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1. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Akyla Dey: 6, 7, 13, 32, 9, 3, 22, 26, 4, 8, 15, 16, 25, 41, 57
- by Akyla Dey - at 2013.08.04 23:04:00
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2. No major PVP driver in WH space - in Wormholes [original thread]
Asking for a conflict driver in EVE is like asking for a conflict driver in Halo. Fights are the point of the game. In the face of pathetically anemic PvE, fights are the only reason to play. Everything else is just a justification for fights. A c...
- by Akyla Dey - at 2013.07.22 20:37:00
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3. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
+1 for Sleepers staying in Wspace profession sites. We'll do the hacking game, we'll put up with the silly scanning changes. Just don't take the little content we have away.
- by Akyla Dey - at 2013.05.23 01:33:00
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4. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
It seems that the logical progression here is that info from the overlay and 'the list' are going to end up being somehow combined, and available both in space and solar system views (and possibly the overview), since operating in two seperate sys...
- by Akyla Dey - at 2013.05.10 20:30:00
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5. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Manzinus wrote: Fix POS mechanics. I don't care if thats the only thing the next whole expansion is on. Fix it. I'll see your post and raise you one. Quit with the other stuff. Skip an expansion. Sure, it'll mean less new subs initially, but ...
- by Akyla Dey - at 2013.01.18 02:08:00
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6. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
87 pages right now... CCP, have you noticed that no one's in here saying "you know what, I think it's fine", or "I'd rather you work on something else instead"? Even with the Unified Inventory debacle, there were proponents of it from the player ...
- by Akyla Dey - at 2013.01.17 22:32:00
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7. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Regarding Hans' excellently written blog post here (I'm sure you've seen it), start the changes now. Nobody expects modular POSs by summer at this point, what we want is movement, direction, some kind of effort. Start small, address the things t...
- by Akyla Dey - at 2013.01.17 18:36:00
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8. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
It may not effect a large amount of the EVE population (and I don't actually believe that for a second), but it certainly does effect some of your loyalest, longest term players. People who have continued to sub through thick and thin, people who ...
- by Akyla Dey - at 2013.01.17 04:58:00
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9. Two Step, about the POS revamp. - in Wormholes [original thread]
Since they're starting from the ground up it takes awhile. Predesign (figuring out how they want to tackle the problem) -> completely redesigning a framework for modular POSs -> balancing -> creating all the new art assets that work modu...
- by Akyla Dey - at 2012.12.09 17:55:00
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10. Two Step, what about...? - in Wormholes [original thread]
Svodola Darkfury wrote: An interesting perspective Akyla. I still don't understand why you putting in a lot of effort hunting them should make it so they can't ruin that by self-destructing. Quite frankly, because it's not as fun. It's a game...
- by Akyla Dey - at 2012.12.05 06:15:00
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11. Two Step, what about...? - in Wormholes [original thread]
To be honest, this mechanic is touted by larger wormhole corps for combat with larger wormhole corps. As in C5/C6. Nobody likes POS bashing, but it happens for a variety of reasons. Normally because you repeatedly won't man up and fight, but also ...
- by Akyla Dey - at 2012.12.05 00:29:00
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12. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
CCP Fozzie wrote: Yup the implications of the change were not spelled out very clearly, we should have put a lot more explanation into the note. That's my big issue about this. Not that mistakes were made, not that changes were made, but tha...
- by Akyla Dey - at 2012.12.04 22:23:00
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13. New inventory system > honest opinion and feedback. - in EVE General Discussion [original thread]
I'd also like to say to those who enjoy the new system and/or feel the need to trash talk those who don't like it, EVE is not a 'one size fits all' game. Yes, there are plenty of situations where the new UI is great, and probably works much better...
- by Akyla Dey - at 2012.05.23 14:42:00
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14. New inventory system > honest opinion and feedback. - in EVE General Discussion [original thread]
CCP Soundwave wrote: Quick update to the inventory stuff: We created a list of changes we'd like to make yesterday. Today we're going through it and planning when to do what. I'll post it up later today so you guys can see the changes. One of...
- by Akyla Dey - at 2012.05.23 13:52:00
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15. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
It's awful. Please change it back, or give us the option to choose.. The biggest problem for me is the massive lag. It took me 30 seconds to load an SMA today. That's neither a fun nor acceptable use of my game time. I'm also willing to bet that...
- by Akyla Dey - at 2012.05.23 04:52:00
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16. The new items/ships/cargo interface - it's awful - in Player Features and Ideas Discussion [original thread]
+1 It's awful. The biggest problem for me is the massive lag. It took me 30 seconds to load an SMA today. That's neither a fun nor acceptable use of my game time. I'm also willing to bet that none of them devs tried salvaging 70+ wrecks with tha...
- by Akyla Dey - at 2012.05.23 04:43:00
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17. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
As has been said, changes to tanking could be fine, encouraged in fact.. However what you've done here is show us the front fender of a brand new car and expect us to pay for it and drive it off the lot. You say this is the first wave of changes, ...
- by Akyla Dey - at 2012.04.23 17:57:00
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18. Escalation ship restrictions - in Missions & Complexes [original thread]
JohannThor thePeon wrote: Hi, are the ship restrictions of an escalation the same as the restriction on the plex the escalation escalated from?? :D No, they are not.
- by Akyla Dey - at 2012.01.28 20:05:00
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19. Sticky:Incursion fixes/feedback thread - in EVE General Discussion [original thread]
While it's not really a 'little thing', I think Incursions shouldn't be ever-present content. Not only is it completely unbelievable from a RP standpoint (just how much resources/ships/men/etc does ol' Fred Sansha have?), but it provides the frame...
- by Akyla Dey - at 2012.01.23 21:49:00
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20. which map stat is best for exploration - in Missions & Complexes [original thread]
In highsec, my experience is about the same as the others. I've found great stuff in systems loaded with people, and flat nothing out in the hinterlands with not a soul in sight. The more you work a particular area, the more you get a feel for who...
- by Akyla Dey - at 2012.01.19 00:01:00
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