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1. VR idea for Legion - in DUST 514 Information Portal [original thread]
Pleasure Hub Node-514 wrote: Either need to make a 3rd person isometric view point or sitting/standing cockpit view. First person VR with lots of motion is going to make a lot of people sick. If CCP goes with an approach to always spawn you i...
- by Aina Aideron - at 2016.04.04 17:15:44
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2. WAR (in HISEC) WHAT is it GOOD FOR? - in Player Features and Ideas Discussion [original thread]
When thinking about mechanics in eve, what would be realistic? A possibility is that since the empires control Concord it means that they have influence over Concord. So a higher standing with an empire, a higher cost or more difficult to wardec y...
- by Aina Aideron - at 2016.02.07 19:59:20
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3. VR idea for Legion - in DUST 514 Information Portal [original thread]
Have changed the opening post, as I really misunderstood the first time around how the oculus touch actually work. However, I agree vr isn't likely meaningful in a fps if it doesn't give an advantage playability wise. With Valkyrie it seems to giv...
- by Aina Aideron - at 2016.02.07 08:10:59
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4. Walking in stations - in EVE General Discussion [original thread]
Wis was planned as early as 2006. People are still asking for it because it was planned to be a part of eve and still share that vision. It maybe isn't anymore. I don't think it was the idea of wis that is the problem, there was a lot of positivit...
- by Aina Aideron - at 2016.01.29 19:47:08
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5. Walking in stations - in EVE General Discussion [original thread]
If it is possible to have the result of what's happening in an instanced area affect eve, then it could be a way to have a connection between wis and eve.
- by Aina Aideron - at 2016.01.21 19:28:48
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6. Walking in Stations - in Assembly Hall [original thread]
Here is another idea Making a full expansion with a lot of features and content ready doesn't seem likely, but if it could start somewhere maybe this is a place to start. The idea is to be able to dock at some exploration structures, stations ...
- by Aina Aideron - at 2016.01.20 20:57:16
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7. Your favorite game console or pc/mac design - in Out of Pod Experience [original thread]
Omar Alharazaad wrote: The Commodore 64 and 1541 disk drive. Probably the best game machine created until the Xbox came out. Unfortunately never seen one in person, but I have tried the Amiga which was the follow up I think. I really like...
- by Aina Aideron - at 2016.01.20 18:11:58
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8. Walking in stations - in EVE General Discussion [original thread]
A way to have some wis features, would be to add them to some Legion areas, rather than a separate expansion. You have a central hub and market place before missions, meeting up with your corp and others in your faction, change gear with others, p...
- by Aina Aideron - at 2016.01.19 18:09:46
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9. VR idea for Legion - in DUST 514 Information Portal [original thread]
Kuronaga wrote: VR is terrible for FPS games. Are you thinking about aiming? If so there could be an aiming mode, activated if possible by lining up the controllers in a line in front of the headset, roughly where you would hold a weapon, wh...
- by Aina Aideron - at 2016.01.18 21:56:00
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10. Your favorite game console or pc/mac design - in Out of Pod Experience [original thread]
LordOdysseus wrote: my first console was an Atari,then I had a Sega Mega Drive.I think the Nintendo Entertainment System has the best design. I've only seen the NES, but it is a design that everyone recognizes, very clean lines. It's intere...
- by Aina Aideron - at 2016.01.18 20:01:50
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11. Your favorite game console or pc/mac design - in Out of Pod Experience [original thread]
The first console I had was the Sega Dreamcast, but from design I think the Sega Saturn has the best.
- by Aina Aideron - at 2016.01.18 18:23:50
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12. VR idea for Legion - in DUST 514 Information Portal [original thread]
Have an idea for VR for a feature for special parts of Legion, but since VR headsets won't work with walking it would require something like that there are thrusters attached along your lower arms and the legs, so that you hover just above the gro...
- by Aina Aideron - at 2016.01.17 12:29:23
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13. Walking in Stations - in Assembly Hall [original thread]
About communication and interaction I have revised some earlier ideas. I wanted to find a system that makes the environment visually alive and interesting, and gives the freedom to express and show what you want, also for places where capsuleers...
- by Aina Aideron - at 2016.01.13 18:25:56
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14. Walking in Stations - in Assembly Hall [original thread]
Another thing is that the designs of these places donGÇÖt need to be very unique. The interiors on stations, citadels and exploration structures donGÇÖt need very big variations, and the layouts could be similar. For planets, one could use conten...
- by Aina Aideron - at 2015.12.07 19:48:14
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15. Walking in Stations - in Assembly Hall [original thread]
Another big post for imagining what I hope to see with this concept and for it to achieve. I also want to think about the concept of wis from the basics again. To not limit the imagination, I want to try a different term than wis and the most fit...
- by Aina Aideron - at 2015.12.07 19:43:59
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16. Subscription addition - day passes - in EVE General Discussion [original thread]
Otso Bakarti wrote: I might also add, over the past ten or more years while everyone else in the world has already almost doubled their prices for the same product, CCP has kept their price the same. Due to the ravages of inflation over that ...
- by Aina Aideron - at 2015.11.26 20:18:36
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17. Subscription addition - day passes - in EVE General Discussion [original thread]
It would be an addition to the subscription model and there should be made calculations if this would hurt the total income.
- by Aina Aideron - at 2015.11.26 19:15:46
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18. Subscription addition - day passes - in EVE General Discussion [original thread]
I am struggling to find time for eve, maybe 2-3 hours a couple of times a week is what I can manage. This means that a subscription model doesn't work so good for me. So I started to wish that there was a model, where you could purchase day passe...
- by Aina Aideron - at 2015.11.26 19:08:22
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19. Walking in Stations - in Assembly Hall [original thread]
Another way to increase the security and make the air tolerable for capsuleers in-station, but outside the AI secured and air-appropriate common capsuleer areas, could be with a suit. These suits were made to allow for capsuleers to enter into the...
- by Aina Aideron - at 2015.11.16 19:58:26
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20. Walking in Stations - in Assembly Hall [original thread]
Have had a basic idea for wis for a while, that maybe could work with the lore and existing game mechanics, while also bringing some new tools, possibilities and experiences for the sandbox. I agree that wis is not realistically happening, still i...
- by Aina Aideron - at 2015.11.16 19:53:40
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