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1. PI Revamp - in Player Features and Ideas Discussion [original thread]
that pointless clicking is really stupid, monkey can do it, doubleclick for 10 minutes straight how dumb is that... Instead have the extractors just keep on extracting for a month... first day gives good rate and then the site slowly depletes unt...
- by 1Skywar - at 2010.06.12 10:41:00
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2. Choice of multiple Station undocking exits - in Player Features and Ideas Discussion [original thread]
Yeah the stations need to be redone. it looks stupid to see ships spawn on top of eachother from same hole. Not to talk of station games. Maybe have them like how carriers are currently or air stations. huge landing platform 75km*25km and you coul...
- by 1Skywar - at 2010.06.12 10:29:00
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3. PI improvement suggestions - in Science and Industry [original thread]
I hate those things that totally stops your colony from working. Absolute limits of pg and cpu, extraction time limit, link reaches it's maximum capacity. pg and cpu: I'd like to see that if you accidentally reached limits of pg or cpu, your extr...
- by 1Skywar - at 2010.06.11 20:01:00
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4. PI user interface - in Player Features and Ideas Discussion [original thread]
Originally by: Party Scout Originally by: Delta Bacat Logistic management and setup Allow multiple or all structures of the same type to be selected at once For extractors, select all inactive extractors extracting the same m...
- by 1Skywar - at 2010.06.11 16:01:00
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5. How to promote small gang warfare - is it time to bring nano's back? - in Player Features and Ideas Discussion [original thread]
we just need reason to divide the fleet for example: -domination style 'mini game' for sov. 5 different spots in different systems that must be manned and you'd get score/minute from every spot -smaller invulnerability cooldowns -weaker struct...
- by 1Skywar - at 2010.06.11 14:44:00
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6. SISI Patch - Tis Out! - in Test Server Feedback [original thread]
Edited by: 1Skywar on 11/06/2010 09:00:17 Command Centers are too similar but the best of them all is Elite and most common skillwise is Advanced. Very few will be using Basic, Limited and Standard. --------Price CPU Grid Basic 100k 15k 15k (...
- by 1Skywar - at 2010.06.11 08:57:00
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7. Link costing 3x the normal ammount? - in Science and Industry [original thread]
lol nerf small gas planets
- by 1Skywar - at 2010.06.08 21:30:00
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8. EVE Online: Tyrannis Issues Thread - in EVE Information Portal [original thread]
zooming and rotating works different in space and in planetary view. when you zoom in with both mouse buttons and release right button, your view is stuck and you have to release and press left button again to start rotating the planet.
- by 1Skywar - at 2010.06.08 09:26:00
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9. System scanning and probes - Scanning screen - in Player Features and Ideas Discussion [original thread]
you should be able to focus on the probe like you can focus on celestials. Maybe focus on a result too whether it be 1% hit or 100%. It's annoying to zoom in with mouse buttons, "strafe" at one side to the location then turn to another angle and "...
- by 1Skywar - at 2010.06.06 14:33:00
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10. The Suns - realistic strategies - in Player Features and Ideas Discussion [original thread]
how about instead of cap recharge, sun would recharge warp drive. Players would have to refuel every 5000AU for 30sec near the sun. if you don't, your warp speed would reduce by 90%. Nice pvp battlegrounds there
- by 1Skywar - at 2010.06.06 14:24:00
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