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1. Wing Commander skill? - in Player Features and Ideas Discussion [original thread]
Think you mis-understand this, Nyte. We're talking about one player, flying a wing of frigates or interceptors all responding to the same player's commands. Being able to fly up to 6 ships in formation, with the collective firepower of six small s...
- by Ankh - at 2005.05.07 10:42:00
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2. Wing Commander skill? - in Player Features and Ideas Discussion [original thread]
Absolutely. I imagine an interceptor, with up to five additional ships of the same type flying on the wing, depending on the skill level trained. These are definately ships, not drones, allowing the combined firepower of up to six interceptors to...
- by Ankh - at 2005.05.04 22:35:00
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3. Wing Commander skill? - in Player Features and Ideas Discussion [original thread]
How about a new skill that lets you command a wing of ships... imagine flying a frigate with up to five identically fitted ships in wing formation alongside you, their weapons firing in concert with yours. I recognise the skill should probably b...
- by Ankh - at 2005.04.30 11:29:00
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4. Creatures !!! - in Player Features and Ideas Discussion [original thread]
I've had a creature hitch a ride on my ship a couple of times, but they do nothing and fall off when I dock. An alien invasion event? hmmm, all eve-players working together against a common enemy would be cool.
- by Ankh - at 2004.04.29 22:33:00
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5. Ship Names Visibility - in Player Features and Ideas Discussion [original thread]
Narr, this is a bad idea. Ship names are a personal thing anyway. Policing it would be a nightmare for CCP... they'd have to spend all their time changing obscene or offensive ones to "shipname37" or something. There are more important things for...
- by Ankh - at 2004.03.25 23:32:00
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6. In-game auction - in Player Features and Ideas Discussion [original thread]
How easy would it be to set up an in-game auction... a sort of EVE-Bay if you like? I often want to shift stuff quickly, and items like homeless or named rat droppings are very hard to price right. An auction system, allowing sale to the highest ...
- by Ankh - at 2004.02.29 11:11:00
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7. Trading with players in space. - in Player Features and Ideas Discussion [original thread]
Add to this access to markets whilst in-flight. I think a civilisation as advanced as EVE would have developed a pan-region WLAN by now.
- by Ankh - at 2004.01.03 01:48:00
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8. Q-ships - in Player Features and Ideas Discussion [original thread]
I think you miss the point, Neidanai. It is true that standard haulers are sitting ducks, and quite right too. But the 'Q' ship concept of an armed freight ship is well established, and has many uses... legitimate or otherwise. I think it would ad...
- by Ankh - at 2003.12.27 01:39:00
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9. Set Destination option in market window - in Player Features and Ideas Discussion [original thread]
A nice touch is the 'set destination' option that appears on right-clicking in your assets window, this arrived a few patches back. Can we have the same option in the market window too, please? It would simplify things for traders, who want to pi...
- by Ankh - at 2003.12.27 01:23:00
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10. Surprises!! - in Player Features and Ideas Discussion [original thread]
Nice idea, Troezar. Maybe these could be ideas for future events. The alien attack (Borg cube concept, I guess) could require serious multi-players/corps/alliances to combat it: a cool idea for an event.
- by Ankh - at 2003.12.23 12:06:00
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11. Ship permanent tuning - in Player Features and Ideas Discussion [original thread]
Nice idea, Darsk'hul. Had a similar thought - see my post about Q-ships.
- by Ankh - at 2003.12.23 11:57:00
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12. Q-ships - in Player Features and Ideas Discussion [original thread]
Indies remain sitting ducks in non-empire space, even more so now their speed has been seriously nerfed with the castor patch. The following are suggestions for improving their lot consistent with rl practice: 1) Chaff units: discharging aluminiu...
- by Ankh - at 2003.12.23 11:53:00
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13. Facelifting!!! - in Player Features and Ideas Discussion [original thread]
Hehe, I'd like to have a new hair-do every month, and change my outfit, sure. This would be an entertaining interlude between combat and all that other serious stuff you have to do in EVE. I'm not so sure about changing names though. I like to ke...
- by Ankh - at 2003.12.23 11:32:00
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14. frigates on the brink of extiction - in Player Features and Ideas Discussion [original thread]
Good post omri... three quick solutions here... 1) Make small, fast frigates much harder for med and large weps to target. 2) Don't make people lose their implants when they get podded, so they are more likely to throw themselves willingly into...
- by Ankh - at 2003.11.28 00:58:00
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