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161. Tech 2 Armor Plates needs a boost - in Ships and Modules [original thread]
Originally by: mrg29 there is no difference here than every single tech2 item in the game. in all cases the specs of the best named item are either the same or within a very small range of the corresponding tech2 item, and have easier fit...
- by Ashelth - at 2006.02.26 12:09:00
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162. best caldari pvp ship? - in Ships and Modules [original thread]
Originally by: HippoKing Originally by: Survivor X Originally by: The Wizz117 dude just give him the answer: scorpion. Now then it's been said, we'll have to tell him a good setup. Sigh. Hi Slots 4x Heavy Missile Launc...
- by Ashelth - at 2006.02.26 12:07:00
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163. 10 easy steps on how to mess up your alliance - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Ashelth on 25/02/2006 23:06:32 Originally by: Galaxion We can get a gang together in 5-10, we only expected the same from you. So after 5 min you guys give up and go home. And really that's all I honestly care to say. T...
- by Ashelth - at 2006.02.25 23:06:00
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164. 10 easy steps on how to mess up your alliance - in Corporation, Alliance and Organization Discussions [original thread]
LMAO. What happened to taking the fight to us. Except for a total of 43min in stain space in the last 48 hrs and maybe 2 hrs in the last month since the end of LAST MONTH all the bob action has been in the forums. And yes, 25 bob players will i...
- by Ashelth - at 2006.02.25 23:03:00
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165. recomended layout for blackbird, specifically ecm jammers in pvp. - in Ships and Modules [original thread]
You're going to be primary if you're up against people with experience. Your only chance for surviving is jamming enough people your buddies kill everyone before you go pop. I know I hear "kill the bb" screamed on TS enough.
- by Ashelth - at 2006.02.25 10:57:00
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166. best mining setup for Osprey?? - in Ships and Modules [original thread]
Ehh fit miner 2s? Train caldari cruiser to level 4. That's about it really.
- by Ashelth - at 2006.02.25 10:47:00
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167. please change freighter bonus - in Ships and Modules [original thread]
I'd rather it had the extra space. I'd quit my corp if I just spent 3 hrs moving a freighter around only to hear my ceo say "Okay guys just 400,000 m3 more to go \o/
- by Ashelth - at 2006.02.25 10:42:00
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168. Installing Implants on Jump Clones? - in EVE General Discussion [original thread]
we need a sticky for this, I'm getting tired of explaining it :p (4th time in 48hrs this has come up)
- by Ashelth - at 2006.02.25 10:40:00
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169. IS this an EXPLOit or just bad programming - in EVE General Discussion [original thread]
Originally by: pshepherd Originally by: MysticNZ Originally by: Ashelth you can redock before you're undocking invulnerability runs out :p You sure? yup, but its really close, and if someone bumps you, your skrewed...
- by Ashelth - at 2006.02.25 10:37:00
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170. IS this an EXPLOit or just bad programming - in EVE General Discussion [original thread]
you can redock before you're undocking invulnerability runs out :p
- by Ashelth - at 2006.02.25 07:20:00
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171. I heard, after a while EVE leaves you like this : - in EVE General Discussion [original thread]
Funny how that keyboard and mouse aren't plugged into anything.
- by Ashelth - at 2006.02.24 20:58:00
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172. SA Official statement. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Randay edit: tbh its all propaganda, but where would these forums be without it? theyd be empty! Well, I'd like to hear about the wars going on other places and the cool things corps who I've never heard of are doing. Ye...
- by Ashelth - at 2006.02.23 20:44:00
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173. SA Official statement. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Emilia Hussain stuff (sorry don't want to spam everyone) Most of the eve forums have pretty much nothing to do with what's going on from either side just pointless posturing. Think back to jr high gym class. No clue why...
- by Ashelth - at 2006.02.23 20:35:00
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174. Punitive Damages for EVE Bugs - in EVE General Discussion [original thread]
Originally by: Nikolai Nuvolari Originally by: Xelios I bet that doll's taken it the wrong way a few times too TIME TO CHANGE THE SUBJECT!!! So, as we were saying, STFU Jaguar. That exchange brought a tear to my eye :D
- by Ashelth - at 2006.02.23 18:46:00
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175. SA Official statement. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Righteous Fury I am now a good percentage less intelligent for having read this thread. Try reading my evemail :p It's about the same only less coherent.
- by Ashelth - at 2006.02.23 17:34:00
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176. SA Official statement. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: TWD and is removed from the map by losing their conquerable stations. The stain region has conquerable stations?! 0_o
- by Ashelth - at 2006.02.23 14:09:00
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177. Pics of the new cluster???? - in EVE General Discussion [original thread]
I'm suprised there wasn't a richard gere / joe cartoon gerbil joke cropping up on this. And no I won't post what I made with photoshop...
- by Ashelth - at 2006.02.23 12:44:00
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178. Oveur! , I'm calling you out... - in EVE General Discussion [original thread]
So umm... how do I talk you guys dev guys into swapping my corp's logo with that?
- by Ashelth - at 2006.02.23 12:35:00
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179. Where can I get the patch? - in EVE General Discussion [original thread]
ccp.vo.llnwd.net/o2/evepatch3805-3807.exe Google is your friend (search for eve patches, go to the cached pages and cherry pick the urls from there then just change the numbers at the end)
- by Ashelth - at 2006.02.23 10:49:00
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180. Amarr and AWU lvl 5 worth it? - in Skill Discussions [original thread]
T2 guns require 10% more pg than t1. Thus, T2 = t1 * 1.1 AWU 5 = .9 pg requirements 1.1x * .9 = .99 Thus with AWU 5 t2 guns require 99% the pg of t1. With level 4 it's 1.012 :( So with AWU 5 you can fit t2 BETTER than you used to be able to ...
- by Ashelth - at 2006.02.23 10:40:00
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