Forces of Highsec CODE.
90
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Posted - 2015.01.02 20:26:57 -
[173] - Quote
Lan Wang wrote:Are they too scared of lowsec and null to have to beg for fights in highsec
The New Order takes the view that highsec is the BEST place to seek elite PvP. Highsec is worth fighting for!
That, and James 315 owns highsec. Doesn't make sense for us to be anywhere else. Any "war on gankers" in highsec is misnamed. It's treason and rebellion, not war, and we promptly quash such things every day.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Highsec Operations Permit, please contact me for issuance.
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Dar'Nalaa
GankBears
7
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Posted - 2015.01.02 22:26:17 -
[174] - Quote
Just an update to MY post. Thx for all the great information been busy working though it all. Also we helped on 2 or 3 code kills with concords backup, you know how they like to help.
Also been hard at work helping 2 Corp with wars and understanding CODE ganking tactics, so 2 1/2 minutes later they seem to be a lot happier.
Please do not reply any members from the abovementioned Corps. Now it's time to get my 8 hours sleep, don't want to fall asleep mining tomorrow as us carebears are known to do
Dar'Nalaa
Message time............
Page 4 4, 8, 79, 33,12,64
Once ready mail me in game
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Ryuu Towryk
Perkone Caldari State
38
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Posted - 2015.01.02 22:39:15 -
[175] - Quote
Revis Owen wrote:Lan Wang wrote:Are they too scared of lowsec and null to have to beg for fights in highsec
The New Order takes the view that highsec is the BEST place to seek elite PvP. Highsec is worth fighting for! That, and James 315 owns highsec. Doesn't make sense for us to be anywhere else. Any "war on gankers" in highsec is misnamed. It's treason and rebellion, not war, and we promptly quash such things every day. HAHAHAHAHAHA!
No wonder CODE ran from the tournament. |
Hiasa Kite
Brave Newbies Inc. Brave Collective
123
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Posted - 2015.01.03 00:38:25 -
[176] - Quote
Ryuu Towryk wrote:Revis Owen wrote:Lan Wang wrote:Are they too scared of lowsec and null to have to beg for fights in highsec
The New Order takes the view that highsec is the BEST place to seek elite PvP. Highsec is worth fighting for! That, and James 315 owns highsec. Doesn't make sense for us to be anywhere else. Any "war on gankers" in highsec is misnamed. It's treason and rebellion, not war, and we promptly quash such things every day. HAHAHAHAHAHA! No wonder CODE won the tournament. Fixd?
People to vote for CSM X(in order): Sabriz Adoudel, Steve Ronuken, Manfred Sideous, Mike Azariah, Gorski Car
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4275
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Posted - 2015.01.03 08:07:58 -
[177] - Quote
Darek Castigatus wrote:So I see Veers is displaying his usual knowledge of game mechanics then.
On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing. Whether you agree with their ideas or not at least CODE is out there creating content for its members and an entertaining read for those who frequent its website, which is more than I can say for any AGer that's popped up so far.
There actually have been a couple of anti-gankers that are proactive. Many of them change sides.
A lot of that is due to just how toxic a sizeable part of the anti-ganking community are.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Lan Wang
Coreli Corporation The Kadeshi
116
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Posted - 2015.01.03 08:33:49 -
[178] - Quote
Revis Owen wrote:Lan Wang wrote:Are they too scared of lowsec and null to have to beg for fights in highsec
The New Order takes the view that highsec is the BEST place to seek elite PvP. Highsec is worth fighting for! That, and James 315 owns highsec. Doesn't make sense for us to be anywhere else. Any "war on gankers" in highsec is misnamed. It's treason and rebellion, not war, and we promptly quash such things every day.
You code roleplayers make me laugh lol
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
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admiral root
Red Galaxy
2100
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Posted - 2015.01.03 14:01:10 -
[179] - Quote
Lan Wang wrote:Are they too scared of lowsec and null to have to beg for fights in highsec
Yup. Totally scared. Confirming that none of us have ever been in lowsec or nullsec corps and none of us have any kills in those areas. Don't even mention wormholes or I might make a mess.
Also, what part of the name "New Order of High Sec" do you not understand?
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
Sabriz for CSM
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Darek Castigatus
Immortalis Inc. Shadow Cartel
640
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Posted - 2015.01.03 14:12:36 -
[180] - Quote
Sabriz Adoudel wrote:Darek Castigatus wrote:So I see Veers is displaying his usual knowledge of game mechanics then.
On a more on topic note I've had a realisation recently about why I like CODE., it's because they actually go out and do stuff. Most Agers I see out there seem to have big ideas and big talk but no concept of how to put it into action, hence they end up doing nothing and achieving nothing. Whether you agree with their ideas or not at least CODE is out there creating content for its members and an entertaining read for those who frequent its website, which is more than I can say for any AGer that's popped up so far. There actually have been a couple of anti-gankers that are proactive. Many of them change sides. A lot of that is due to just how toxic a sizeable part of the anti-ganking community are.
I've only ever seen that side of the AG community in the channel extracts posted on minerbumping so I cant really speak from experience there. Out of curiosity just how bad is it? Is it just a few individuals spoiling the pot or more of a general channel culture?
Pirates - The Invisible Fist of Darwin
you're welcome
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