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21. Clothing unlocks for certificates (and perhaps Faction affinity) - in Player Features and Ideas Discussion [original thread]
I wasn't thinking of involving AUR. That's for buying premium clothes and having bits of metal jammed into your face. The unlocks would just be the stuff I'd presume NPCs will wear in stations to keep things looking varied. So if you see some Ang...
- by Ashbourne - at 2011.07.16 00:14:00
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22. Clothing unlocks for certificates (and perhaps Faction affinity) - in Player Features and Ideas Discussion [original thread]
Right now we have everyone dressed the same regardless of what they actually do. With the station walking stuff upcoming, it would be nice if people could have new attire options for unlocking certain certificates. R&D gives you scientist gear, ...
- by Ashbourne - at 2011.07.15 19:57:00
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23. Player contributions: Clothing for the NEX store - in Player Features and Ideas Discussion [original thread]
Originally by: Ston Momaki How about a Salvation Army Thrift store for Capsuleers. Run by the Sisters of EVE.
- by Ashbourne - at 2011.07.13 04:36:00
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24. CQ Items for EVE Store purchases. - in Player Features and Ideas Discussion [original thread]
Simply put, if you order something from the store, An ingame version of it appears in your quarters for free. Mugs on the coffee table, large Model ships on the shelves, etc. I would also say shirts could go in as wardrobe unlocks but a lot of th...
- by Ashbourne - at 2011.07.13 04:02:00
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25. CQ TV, More options! - in Player Features and Ideas Discussion [original thread]
Crazy idea but what about youtube support? Give your video a special tag and EVE would pick it up for display on the tv.
- by Ashbourne - at 2011.07.13 00:44:00
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26. Player contributions: Clothing for the NEX store - in Player Features and Ideas Discussion [original thread]
Really though, this isn't intended as a method for modelers to make a living on the backs of CCP and EVE players. CCP would probably have a greater share of the actual money, whilst the designer gets a fair amount of ISK for game purposes. Altho...
- by Ashbourne - at 2011.07.12 23:54:00
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27. Player contributions: Clothing for the NEX store - in Player Features and Ideas Discussion [original thread]
Originally by: Baraka Saibot So... Will I get a percentage of the income? A royalty fee? That's the idea. For every purchase made, a share of the profits go to the person who designed it. If it doesn't sell, you won't make money. It w...
- by Ashbourne - at 2011.07.12 20:37:00
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28. Player contributions: Clothing for the NEX store - in Player Features and Ideas Discussion [original thread]
Yay? Nay? Opinions of any sort? Maybe I could take a day to model something and show it to CCP with this proposal. Something simple like a truckers cap with space on the texture for corp logos.
- by Ashbourne - at 2011.07.12 19:31:00
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29. My Only Problem With Captain's Quarters (RAGE FREE FEEDBACK!) - in Player Features and Ideas Discussion [original thread]
This is what I was thinking too. Old style hanger and when you choose to leave it, THEN load incarna. It would just make things flow better in the game. I do like the quarters though and think the tv is something they could expand upon. At least ...
- by Ashbourne - at 2011.07.11 02:05:00
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30. Player contributions: Clothing for the NEX store - in Player Features and Ideas Discussion [original thread]
Edited by: Ashbourne on 10/07/2011 18:45:54 Since we already have Sennda's label on the current designs, why not allow other people to submit designs and models to CCP, so their names and work can go there too? Perhaps even granting them a sha...
- by Ashbourne - at 2011.07.10 18:38:00
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31. Some Points on Apparel - in Player Features and Ideas Discussion [original thread]
I like this idea too. With how much those things cost, some options would be nice.
- by Ashbourne - at 2011.07.10 16:47:00
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32. Keeping tally of unsubbed playes in googledoc, need moar names&links! - in EVE General Discussion [original thread]
I don't mind the eshop so long as it remains vanity items and I have faith that CCP will keep it that way now. But if the upper management carry on ignoring the devs who made the game what it is and dismiss the player outcry as 'predictable', I w...
- by Ashbourne - at 2011.06.26 13:09:00
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33. PROBLEM: process at acquiring bulk data after DT - in Issues, Workarounds & Localization [original thread]
I'm gonna send Petitions to them too, just figuring out which subject section is best :/ none of their sub-sections directly relate to a login problem.
- by Ashbourne - at 2006.12.06 09:31:00
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34. PROBLEM: process at acquiring bulk data after DT - in Issues, Workarounds & Localization [original thread]
Sorry mate, didn't realise it wasn't meant to be out yet
- by Ashbourne - at 2006.11.29 13:49:00
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35. PROBLEM: process at acquiring bulk data after DT - in Issues, Workarounds & Localization [original thread]
There any other sources for a replacement Machonet folder? that Tard one hasn't been updated since
- by Ashbourne - at 2006.11.29 13:05:00
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36. EVE PVE sucks - in Missions & Complexes [original thread]
I don't mind little missions if they're In-System. I can just undock, rightclick on space and find the bookmark under the Mission directory. fast and simple. What i DO mind is little missions placed 1+ jumps away. Not only do i have to wait on au...
- by Ashbourne - at 2006.11.08 17:20:00
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