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1. The Ditanian Fleet channel - in Missions & Complexes [original thread]
Attention: Please do not send Bumblefck any money. He is not a licensed administrator for The Ditanian Fleet or any other organization. My client is, in fact, a recent escapee from the Community for Socially Dysfunctional Bonobo Chimpanzees. I ap...
- by Aamrr - at 2012.01.14 12:02:00
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2. Guristas 9/10 (dread fleet staging post) EM torps - in Missions & Complexes [original thread]
I'm told this works quite well...
- by Aamrr - at 2011.11.28 02:57:00
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3. Materials For War Preparation - in Missions & Complexes [original thread]
I like that mission :(
- by Aamrr - at 2011.10.18 09:59:00
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4. About he Nightmare. - in Missions & Complexes [original thread]
The entire point of flying a Nightmare is so you can squeeze 4 heat sinks and at least 3 tracking modules onto a tachyon platform. I'll even squeeze on propulsion without sacrificing my damage projection. Your fitting lacks a single damage or trac...
- by Aamrr - at 2011.10.15 19:52:00
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5. Sleepers, effected by WH effects or not? - in Missions & Complexes [original thread]
Absolutely. Does CCP care? Probably not.
- by Aamrr - at 2011.09.28 21:34:00
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6. What level of plexes can a Legion solo? - in Missions & Complexes [original thread]
I'd suggest poking around the test server first. Expensive mistakes with associated SP loss...well...
- by Aamrr - at 2011.09.25 22:40:00
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7. So last night, I fixed exploration.... - in Missions & Complexes [original thread]
Oh, certainly. So much so that we only see these topics about twice per week...
- by Aamrr - at 2011.09.21 17:04:00
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8. So last night, I fixed exploration.... - in Missions & Complexes [original thread]
Long-winded, idiotic, uninsightful posts like these are why we need a "dislike" button.
- by Aamrr - at 2011.09.21 16:33:00
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9. Did CCP nerf Tengu spawns? - in Missions & Complexes [original thread]
Ooh, I like you. You're clever .
- by Aamrr - at 2011.09.09 22:54:00
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10. Getting into Incursions - in Missions & Complexes [original thread]
The above math is pretty solid. T2 reps aren't quite as good as overheating a meta-4 rep, but they're not a bad substitute either. And of course, there's nothing stopping you from overheating a T2 rep, should you need to.
- by Aamrr - at 2011.09.09 20:47:00
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11. Offgrid orca booster for incursions? - in Missions & Complexes [original thread]
Yeah, um, no. It just lets you turn on one more of the gang links you already have fitted. Since, you know, BCs can only run one at a time (even if they could fit as many as their high slots, powergrid, and CPU allowed).
- by Aamrr - at 2011.08.25 20:52:00
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12. Offgrid orca booster for incursions? - in Missions & Complexes [original thread]
Gang links are high slot modules. The Orca has 3 high slots. It can already run 3 gang links. What does this tell us about Orcas and command processors?
- by Aamrr - at 2011.08.25 20:37:00
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13. LVL 5's that you can't take carriers into, what ship to use? - in Missions & Complexes [original thread]
I wouldn't mind seeing this mystical 600 DPS unprobeable, Tengu that works under level 5 energy neutralization. Last I checked, unprobeable ships required capacitor. If I'm in error, please do explain?
- by Aamrr - at 2011.08.17 18:33:00
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14. 9 navy geddons and a legion incursion fleet idea - in Missions & Complexes [original thread]
<Insert obligatory post pointing out how dedicated webbers are a waste of time> If you absolutely insist on using tech-1 battleships, your best bet is the Abaddon. If you actually intend to put together a fleet that has a chance in hell of ...
- by Aamrr - at 2011.08.12 15:48:00
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15. Ultimate PVE Ship? - Maximizing ISK / Hour - in Missions & Complexes [original thread]
Edited by: Aamrr on 10/08/2011 18:41:59 Depends on your offensive skills. If you're more geared toward turrets, the Nightmare. If missiles, the Tengu. Generally speaking, the Tengu will be easier to get into, simply because heavy missiles don'...
- by Aamrr - at 2011.08.10 18:39:00
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16. How does one go about eventually getting into a Machariel? - in Missions & Complexes [original thread]
Oh, don't get me wrong. I wasn't trying to imply that the Machariel was fragile -- just that it was absurdly mobile. That said, I think you mean "PvP arty mach" -- I would be quite astounded if a Mael had more EHP than a PvP-fit Abaddon.
- by Aamrr - at 2011.08.10 18:06:00
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17. Ultimate PVE Ship? - Maximizing ISK / Hour - in Missions & Complexes [original thread]
CNR: ~681 DPS with faction ammunition. 143m ExpRad, 104m/s ExpVel. Tengu: ~715 DPS with T2 ammunition. 107m ExpRad, 175m/s ExpVel. Now, if the CNR reloads to Cruise Fury, you can get as much as 758 DPS, but that's not going to do very good thing...
- by Aamrr - at 2011.08.10 17:02:00
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18. How does one go about eventually getting into a Machariel? - in Missions & Complexes [original thread]
It's not using the ship to it's full potential, but sure, you can use a Machariel like a Maelstrom. This ignores the fact that the Maelstrom is a flying brick and the Machariel is apparently made of gossamer with giganewton thrusters attached.
- by Aamrr - at 2011.08.10 07:52:00
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19. Ultimate PVE Ship? - Maximizing ISK / Hour - in Missions & Complexes [original thread]
Honestly, the "against all opponents" assumption is really crap. Any decent pilot uses the appropriate tool for the job, whether that be missioning, PvP, or otherwise. That said, it's difficult to beat this against opponents weak to EM. The abili...
- by Aamrr - at 2011.08.09 11:42:00
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20. Sleip or Varg - in Missions & Complexes [original thread]
Edited by: Aamrr on 07/08/2011 02:22:52 Well, you can't deny that it's easier to tank Angels than Sanshas. Edit: Particularly as Sanshas have long enough range that they don't need time to close distance...
- by Aamrr - at 2011.08.07 02:22:00
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