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1. Sold - in Timecode Bazaar [original thread]
one to Myles Atta
- by AndrewIFA - at 2009.12.19 15:40:00
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2. WTS - 23 mil sp Char+Acount - in Character Bazaar [original thread]
you cannot sell the account, only toons
- by AndrewIFA - at 2009.05.17 08:42:00
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3. WTA 12 mil Uber Hulk Miner 3 weeks away from orca setup - in Character Bazaar [original thread]
4 b/o
- by AndrewIFA - at 2009.05.16 21:50:00
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4. Eve Fitting Tool - in Ships and Modules [original thread]
Whats the best way to migrate all loadouts from one version to another?
- by AndrewIFA - at 2009.04.22 19:08:00
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5. patching problem - in EVE General Discussion [original thread]
I cant find the patching problems thread. I've opened the client, downloaded the small patcher, it runs and after the initial screen, as soon as it starts to download/patch I get the messege saying : "There was a temporary error downloading the re...
- by AndrewIFA - at 2009.03.10 18:54:00
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6. Radioactive Battle Bunnies - Accepting Contracts - in Crime and Punishment [original thread]
Well dont be shy about losses. Frankly, the contract offerers dont give a squat about how many ships you guys, mercs, loose. Why would they? They care about kills.
- by AndrewIFA - at 2009.01.23 14:10:00
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7. Are people stupid? - in EVE General Discussion [original thread]
Do not worry my dyslectic friend, this will be dealt with.
- by AndrewIFA - at 2009.01.16 12:20:00
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8. Q: Can the receiving part pay the CCP transfer fee? - in Character Bazaar [original thread]
Can the receiving part pay the CCP transfer fee? If so, how. Thx
- by AndrewIFA - at 2008.09.24 09:42:00
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9. The truth about 0.0 lag (?) - in EVE General Discussion [original thread]
Edited by: AndrewIFA on 31/08/2008 01:34:39 Originally by: Xevan Templar The biggest problem, and you will see that in any MMO, that the more players are in one area, lag goes up. CCP can only do as much. At some points it's just about...
- by AndrewIFA - at 2008.08.31 01:31:00
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10. The truth about 0.0 lag (?) - in EVE General Discussion [original thread]
Edited by: AndrewIFA on 31/08/2008 01:09:33 Ok clearly this topic has gone astray. Saturo dude wanted to point out that playerbase is expanding greatly, while only 5% play in 0.0 thusits a relatively small amount of customers who are exposed ...
- by AndrewIFA - at 2008.08.31 01:06:00
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11. The truth about 0.0 lag (?) - in EVE General Discussion [original thread]
Edited by: AndrewIFA on 31/08/2008 00:59:49 Originally by: Theo Samaritan Originally by: Tiirae I'll just assume here that you are genuinely clueless of how the server works, what the 'lag' actually is, or the history of CCP's...
- by AndrewIFA - at 2008.08.31 00:57:00
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12. The truth about 0.0 lag (?) - in EVE General Discussion [original thread]
Originally by: Saturo Matare This. Happened to me more than once. Not to mention, that it's a pointless ISK sink. You die, before u even see a single enemy. And uh... did I ever mention that this a subscription based game ? u ju...
- by AndrewIFA - at 2008.08.30 23:52:00
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13. The truth about 0.0 lag (?) - in EVE General Discussion [original thread]
Edited by: AndrewIFA on 30/08/2008 23:38:33 Originally by: Kil'Roy The answer is simple, really. No matter how much they improve it, the fleets will blob until it becomes unbearable. thing is that today a 200 man fleet can mak...
- by AndrewIFA - at 2008.08.30 23:38:00
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