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41. WTS Great Gallente Hulk pilot, Cyno, Haul, Industry, future Carrier. - in Character Bazaar [original thread]
4 bil
- by Abbassidian - at 2008.10.29 04:22:00
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42. WTB Mass amounts of ore, refined or otherwise - in Want Ads & Trades [original thread]
Contact me in game or check out my thread in the sell adds. I am selling large quantities of zydrine and megacyte currently. Multiple billions per week available
- by Abbassidian - at 2008.10.29 04:10:00
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43. WTS 0.0 ores (one time and ongoing contracts welcome) - in Sell Orders [original thread]
I use Eve-central and go below the median prices of buy and sell contracts. Prices and delivery are negotiable, but I will fill the most lucrative contracts, the most consistent (recurring), and easier. Not necessarily in that order. Larger orders...
- by Abbassidian - at 2008.10.29 03:15:00
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44. WTS 0.0 ores (one time and ongoing contracts welcome) - in Sell Orders [original thread]
I will touch base with everyone in a few hours. Thanks for the interest. Cheers
- by Abbassidian - at 2008.10.28 19:50:00
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45. WTS 0.0 ores (one time and ongoing contracts welcome) - in Sell Orders [original thread]
I can offer at this time significant amounts of all 0.0 ores. Megacyte and Zydrine in largest quantities. Prices are negotiable, Delivery is available to significant purchases.
- by Abbassidian - at 2008.10.28 15:53:00
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46. WTB - Mineral Supplier - in Want Ads & Trades [original thread]
I can provide the lowsec minerals. what are your prices?
- by Abbassidian - at 2008.04.30 15:54:00
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47. [feedback] E-ON advertisement popup on starting the client - in Test Server Feedback [original thread]
Originally by: Ranges Originally by: Abbassidian it shows up once... you really got nothing better to moan about? newayits CCP's client if they want to advertise on it thats their deal. Hello Abbassidian, i do not intend to moa...
- by Abbassidian - at 2008.01.21 17:32:00
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48. CCP pls..its about time---warp scrambling graphics - in Test Server Feedback [original thread]
/signed
- by Abbassidian - at 2008.01.21 17:30:00
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49. [feedback] E-ON advertisement popup on starting the client - in Test Server Feedback [original thread]
Originally by: Ranges Hey Folks, I suppose this is a development, so i thought i should post it here. Today i logged in and got an advertisement for E-ON popping up in game in the logon screen. Personally, i don't pay for popups. I hate...
- by Abbassidian - at 2008.01.21 17:18:00
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50. SISI Skill training 'fix' - anyone know a reason why it shudnt happen? - in Test Server Feedback [original thread]
just read one of the sticky posts at the top... someone mentioned somin like a 20+ implant so you could get the skills you are wanting to test faster. personally i think its a great idea... means you can test ships and modules on sisi much quicker...
- by Abbassidian - at 2008.01.21 17:12:00
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51. Juggernauts - in Test Server Feedback [original thread]
btw i would much rather see aspects like that on a titan... we already have one massive ship that for all intents and purposes.... is crap for the money that it costs to build... titan could quite easily be revamped in order to accomidate such asp...
- by Abbassidian - at 2008.01.21 16:55:00
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52. make it possible to transport a rigged ship in highsec - in Player Features and Ideas Discussion [original thread]
Originally by: Tmarte Ummmm correct me if i'm wrong, but 120k m3 is barely big enough to fit a cruiser packaged right? It says for an opsrey, according to the eve database on this website, that packaged the ship is 107k m3. Even if it was ...
- by Abbassidian - at 2008.01.21 16:36:00
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53. taking of salvage that does not belong to you - in Player Features and Ideas Discussion [original thread]
Originally by: dudley I have come across some game play that i think could be altered, i have been doing missions in empire and have found that players can salvage your wreck and not get an act of aggression for this surly if they steal an...
- by Abbassidian - at 2008.01.21 12:06:00
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54. Nasa Request for MMORPG Developers - in Player Features and Ideas Discussion [original thread]
only thing is EVE is based a few million years in the future... however if CCP were to team up with NASA for say a side game, maby they wud then be able to employ more people and get things sorted faster... such as petitions, lag, maby even get ri...
- by Abbassidian - at 2008.01.21 11:58:00
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55. Controlling Multiple Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Ralitge boyter No. One ship one pilot that is it. Doing that would mean that I can on my own suicide gank a industrial and with my alt pick up the cans i take it you dont know about alts?
- by Abbassidian - at 2008.01.21 11:46:00
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56. Help Please Re: Gallantee Faction standings - in Science and Industry [original thread]
Originally by: arnie I have just started a corp for setting up a high sec pos and my character has a stnding of 6.13 base with gallante, now corp is still only 0 i have done some missions including an important one to start the increase bu...
- by Abbassidian - at 2008.01.20 13:51:00
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57. Best way to get Caldari AND Gallente standings up? - in Science and Industry [original thread]
Originally by: Akita T At best, you could get them both close to around +5, but not quite there. The derived decrease is 50% of the derived increase, and at +5 standing, increases are 3 times less effective as the decreases. Example, woul...
- by Abbassidian - at 2008.01.20 13:48:00
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58. A few bugs/issues - in Test Server Feedback [original thread]
Originally by: Minuteman Once again, I cannot overstress the importance of players being able to access their entire kill logs. However, I have a question for CCP: even if it is not displayed, does the database at least somehow "remember...
- by Abbassidian - at 2008.01.08 23:46:00
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59. ability to 'reduce active level' of a skill.... - in Test Server Feedback [original thread]
lol its called the language of typing way too fast and not having a spell check in the box... in short i think there should be an ability to reduce the active level of a skill... be it to help balence a group of mining ships or to have a setup/tac...
- by Abbassidian - at 2008.01.08 23:43:00
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60. Self Destruct should void Insurance! - in Player Features and Ideas Discussion [original thread]
Originally by: Omo Men That's a good point. Why should people not get a kill mail for something that takes an hour to kill? Just cause it takes a long time to kill doesn't mean they didn't kill it. They shot at it for over an hour, why sho...
- by Abbassidian - at 2008.01.08 23:37:00
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