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61. showing info on your own character... surely isnt the correct window - in Player Features and Ideas Discussion [original thread]
wow we have the smart are comment already... im sure i.. oh yes... ill say again... before i get some smart arse on here telling me how to get the info box up by infoing ship then pilot... dont bother... too late
- by Abbassidian - at 2008.01.08 23:31:00
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62. Character sheet and scrolling text - in Player Features and Ideas Discussion [original thread]
happens for me when opening the character sheet.... maby have an option in settings to turn it off...
- by Abbassidian - at 2008.01.08 23:22:00
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63. point defence for capital ships - in Player Features and Ideas Discussion [original thread]
surely a nice idea would be to have either an automated or target required defence ssytem usable against smaller ships that the large guns cant handle. - first off... no they wont be able ot kill everything, just defend themselves like you wud exp...
- by Abbassidian - at 2008.01.08 23:19:00
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64. Wreck Salvage Materials - in Player Features and Ideas Discussion [original thread]
no what he is sujesting is it isnt made into tritanium bars.... maby made into columns or some other fancy design. i bet you will be wanting an "alloyed trianium bar blueprint" next right?
- by Abbassidian - at 2008.01.08 23:11:00
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65. Freeze the Overview while Ctrl is held - in Player Features and Ideas Discussion [original thread]
/signed
- by Abbassidian - at 2008.01.08 23:09:00
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66. showing info on your own character... surely isnt the correct window - in Player Features and Ideas Discussion [original thread]
that and if your bio building, since ccp hasnt yet introduced a system to tell you what u will loose from having too many characters... since formatting in the bio used ALOT of characters... maby ccp should either reduce the format coding or just ...
- by Abbassidian - at 2008.01.08 23:04:00
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67. SPAMMER IN DURIPANT KILL HIM PLS - in Player Features and Ideas Discussion [original thread]
i dont agree with the censoring f www. or anytihng like that in local for paying members... however limiting trial accounts from being able to type them in local... /signed
- by Abbassidian - at 2008.01.08 23:02:00
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68. showing info on your own character... surely isnt the correct window - in Player Features and Ideas Discussion [original thread]
when you 'show info' on your own character... you get the character sheet.... when you click oyur name in the top left... you get the character sheet... when you click the character sheet icon... you get the character sheet... now, the last two a...
- by Abbassidian - at 2008.01.08 22:59:00
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69. Skill Offlining - in Player Features and Ideas Discussion [original thread]
firstly my sugestion isnt just about mining... like i said it can be used to many things.. like a ballenced pvp battle where the player's tactics arem orei mportant than the time they have spent training gunnery skills - since they wil be able to ...
- by Abbassidian - at 2008.01.08 22:40:00
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70. ability to 'reduce active level' of a skill.... - in Test Server Feedback [original thread]
recently i got into the ice mining trade... i mine with a few barges so i can make morem oney faster.. save slaving away at the computer for 5 hours if u can do it in 2.... anyway, this bought an idea back to mind that i thought i should propose h...
- by Abbassidian - at 2008.01.08 22:14:00
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71. harvestable Planets in empire vs. harvestable Moons in low-sec - in Player Features and Ideas Discussion [original thread]
i think it could be a good idea... however maby instead of single corps going for contorl over a planet... it should maby be alliances... and to qualify for being allowed to 'clam' the planet you need to have a few pos's in orbit (from having pos ...
- by Abbassidian - at 2008.01.08 22:01:00
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72. POS cycle display/countdown - in Player Features and Ideas Discussion [original thread]
would like to add to that idea... having a visible countdown to all cycles would be nice.
- by Abbassidian - at 2008.01.08 21:43:00
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73. Skill Offlining - in Player Features and Ideas Discussion [original thread]
recently i got into the ice mining trade... i mine with a few barges so i can make morem oney faster.. save slaving away at the computer for 5 hours if u can do it in 2.... anyway, this bought an idea back to mind that i thought i should propose h...
- by Abbassidian - at 2008.01.08 21:42:00
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74. Simple 'right click - set destination' menu item or - a keybind - in Player Features and Ideas Discussion [original thread]
sounds like a good one.
- by Abbassidian - at 2008.01.08 21:35:00
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75. fix thy hulk oh ccp!! - in EVE General Discussion [original thread]
Originally by: Deacon Ix Originally by: Abbassidian o/ ... strategy game that i can play while mining the belts dry... a Laptop with Settlers or Civ always stood me in good stead yea... but for that u need a place to put ...
- by Abbassidian - at 2007.10.26 09:47:00
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76. fix thy hulk oh ccp!! - in EVE General Discussion [original thread]
o/ gaven :D and yea having a 'game in a game' wud be nice... cos it is mostly waiting around for things to happen, so instead of risking running another program on windows... lets play em on eve :d - i vote for some strategy game that i can play...
- by Abbassidian - at 2007.10.26 09:32:00
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77. fix thy hulk oh ccp!! - in EVE General Discussion [original thread]
Originally by: Voculus It probably has something to do with how the ship centers are all way off on barges, like the old Chimera. yea... wel itsk nown by ccp that the hulk's center point is a wee bit far bakc and they are apparently fi...
- by Abbassidian - at 2007.10.26 09:16:00
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78. fix thy hulk oh ccp!! - in EVE General Discussion [original thread]
Originally by: OOOSOOO This is what happens to pilots ...ctrl+space... lol... but i bet all you 'combat pilots' would ***** your asses off if, in the new patch, god forbid, your fravorate combat ship's weapons were all mounted on the ...
- by Abbassidian - at 2007.10.26 08:58:00
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79. Drone AI and Rat AI - Intended "nerf" or not? + overview stuf - in Test Server Feedback [original thread]
Originally by: Farrellus Cameron Where are the drone settings? right click on the triangle thingy on the top of the drone control window (where you launch em all and stuf), then select settings.
- by Abbassidian - at 2007.10.24 23:45:00
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80. Dear CCP. RE: Balance - Why the Eos is NOT overpowered - in Test Server Feedback [original thread]
now... in the case of EOS being restricted to 3 heavies (or a full flight of mediums)... this is just not funny. to start with... a 50m3/level drone bay needs to be put to some use... it takes quite a while to skill to be able to fly one (basic sk...
- by Abbassidian - at 2007.10.24 23:40:00
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