| Pages: [1] 2 |
1. Trade and Trade Goods: does it work? - in EVE General Discussion [original thread]
Edited by: Alpha799 on 17/07/2005 22:48:50 Originally by: Rod Blaine Originally by: MOOstradamus Edited by: MOOstradamus on 17/07/2005 22:29:02 Quote: And MOO. did I ever call you out on your assinine smiley posts th...
- by Alpha799 - at 2005.07.17 22:48:00
|
2. To all Pirates + criminal types - in Crime and Punishment [original thread]
Originally by: Dyvim Slorm Originally by: Uncle George [ Err no. I think 9 out of 10 ships lost in Eve are lost to NPC's/wars, not silly pirates. Try and come up with an equation that correctly models the facts. No pirates =...
- by Alpha799 - at 2005.07.17 22:00:00
|
3. Trade and Trade Goods: does it work? - in EVE General Discussion [original thread]
Originally by: Rod Blaine Well, for nealy all the trade goods there is a buyer somewhere at some time. Just not near you, or at your time. It has a limited dynamic that makes supply and demans change a bit to simulate changing market cond...
- by Alpha799 - at 2005.07.17 20:35:00
|
4. Respect and Ettiquette - in EVE General Discussion [original thread]
Originally by: Deja Thoris Yeah ok, I'm in Mhc-r3 clubbing baby seals now. Come and stop me Oh, we shall meet. You can best believe that.
- by Alpha799 - at 2005.07.17 19:34:00
|
5. Respect and Ettiquette - in EVE General Discussion [original thread]
Edited by: Alpha799 on 17/07/2005 19:30:05 Edited by: Alpha799 on 17/07/2005 19:29:03 Originally by: Deja Thoris Originally by: Alpha799 Originally by: Kahn Moquil EvE is a role playing game, if memory serves. That ...
- by Alpha799 - at 2005.07.17 19:27:00
|
6. Respect and Ettiquette - in EVE General Discussion [original thread]
Originally by: Kahn Moquil EvE is a role playing game, if memory serves. That means you play a role. If that role is a nice person, the guidelines as set out by the OP apply ofcourse, however, if you play a thieving, murdering bastard they...
- by Alpha799 - at 2005.07.17 19:22:00
|
7. To all Pirates + criminal types - in Crime and Punishment [original thread]
Edited by: Alpha799 on 17/07/2005 19:01:47 Originally by: Skywalker Edited by: Skywalker on 17/07/2005 11:05:47 Exactly what i usally tell people after they are killed. Although most people don't think that way, so i end up with a...
- by Alpha799 - at 2005.07.17 19:01:00
|
8. Research complete! - in Crime and Punishment [original thread]
Edited by: Alpha799 on 17/07/2005 02:22:57 Originally by: ApophisXP give me the following information and im sure you will see some pirates. 1) Main characters name 2) What routes you travel 3) How many warp core stabs you use? 4) ...
- by Alpha799 - at 2005.07.17 02:22:00
|
9. Research complete! - in Crime and Punishment [original thread]
Originally by: MAcheTT3 Originally by: Alpha799 Originally by: Kresh Vladir 1 question why do ppl only think pirates shoot haulers u have to be kidding me if pirates only shoot hauler we should all be '' pirates '' u cant...
- by Alpha799 - at 2005.07.17 02:20:00
|
10. Research complete! - in Crime and Punishment [original thread]
Edited by: Alpha799 on 17/07/2005 02:15:39 Originally by: Kresh Vladir 1 question why do ppl only think pirates shoot haulers u have to be kidding me if pirates only shoot hauler we should all be '' pirates '' u cant tell me that if ...
- by Alpha799 - at 2005.07.17 02:15:00
|
11. The three reasons why 0.0 will never be populated. - in EVE General Discussion [original thread]
Originally by: Derisor CCP has been trying more and more to push people into 0.0 but it will never work. The more they push, the more people will simply adapt and still avoid 0.0. There are 2 primary reasons why. 1) Pirates; No, I dont m...
- by Alpha799 - at 2005.07.15 22:08:00
|
12. 3 Cheers for the Devs/Mods - in EVE General Discussion [original thread]
No, more Kudos for me. With my main, I use to praise CCP for their hardwork. Well, no more. It seems that the direction of the game is being plotted out by a very vocal group of whiners. CCP, you are now on 3 months probation.
- by Alpha799 - at 2005.07.15 00:23:00
|
13. Why CCP is losing another customer - in EVE General Discussion [original thread]
Originally by: Uther Agnoius whining noob, bye bye. Coming from you I would have expected nothing better. To the original poster I feel your pain. Through it's actions CCP has clearly shown that they do cater to the most vocal group...
- by Alpha799 - at 2005.07.15 00:14:00
|
14. Why CCP do you feel the need to balance? - in EVE General Discussion [original thread]
Originally by: Cenzo Originally by: Alpha799 Originally by: Drilla Level 4 agents should only be found in 0.0 systems and no deadspace missions, only missions at areas you can be probed. Problem solved - high risk, high re...
- by Alpha799 - at 2005.07.14 23:30:00
|
15. Why CCP do you feel the need to balance? - in EVE General Discussion [original thread]
Originally by: Hazor Dris Edited by: Hazor Dris on 14/07/2005 23:08:39 Originally by: Rod Blaine They've been ingame for just over 7-8 months now. Sorry, wasn't aware of this...i took a 3 month break after starting the game...
- by Alpha799 - at 2005.07.14 23:21:00
|
16. WEB EFFECTS - in EVE General Discussion [original thread]
Originally by: Seth Killbain signed, valid points ;) +1
- by Alpha799 - at 2005.07.14 22:09:00
|
17. True Risk vs. Reward - in EVE General Discussion [original thread]
Originally by: kwoodward Edited by: kwoodward on 14/07/2005 13:25:53 Edited by: kwoodward on 14/07/2005 13:24:12 Quote: They don't? Can you imagine how many people would get ganked at .1 - .4 gates if NO sentry guns existe...
- by Alpha799 - at 2005.07.14 21:52:00
|
18. Why CCP do you feel the need to balance? - in EVE General Discussion [original thread]
Originally by: Drilla Level 4 agents should only be found in 0.0 systems and no deadspace missions, only missions at areas you can be probed. Problem solved - high risk, high reward. I am getting quite tired of this "high risk, high ...
- by Alpha799 - at 2005.07.14 21:29:00
|
19. Logic? - in EVE General Discussion [original thread]
Originally by: Hllaxiu Originally by: Thyro in RL missiles can do 2 things: Direct impact: Independent from the size of the object the damage is constant (damage caused by the explosion + speed of the mass of the missile) Indirec...
- by Alpha799 - at 2005.07.14 21:06:00
|
20. New EVE Chronicle, "Hands of a Killer" - in EVE General Discussion [original thread]
Excellent story! This should now clear up the whole issue about ships crews.
- by Alpha799 - at 2005.07.14 19:02:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |