| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 91 :: one page |
| Author |
Thread Statistics | Show CCP posts - 14 post(s) |

GeneralDisturbed
GoonWaffe Goonswarm Federation
79
|
Posted - 2012.03.15 11:45:00 -
[2191] - Quote
It's adorable that we're 110 pages in, and people are still posting about these THOUSANDS OF BATTLESHIPS that goons can supposedly bring to a fight. Nevermind that goons have been consistently matched in numbers, in every major fight we've had in the last few months. I was in a fleet last night with 146 people. Not sure where the other 1400+ were, but man I wish they'd show up soon.
But go ahead and continue to post about these thousands of goons that are going to come riding out of the sun like some mongol horde, to wipe out everything not protected by the flying Alamo Fortresses that are titans. Everytime a ttian is fielded, it is literally a last stand against the forces of evil and badposting. In the meantime the rest of us will be here in reality, where titans are still overpowered and broken. Where a group of alliances abused that broken mechanic to the point that CCP sees they have no choice but to make immediate changes before the abuse gets worse.
Remember these are the same people who dropped their titan blob onto a CCP fleet, just a few jumps from Jita. The largest hub in all of eve. And they did so with absolutely no fear, because even though there might have been 2-3000 people in that system, the titan blob was just as invincible then as it is on any other battlefield. CCP saw this firsthand, and so has everyone else. Titans need a nerf, nerf is coming, whine more. |

Mathicluanna
GoonWaffe Goonswarm Federation
3
|
Posted - 2012.03.15 11:50:00 -
[2192] - Quote
Cyaron wars wrote:looks like you really don't understand my point or u just don't want to understand what I'm talking about. Once again I'm saying that there is a gap that should be filled. removing a role from ship and leaving that role empty is silly.
Those of us with fully developed critical thinking skills don't think "invulnerable subcap killing machine" is a role that needs filling at all. |

baltec1
818
|
Posted - 2012.03.15 11:50:00 -
[2193] - Quote
Cyaron wars wrote:looks like you really don't understand my point or u just don't want to understand what I'm talking about. Once again I'm saying that there is a gap that should be filled. removing a role from ship and leaving that role empty is silly.
When that roll results in turning every subcap into something more useless than a meatshield your damn right it should be removed and left empty. |

Andski
GoonWaffe Goonswarm Federation
3022
|
Posted - 2012.03.15 11:53:00 -
[2194] - Quote
btw strong drop still nullifies this change quite a bit
75% nerf or bust "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Iris Bravemount
Aliastra Gallente Federation
64
|
Posted - 2012.03.15 11:55:00 -
[2195] - Quote
I may be a bit late in this thread, but hey...
Why don't you just forbid Sensor Boosters and Signal Amplifiers on Titans instead of nerfing their sensors ? This way they will still have a hard time locking subcaps, but can keep rolling against caps and structures.
Forbidding Tracking Enhancers and Tracking Computers on Titans could also work instead of nerfing the turrets I guess, but I'm not as sure as for the sensor mods... Improve weapon sound effects |

Andski
GoonWaffe Goonswarm Federation
3023
|
Posted - 2012.03.15 12:00:00 -
[2196] - Quote
Iris Bravemount wrote:Why don't you just forbid Sensor Boosters, Auto Targeting Systems and Signal Amplifiers on Titans instead of nerfing their sensors ? This way they will still have a hard time locking subcaps, but can keep rolling against caps and structures.
and keep the 3 max locked targets "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Mathicluanna
GoonWaffe Goonswarm Federation
3
|
Posted - 2012.03.15 12:02:00 -
[2197] - Quote
Because arbitrary rules are bad. Supercaps already have enough of them.
The game doesn't forbid you to fit a 100mn afterburner on a cruiser hull, it just makes it very difficult and while you get massive speed you trade off in maneuverability and other fittings. |

GallowsCalibrator
GoonWaffe Goonswarm Federation
4
|
Posted - 2012.03.15 12:05:00 -
[2198] - Quote
Andski wrote:btw strong drop still nullifies this change quite a bit
75% nerf or bust
Eh, even 75% may still not be enough to prevent a degree of blapping once Titan numbers reach a higher critical mass. (Can't be bothered to do the maths right this minute). Lock time and no. of locks is pretty much the big impact here - you'd have to sacrifice guns, the JB, or doomsday to fit ATS for more locks, and mids for locktime. |

Max50
Parental Control HELL4S
5
|
Posted - 2012.03.15 12:36:00 -
[2199] - Quote
Just as any other nerf players will have to adapt to what CCP has for them.Drone nerf from supercarriers,now another titan nerf,tomorrow a tengu nerf because the worse side of players cant field 500+ everyday to blap them and who knows what else.
For over a year i am watching goons crying for various things in game,all of them having to do with them dying over and over.. CCP has already chose the side that will be supported.You have to be realistic about it and move on just as every other nerf(aka goon boosts).
For some players,this game has to do with planning,gaining ISK,spending them to buy new toys,buy new characters like this character created back in 2003 and is used a an "alt" from a 2008 player.Getting "better" in this game is different for all of us.
Lets just take CCP's place for a moment.They have 2 conflicting sides in this game.The one that seeks in game improvement and the other side that is heavily roleplaying and counts on it to play.I ve been in other games before EVE and if CCP doesnt take steps to sustain the roleplaying side the game will die itself.Most of you will propably say that goons should "gtfo and send ISK" before they do but here is the problem:the typical goon grunt doesnt have ISK to give.
What they do have though is real life money wich is what keeps this game ticking.So yeah,dont expect any counter to blob,the future has more and more things to favour them.So we are now in that tear circle where the worse players cry because they lose and the better players have to adapt everytime CCP is boosting.
Lets see whats next to be nerfed |

