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1. Sticky:Dev Blog: The New Eden Store - in EVE Information Portal [original thread]
(My apologies if this has already been mentioned; I only read the dev posts & the last couple of pages) A feature I like about online stores (such as Steam) is the ability to put an item on a wishlist and get notified about it when it goes on...
- by ASadOldGit - at 2014.07.04 02:29:00
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2. Sticky:Dev blog: Testing EVE Online's graphics with 'EVE Probe&... - in EVE Information Portal [original thread]
Will it also play the audio? For me, graphics performance itself is not the issue, but whenever Aura says "Warp drive active", the graphics jump noticeably, even though the FPS only drops from 60 down 30-40 or so (which should still be fast enou...
- by ASadOldGit - at 2014.07.03 21:12:00
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3. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
asteroidjas wrote: CCP WhiteNoiseTrash wrote: Low Shield, Armor and Hull Warnings: if you are armor tanking and donGÇÖt want to hear the shield warning sound at all or vice versa. How about this...since most of Eve players fly both shield...
- by ASadOldGit - at 2014.05.30 10:26:00
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4. Sticky:Dev blog: Audio Customization Coming In Kronos! - in EVE Information Portal [original thread]
CCP WhiteNoiseTrash wrote: Jarod Garamonde wrote: I still want to know why 5 people's hardcore qq'ing on the forums got my "turbocharger spool" sound removed from MWD activation. Most players either liked it or didn't care. Bring it back. ...
- by ASadOldGit - at 2014.05.30 10:22:00
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5. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
okst666 wrote: the most important question to me as a graphics *****... will every release have its own awesome CG-Trailer as the past two anual releases had? If not - I would be very dissappointed :( While I'd love this (in fact, a trailer ...
- by ASadOldGit - at 2014.05.13 04:26:00
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6. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
Caroline Grace wrote: 3) No. The reason I want the old model is because I prefer it. Why I prefer it? Because I love expansions-model in games as they add huge new content I can explore for weeks and it revives my interest for the game. Cut thi...
- by ASadOldGit - at 2014.05.13 04:16:00
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7. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Xaniff wrote: 2. I predict there will be even more abandoned POSes out hogging all the spaces next to the moons. There needs to be some mechanic for these to be abandoned and destroyed in a reasonable amount of time aft...
- by ASadOldGit - at 2014.04.17 04:06:00
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8. Sticky:Dev blog: The New Character Selection Screen - in EVE Information Portal [original thread]
I realise that you have branding issues to consider, but perhaps one day you could allow us to choose a particular wallpaper from a past expansion (or make a variety of wallpapers available per expansion)? A couple of issues though; could be tric...
- by ASadOldGit - at 2013.11.13 01:47:00
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9. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Exodus Lied wrote: Eve should be more like chess. Where skill and strategy over shadow luck. Hacking stands in stark contrast to skill and strategy. Fair enough, but at least there is a bit of skill required now, compared to the old versio...
- by ASadOldGit - at 2013.11.08 03:36:00
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10. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Cassiel Seraphim wrote: For a lot of people, that leaves a sour taste in their mouths. I'm glad it doesn't appear to affect you or perhaps even spurs you on as a challenge, but try not to belittle or trivialize the negative effect, because it...
- by ASadOldGit - at 2013.11.07 12:35:00
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11. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
Honourain wrote: seth Hendar wrote: Traiori wrote: There is some irony that the first new exploration content comes in Rubicon. Maybe we'll get back some of the people who left in Odyssey. these are anoms, not sigs, so not exploratio...
- by ASadOldGit - at 2013.11.07 03:12:00
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12. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
CCP Affinity wrote: Turelus wrote: ... In regards to those failures do these containers damage you when you fail, or only when the sites timer runs out? (sorry if this was already addressed). As it's going to be more frustrating if you start...
- by ASadOldGit - at 2013.11.07 03:09:00
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13. Sticky:Dev blog: Ghastly Hotbed Of Spaceship Trauma - Ghost Sites in Rubicon - in EVE Information Portal [original thread]
CCP Affinity wrote: I fully intend to look in to removing scattering from all sites, but that wasn't going to fit into this release as we also need to take a look at the loot tables for all exploration sites. I don't understand the issue peo...
- by ASadOldGit - at 2013.11.07 02:59:00
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14. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
ASadOldGit, 03, 08, 14, 87, 42, 19, 91, 04, 82, 24, 29, 43, 50, 15, 65, 85, 66, 53, 45, 12, 92, 88, 02, 25, 57, 86, 16, 59, 20, 48, 13, 35, 55, 46, 56, 95, 69, 90, 96, 73, 81, 76, 72, 79, 84
- by ASadOldGit - at 2013.08.06 11:19:00
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15. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Allow the owner of wrecks to delay their expiration, but reduce the default wreck timer to compensate. Keywords: user interface, wrecks, salvage, beacon, missions Note: For various reasons, certain missions can take a long time to comp...
- by ASadOldGit - at 2013.07.20 09:11:00
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16. Sticky:New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice - in EVE Information Portal [original thread]
Spc One wrote: Quote: The old Neocom has been replaced by a younger, prettier model. ItGÇÖs customizable and has a ton of cool features you can play around with. Please include an option to switch between old and new neocom, like you did w...
- by ASadOldGit - at 2012.01.20 02:29:00
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17. Sticky:New dev blog: Crucible 1.1 and Soundwave's Animal Safety Advice - in EVE Information Portal [original thread]
CCP Soundwave wrote: The watchlist now holds 15 people and you can drag and drop to re-arrange them. If you donGÇÖt have any friends, this isnGÇÖt relevant to you. At least you acknowledge we exist... Bet my containers are still going...
- by ASadOldGit - at 2012.01.20 00:24:00
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18. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Nunda Kamachupa wrote: Nice, but isn't that just a bit of a ripoff of the Sulaco, from Aliens? I hope someones lawyers don't get narked! edit: it's also quite similar to the command ship from near the end of Tron. Sorry, no - quite a bit...
- by ASadOldGit - at 2011.11.04 11:32:00
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