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1. Lasers. Names. Changes. Please read before reaching for your weapons. - in Ships and Modules [original thread]
Harrigan VonStudly wrote: The proposed names in the list looks pretty common sensical to me. THe only thing that doesn't seem to fit, at least for me, is the proposed names for the 'focused' type. Currently they are a medium small weapon. A mor...
- by Bagehi - at 2012.08.14 15:18:00
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2. Incoming titan adjustments - in Ships and Modules [original thread]
Sentinel Eeex wrote: Balderic Lunacy wrote: Your right. A Titan is not the end game for everyone. But you are a fool if you think that the majority of pilots do not view it as such. The game is ever changing and evolving, but until you sho...
- by Bagehi - at 2012.03.15 14:03:00
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3. Incoming titan adjustments - in Ships and Modules [original thread]
Kyle Myr wrote: Another worthwhile point to make in this discussion is the concept that there is no counter to large numbers of sub caps, and that dropping Titans to destroy the sub capital fleet is the only way to deal with superior numbers. T...
- by Bagehi - at 2012.03.14 19:47:00
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4. Incoming titan adjustments - in Ships and Modules [original thread]
mkd0815 wrote: i can only say this is a bad fix. i have no clue how a fix that wrong happened to get online . where is your QA department ? The problem is the scan res / weapon sig / sig radius thing isn't properly weighted. It is made all ...
- by Bagehi - at 2012.03.14 19:35:00
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5. Incoming titan adjustments - in Ships and Modules [original thread]
The Mittani wrote: asdf ghyj wrote: Dear CCP if do this nerf then gief back to all pilots titan skills cuz we spend 5 bil for skill and 100 bils = for titan and wasting like 3 month + for make skill AND NOW WE CANT USE THIS SHIP cuz this MIT...
- by Bagehi - at 2012.03.14 19:22:00
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6. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: To be entirely clear, the nerf changes nothing, an Erebus tracking fit will still volley a Maelstrom or a drake with no problem at all, even a 75% nerf to tracking wouldn't stop this from happening. This. The nerf hurts t...
- by Bagehi - at 2012.03.13 21:33:00
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7. Incoming titan adjustments - in Ships and Modules [original thread]
Tyberius Franklin wrote: Pardon my ignorance as I know next to nothing of null, but does GSF not have a sizable cap/supercap fleet? How is this inherently beneficial to them? Goons have a large supercap fleet. But the CFC doesn't have enough...
- by Bagehi - at 2012.03.13 21:25:00
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8. Incoming titan adjustments - in Ships and Modules [original thread]
Grath Telkin wrote: Mynas Atoch wrote: A charismatic leader with a good diplomatic team. EVE is full of them. They'd just rather blap frigates on gates in low sec in their invulnerable space donges. This is not a game mechanic, and is in...
- by Bagehi - at 2012.03.13 21:20:00
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9. Incoming titan adjustments - in Ships and Modules [original thread]
I really don't like supers, in general, in the game. That said, this nerf was rather heavy handed. Not quite as over-the-top as the dread nerf that led to most dreads collecting dust, but it is bordering on that. Tracking really wasn't as big of a...
- by Bagehi - at 2012.03.13 18:42:00
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10. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Edited by: Bagehi on 06/05/2010 18:44:03 Originally by: Goumindong Actually the proposed Hype would be the fastest, smallest, and most agile battleship. ... and just look like it was x2 the size of everything else. Give it a range ...
- by Bagehi - at 2010.05.06 18:43:00
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11. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Edited by: Bagehi on 26/04/2010 20:56:00 Originally by: Goumindong Edited by: Goumindong on 26/04/2010 20:37:29 Originally by: Bagehi Originally by: Faffywaffy The font - it burns my eyes. When it comes to PVP, ...
- by Bagehi - at 2010.04.26 20:49:00
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12. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Faffywaffy The font - it burns my eyes. When it comes to PVP, Faffy's words are golden. Also, I'm baffled by Goum's professed love of local tanked, high EHP ship fits when he fits them like this . This signature is u...
- by Bagehi - at 2010.04.26 20:06:00
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13. Awesome Post-Speed patch Megathron - in Ships and Modules [original thread]
You forgot about the speed nerf. Originally by: Liang Nuren Originally by: Mortuus Or just use a Neut and some small/med drones instead of heavies.... You mean light drones. Meds are all but useless - even against the target...
- by Bagehi - at 2008.10.29 21:05:00
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14. Need some setup suggestions (Machariel) - in Ships and Modules [original thread]
Pretty.
- by Bagehi - at 2008.10.23 15:51:00
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15. CCP gets all the cool toys! :( - in Ships and Modules [original thread]
I would like to see two of them fight each other. I wonder what wins? Their weapons or their tanks?
- by Bagehi - at 2007.12.02 20:37:00
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16. Which carrier to fly - in Ships and Modules [original thread]
Edited by: Bagehi on 11/04/2007 17:01:47 Chimera v Archon in tanking... The Chimera has 2x the hp repair per second that the Archon does per capital rep, however, that is at the cost of 3x the cap drain per second. However, if the Chimera ha...
- by Bagehi - at 2007.04.11 17:04:00
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17. T2 Guns. Why? - in Ships and Modules [original thread]
You will be happy for those extra few percentage points of damage. The longer the fight, the bigger impact they have. A fight basically boils down to Enemy hit points divided by Un-absorbed DPS (Damage per Second minus Repair per Second). That giv...
- by Bagehi - at 2007.04.11 15:51:00
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18. EvE Ships sizes compared to the rest of Sci-Fi - in Ships and Modules [original thread]
Just cause you've seen two pictures layer side-by-side before does not mean he did it again. That wasn't exactly rocket science. That's why it is a "composition". The hard work was done by the people who put together the individual charts. Lay off...
- by Bagehi - at 2007.04.11 15:06:00
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19. The Unofficial 'OMG NEW BATTLECRUISERS GIMMIE DETAILS' Thread/FAQ/Rant - in Ships and Modules [original thread]
HACs are a LOT more mobile than BCs though. If you want to get up close or run around on the very edge of weapons range, HACs are the better choice.
- by Bagehi - at 2006.08.15 16:45:00
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