Pages: [1] |
1. Low Sec as a new arena of Alliances vs. Alliances Tactical environment - in Player Features and Ideas Discussion [original thread]
/signed. And in response to the third post: CONCORD does exist in the form of sentry guns. The "fix" to black ops portals as an escape mechanism is just CCP fighting against the ingenuity of pilots. Otherwise, I'd like to see more "conquerablil...
- by Apollyonn - at 2008.01.07 07:55:00
|
2. Once a day Space fold...getting the guy with a life into Pvp. - in Player Features and Ideas Discussion [original thread]
/signed.
- by Apollyonn - at 2007.12.08 08:07:00
|
3. Power Down - in Player Features and Ideas Discussion [original thread]
Check this out too! Now imagine having your ability to power down, and this idea of line of sight. Comment on these two people, its the only way the Devs will take notice!
- by Apollyonn - at 2006.11.21 02:22:00
|
4. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
Hell yea! This is great idea! It would help my new friends get stronger, and my older friends get a quick lil bonus! And as for me? Well, recon ships 5 would be an awsome lil advancement! DO IT CCP! You know you want to!
- by Apollyonn - at 2006.11.21 02:16:00
|
5. Obstacles!!! - in Player Features and Ideas Discussion [original thread]
So we can't fly through roids and other "Collidable Objects." So why is it that we can shoot through them?! When I'm fighting in a belt, I don't understand why a railgun/blaster/laser whatever....can fire through a roid? Even my missiles seem to ...
- by Apollyonn - at 2006.11.20 17:49:00
|
6. Power Down - in Player Features and Ideas Discussion [original thread]
I'm glad to hear people like this idea. I agree with the idea that we should be able to just "power-down" inbetween roids and not HAVE to touch down on them. I don't think the idea of not having ANY shields at all when you power up. Beause then th...
- by Apollyonn - at 2006.11.20 17:42:00
|
7. Power Down - in Player Features and Ideas Discussion [original thread]
How about give us a chance to set some real good traps? And yes, this idea did come after watching Star Wars too many times... I would like if we could actually "touch-down" on those gigantic veldspar asteroid, and literally power down our ship....
- by Apollyonn - at 2006.11.18 18:09:00
|
8. T2 Battleships - in Player Features and Ideas Discussion [original thread]
OK. So not some bad points.... But I think everyone forgot something. Faction Battleships! These things are already basically T2. Lets examine it: Caldari Navy Ravens for example (as this is one of the ships I know very well). It has more HP...
- by Apollyonn - at 2006.11.07 16:29:00
|
9. WISH NEW ITEMS!! - in Player Features and Ideas Discussion [original thread]
I read in EON awhile ago about Morgue-ships. These flying behemoths would be able to recycle biomasses. I really like this idea. My idea. The ship would look like some kind of giagantic morgue or coffin about the size of a battleship. Each one w...
- by Apollyonn - at 2006.10.30 18:18:00
|
10. How to deal with isk cheats - in Player Features and Ideas Discussion [original thread]
Don't get me wrong, I hate people who buy and sell isk. But at this point, it almost seems like the only way to make things fair, is to either find a way to hit these people with the almighty BANHAMMER or to just make it legal. But I'd really rath...
- by Apollyonn - at 2006.10.30 18:02:00
|
11. Tactical Environments - in Player Features and Ideas Discussion [original thread]
THIS IS A GREAT IDEA OVEUR! Ok so a couple things that to date really confuse me: 1) How is it that missiles and guns can fire through asteroids? 2) How come asteroid belts aren't bigger? 3) Why aren't there more NPC "bases?" I would deffinet...
- by Apollyonn - at 2006.10.30 17:49:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |