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1. Anti-nano observations and tactics - in Ships and Modules [original thread]
Originally by: Merin Ryskin Edited by: Merin Ryskin on 20/07/2008 18:59:30 Blah blah i'm a troll! Seriously, if you have nothing to say, STFU! It's true that nanos are hard to take down, but keep thinking outside the box and hopef...
- by Altterra - at 2008.07.20 19:45:00
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2. Really wierd Celestis setup - in Ships and Modules [original thread]
you won't stand the shadow of a chance if all you have to keep distance is an AB. Most pvp-ships equipped with MWDs, thus catching you EVERY time, even a BS will catch you.
- by Altterra - at 2008.07.04 17:49:00
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3. Rate my Kestrel - in Ships and Modules [original thread]
I wouldn't put tech 2 stuff on a kestrel tbh, it pops way too easily, especially if you run into someone like me who likes to setup frigate/cruiser-killing feroxes.
- by Altterra - at 2008.06.15 22:21:00
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4. what ship is that??? - in Ships and Modules [original thread]
What you're refering to is a thukker frigate, I don't think there's any ships available who sports that model, even tho i must agree, it is one of the coolest frigate models around. Guess CCP once again chose to make the coolest things unavailab...
- by Altterra - at 2008.06.15 16:52:00
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5. My tanking rokh =) Injoy Missions/pvp - in Ships and Modules [original thread]
Making a pure tank setup with NO dps is pure fail. Why on earth would you want a ship like that? In PvE you'll just stand there, not being able to do anything. In PvP people will IGNORE you! yes IGNORE you, until all your friends have died and...
- by Altterra - at 2008.06.13 22:20:00
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6. Destroyers for Faction Warfare? - in Ships and Modules [original thread]
[Catalyst, Blaster] Magnetic Field Stabilizer I Overdrive Injector System I Overdrive Injector System I 1MN MicroWarpdrive I Small Capacitor Booster I, Cap Booster 200 Light Ion Blaster I, Antimatter Charge S Light Ion Blaster I, Antimatter Char...
- by Altterra - at 2008.06.13 16:00:00
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7. If only MWD and Cap Boosters..... - in Ships and Modules [original thread]
I don't agree with the MWD, but the cap booster should definitely go in a high slot. /half-signed
- by Altterra - at 2008.06.10 00:51:00
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8. Torps..... - in Ships and Modules [original thread]
I know alot of people like the whole "my ship is better than your ship"-discussion, but the fact is that battleships are all starting to get equally balanced. maybe they require different playstyles and skills, but isn't that what this game is a...
- by Altterra - at 2008.06.10 00:21:00
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9. Low Sec distraction ship - in Ships and Modules [original thread]
do you just want them to chase the distraction ship? or do you want them to engage it and let the rest escape?
- by Altterra - at 2008.06.09 19:54:00
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10. How is this for an experimental myrm? - in Ships and Modules [original thread]
i'm having trouble seeing what you'd use this setup for? It's sorta half nano, half tank, with a weird gank and no cap-management. It's not very good. Go for one thing or another, half-way is not very eve-like anyway.
- by Altterra - at 2008.06.09 00:03:00
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11. How is this for an experimental myrm? - in Ships and Modules [original thread]
i'm having trouble seeing what you'd use this setup for? It's sorta half nano, half tank, with a weird gank and no cap-management. It's not very good. Go for one thing or another, half-way is not very eve-like anyway.
- by Altterra - at 2008.06.09 00:03:00
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12. Swapping ship textures - in Ships and Modules [original thread]
it's still not legal, even if it's your own party. I like parties by the way, and cookies.
- by Altterra - at 2008.06.08 19:23:00
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13. anti-inty Coercer? - in Ships and Modules [original thread]
Originally by: LetsDoThis Cormorant is a good choice. A tackler inty + pulse cormorant are an extremely effective combo. Please tell me you meant pulse coercer, why would anyone put pulse lasers on a cormorant who has range bonus to hy...
- by Altterra - at 2008.06.08 19:17:00
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14. anti-inty Coercer? - in Ships and Modules [original thread]
Edited by: Altterra on 08/06/2008 15:49:57 Edited by: Altterra on 08/06/2008 15:49:26 Originally by: Falcon Troy Edited by: Falcon Troy on 08/06/2008 02:20:50 Here's something though, a MWD on a Dessie designed to take out Int...
- by Altterra - at 2008.06.08 15:49:00
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15. anti-inty Coercer? - in Ships and Modules [original thread]
I have a funny setup I use to scare off ceptors, or take down ceptors that are too stupid to hang around, this is the catalyst tho and it has no scramble and no web, but it still works. [Catalyst, Gang] Magnetic Field Stabilizer I Overdrive Injec...
- by Altterra - at 2008.06.08 02:04:00
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16. How can a new player help in PvP? - in Ships and Modules [original thread]
if you only plan to tackle a single target it's fairly easy for a new player to do it, all you have to do is use the tackling frigate on your chosen race (gallente has the Atron etc.) Put on an MWD, a 20 km warp disruptor and a few speed mods and...
- by Altterra - at 2008.05.26 19:37:00
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17. Heavy Webber Drones SW-900's need a buff! - in Ships and Modules [original thread]
webber drones does not need a boost, statis webifier modules need a big nerf! a normal statis webifier need to be nerfed by about 30%. I'm not going to argument why as it has been discussed to hell already.
- by Altterra - at 2008.04.29 09:12:00
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18. Using ECM Jammers ? - in Ships and Modules [original thread]
ECM jammers work individually, each jammer has it's own strength for a reason. If you were to be able to combine the strengths you would end up permajamming everything as the jammers combined would far exceed the sensor-strength of most ships.
- by Altterra - at 2008.02.01 16:34:00
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19. Projectile weapons.. - in Ships and Modules [original thread]
Nobody have any idea how projectile weapons work? amazing to see so many minmatar players in-game then i didn't even ask to have it explained personally, jsut a link to a guide or explanation if possible?
- by Altterra - at 2007.12.26 15:03:00
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20. Projectile weapons.. - in Ships and Modules [original thread]
How do they work? i hear something about falloff being the most important factor, but i'm not sure how it all works? I'd like any info or guides you have on this. Thank you in advance
- by Altterra - at 2007.12.26 14:36:00
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