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1. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
Corp. ticker symbols and dissolving a corp. for good??? Why is their no way to terminate a corp. for good? I have created and ended 5 corp. in my time in eve and I still have shares from some of them. Why donĘt the shares just disappear?????? ...
- by Alberto - at 2005.12.27 03:47:00
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2. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
Correct Share splits The problem with the create shares feature is that it robs us of our stake in a company if more shares are created. The percentage that we own would shrink vs. the total percentage outstanding. Shares Outstanding As of ...
- by Alberto - at 2005.12.26 20:28:00
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3. Non-generic corporations - in Player Features and Ideas Discussion [original thread]
good idea !!!!!!!!!!! ****ing off society one dumba$$ at a time
- by Alberto - at 2005.01.24 06:57:00
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4. FIRST NATIONAL BANK - in Player Features and Ideas Discussion [original thread]
Quote: players can start a bank corp into which players deposit their money (via some use of the formal contract system that can't be explained in detail until more details about the workings of the contract system are available) the bank in...
- by Alberto - at 2005.01.17 08:59:00
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5. fix the pointless Indies - in Player Features and Ideas Discussion [original thread]
Quote: What i'm suggesting is something like what's been done to the lvl 1 cruisers. I really like the idea of utility bonuses - perhaps the most useful for these indies would be an agility/speed bonus? Give people a reason to choose an ind...
- by Alberto - at 2004.09.22 04:50:00
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6. fix the pointless Indies - in Player Features and Ideas Discussion [original thread]
Quote: What i'm suggesting is something like what's been done to the lvl 1 cruisers. I really like the idea of utility bonuses - perhaps the most useful for these indies would be an agility/speed bonus? Give people a reason to choose an ind...
- by Alberto - at 2004.09.22 04:50:00
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7. CCP + Research Slots - in Player Features and Ideas Discussion [original thread]
Its time CCP starts a real estate market that would help ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.21 06:03:00
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8. Merchanters - Manufacturers - Farmers? - in Player Features and Ideas Discussion [original thread]
Quote: What I'd like to see is a more viable economy me to! but only player vs. player economy not npc vs. player economy that would take the fun out of the economy . ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.18 02:07:00
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9. Industrial Trains - in Player Features and Ideas Discussion [original thread]
Wow one of the best ideas I have read in a long time you got my vote too How many components (cars) can a engine have at one time? ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.17 02:18:00
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10. Ideas for manufacturing - in Player Features and Ideas Discussion [original thread]
Quote: These ideas are good, I did not get around to reading it all though. I am concerned more about economic trade though and these ideas seem to go along hand in hand with mine in this post Thadius, although i focus mainly on comodities ...
- by Alberto - at 2004.06.15 05:31:00
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11. BOUNTY REFORM - Chapt. 3: Solutions - in Player Features and Ideas Discussion [original thread]
eve needs alot more twists and turns i like what you are doing good job ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.11 06:07:00
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12. BOUNTY REFORM - Chapt. 3: Solutions - in Player Features and Ideas Discussion [original thread]
eve needs alot more twists and turns i like what you are doing good job ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.11 06:07:00
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13. Corporation Logo's - in Player Features and Ideas Discussion [original thread]
I all so asked for better corp. logos a while back too. I wanted and still do want us to have the NPC corp. logo types were you have more colors, emblems, fonts, lighting and all that stuff that npc corp.Ęs have. I want some thing to be really ...
- by Alberto - at 2004.06.11 05:09:00
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14. Corpse, clones, and implants - in Player Features and Ideas Discussion [original thread]
Great ideas here! I also see options for black market in your ideas ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.01 23:01:00
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15. Ship Transports - CCP this is URGENT!!! - in Player Features and Ideas Discussion [original thread]
Yes towing ships itĘs a must and most players canĘt meet the expense of titans just to tow there frigs. ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.01 22:51:00
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16. Skills on Chaos - in Player Features and Ideas Discussion [original thread]
Edited by: Alberto on 01/06/2004 03:42:06 I donĘt play chaos and never have but that sounds like a problem. Its things like that keeps CCP from producing on time. No wonder Shiva has not come out yet!!!!! But thatĘs only my 2 cents *...
- by Alberto - at 2004.06.01 03:40:00
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17. Hanger divisions please! - in Player Features and Ideas Discussion [original thread]
yes a very much need option but maybe they are already working on it maybe in the Shiva up date ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.01 03:30:00
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18. Station construction beacon BPO. - in Player Features and Ideas Discussion [original thread]
thats a good idea ****ing off society one dumba$$ at a time
- by Alberto - at 2004.06.01 01:49:00
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19. Ideas for manufacturing - in Player Features and Ideas Discussion [original thread]
Edited by: Alberto on 31/05/2004 20:31:53 this quote is from Pseth Quote: As far as I can see this game lacks a little in certain specialist areas that would would/could really bring EVE to life. If you are a combat player you have...
- by Alberto - at 2004.05.31 20:26:00
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20. Ideas for manufacturing - in Player Features and Ideas Discussion [original thread]
Thanks for your support guys ****ing off society one dumba$$ at a time
- by Alberto - at 2004.05.30 23:07:00
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