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361. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
There's a few things I'd like to add to that. Firstly there is a big difference between our characters skill levels and our experience so it wasn't really a balanced test in that respect. For the first demonstration the Crusader went in at close...
- by Alberta - at 2005.02.04 02:48:00
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362. Logging IN COMBAT - in EVE General Discussion [original thread]
signed My Thoughts on Game Balance
- by Alberta - at 2005.02.03 21:03:00
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363. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: ArcticFox Edited by: ArcticFox on 03/02/2005 08:21:37 Alberta, the problem is that if even a large group of frigs can't kill a single battleship, there will cease to be a point to bringing frigs and cruisers into an enco...
- by Alberta - at 2005.02.03 19:14:00
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364. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Schroni well, here's my opinion on the original post: the day isk(i.e. best ship/mods/etc) > tactics (& numbers to an extent) = the day i quit EVE This is not what I'm looking for at all. The idea is for numbers to...
- by Alberta - at 2005.02.03 18:39:00
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365. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Fuze Rogue You are talking about making it harder for small ships to kill big ships right? Apart from the rock/paper/scissors type game balancing (wich is lame), im afraid you are mistaken about th current mechanics encourag...
- by Alberta - at 2005.02.03 18:35:00
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366. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Kiithnaras Frig turrets are fine doing their normal damage to BS's, because, as you said, it'd take 10-15 for an unnaturally large swarm of them to take down an UNtanked BS. You've been playing the game for a year an...
- by Alberta - at 2005.02.03 17:50:00
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367. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Schroni Originally by: Heliodor Mordureau In my view, ten frigs would take about 10 to 15 mins to take down a normal BS, untanked. Yay for even more log-offs! Originally by: Heliodor Mordureau Before a...
- by Alberta - at 2005.02.03 17:05:00
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368. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Fuze Rogue BATTLE -ships are meant to be used in BATTLE . They shouldnt be used as uber solo ships, it would completely negate the point of having frigs and cruisers in the game. Wether IRL or in any sci-fi book/fi...
- by Alberta - at 2005.02.03 07:07:00
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369. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Clementina It's harder to get 20 people together in one spot then it is to get 1 person together in one spot. Therefore the 20 people regardless of what they fly should be able to do significient damage, especally to 1 fool ...
- by Alberta - at 2005.02.02 02:38:00
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370. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Originally by: Kiithnaras Learn tactics, not demand rebalances. Firstly I'm not demanding anything, I'm putting forward an idea. Secondly I find you telling me to learn tactics quite amusing, probably a few people who know me do too. B...
- by Alberta - at 2005.02.01 19:19:00
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371. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Yes 20 is a large group. I'm saying make a large group able to fight a ship 1 class above, not 2. The trade off being they have less to be worried about from ships above their class that don't fit specifically to fight smaller ships. Given the way...
- by Alberta - at 2005.02.01 16:48:00
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372. Petition: Make Bookmark Folders Serverside - in EVE General Discussion [original thread]
Signed My Thoughts on Game Balance
- by Alberta - at 2005.02.01 00:22:00
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373. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
So now add your thoughts on how stupid either all or parts of this are. Don't just say things are fine as they are, I'll tell you now that I disagree. Instead tell me why things wouldn't be better the way I've suggested. Point out the flaws and pr...
- by Alberta - at 2005.01.31 23:56:00
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374. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Edited by: Alberta on 31/01/2005 23:56:43 Edited by: Alberta on 31/01/2005 23:55:22 Drones These chages would require increased diversity in drones. I would suggest having 3 types of drone intended for use against each class (frigate/cru...
- by Alberta - at 2005.01.31 23:53:00
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375. My Thoughts on Game Balance [WARNING: Post of Jade-like proportions] - in Player Features and Ideas Discussion [original thread]
Edited by: Alberta on 31/01/2005 23:56:05 I've been saying for months now (although not on these forums) that the biggest balance problem in the game is the small gap in DOT between the different classes of weapons. I want to both make my poin...
- by Alberta - at 2005.01.31 23:53:00
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376. [VIDEO] NSN-File #19: Retribution (war against DIE/KR0M/-NM-/BNC) - in My EVE [original thread]
Nice work as always. Like the speech on the introduction. I seem to remember it being from a film called Warriors. My Thoughts on Game Balance
- by Alberta - at 2005.01.26 00:02:00
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377. CCP - FIX the MAJOR imbalance of the games 5 main rat types! - in EVE General Discussion [original thread]
Originally by: Supernova Arn't projectiles getting boosted with the coming patch to, wont that apply to angels? I don't think this will have any direct effect since NPC's don't fly "real" ships and use "real" guns as far as I understan...
- by Alberta - at 2005.01.25 02:08:00
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