GallowsCalibrator
GoonWaffe Goonswarm Federation
4
|
Posted - 2012.03.15 12:54:00 -
[2200] - Quote
Max50 wrote:Just as any other nerf players will have to adapt to what CCP has for them.Drone nerf from supercarriers,now another titan nerf,tomorrow a tengu nerf because the worse side of players cant field 500+ everyday to blap them and who knows what else.
For over a year i am watching goons crying for various things in game,all of them having to do with them dying over and over.. CCP has already chose the side that will be supported.You have to be realistic about it and move on just as every other nerf(aka goon boosts).
For some players,this game has to do with planning,gaining ISK,spending them to buy new toys,buy new characters like this character created back in 2003 and is used a an "alt" from a 2008 player.Getting "better" in this game is different for all of us.
Lets just take CCP's place for a moment.They have 2 conflicting sides in this game.The one that seeks in game improvement and the other side that is heavily roleplaying and counts on it to play.I ve been in other games before EVE and if CCP doesnt take steps to sustain the roleplaying side the game will die itself.Most of you will propably say that goons should "gtfo and send ISK" before they do but here is the problem:the typical goon grunt doesnt have ISK to give.
What they do have though is real life money wich is what keeps this game ticking.So yeah,dont expect any counter to blob,the future has more and more things to favour them.So we are now in that tear circle where the worse players cry because they lose and the better players have to adapt everytime CCP is boosting.
Lets see whats next to be nerfed
Ahahahahahahahaha I have some tinfoil here for you
|

Sam McCausland
Pax Mortis Inc.
0
|
Posted - 2012.03.15 13:09:00 -
[2201] - Quote
It's amusing to see that not only are Goons & pets bad at the game itself but also horrible at poasting. Equally amusing is CCP Greyscale's blatantly obvious ignorance about his own game.
I tip my hat to the Mittani, this has to be the biggest meta-gaming stunt ever performed in any MMO to this date.
|

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
21
|
Posted - 2012.03.15 13:16:00 -
[2202] - Quote
One aspect that should get more attention is that dedicated titan pilots are inherently lamers. How much player skill does it take to fly a juggernaut that has many millions of hitpoints, takes a looong time to be killed and also a long time to perform any action, like maneuvering, targeting, killing? You have so much more time to do the right thing than in a small ship where you often die if you do not make the right call or move in a split-second.
Virtually every elite pvper in the game (I don't count myself among them) prefers small, fast ships. Because they require GÇô and reward GÇô player skill.
Supercaps... get rid of these stupid things. And if their owners think that EVE isn't worthwile without them, good riddance. |

Cyaron wars
D00M. Northern Coalition.
3
|
Posted - 2012.03.15 13:20:00 -
[2203] - Quote
Terrorfrodo wrote:One aspect that should get more attention is that dedicated titan pilots are inherently lamers. How much player skill does it take to fly a juggernaut that has many millions of hitpoints, takes a looong time to be killed and also a long time to perform any action, like maneuvering, targeting, killing? You have so much more time to do the right thing than in a small ship where you often die if you do not make the right call or move in a split-second.
Virtually every elite pvper in the game (I don't count myself among them) prefers small, fast ships. Because they require GÇô and reward GÇô player skill.
Supercaps... get rid of these stupid things. And if their owners think that EVE isn't worthwile without them, good riddance.
there is a huge difference between elit pvp aka small gang engagements and sov warfare that requires a blob fights, sov grinding, capitals and supercapitals. You think ppl hot those systems in 0.0 by fighting with 10 man gans?
You are looking only on 1 side of coin. Surprise, there's another one and it's completely different from what u are talking about. this post is exactly about that stuff. |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
67
|
Posted - 2012.03.15 13:26:00 -
[2204] - Quote
Balderic Lunacy wrote: Your right. A Titan is not the end game for everyone. But you are a fool if you think that the majority of pilots do not view it as such.
The game is ever changing and evolving, but until you show me something beyond a Titan then that is the ceiling.
I presume you are talking about that 0.3% majority, right? |

XxTheKmanxX
Thunderwaffe Goonswarm Federation
9
|
Posted - 2012.03.15 13:37:00 -
[2205] - Quote
Terrorfrodo wrote:One aspect that should get more attention is that dedicated titan pilots are inherently lamers. How much player skill does it take to fly a juggernaut that has many millions of hitpoints, takes a looong time to be killed and also a long time to perform any action, like maneuvering, targeting, killing? You have so much more time to do the right thing than in a small ship where you often die if you do not make the right call or move in a split-second.
Virtually every elite pvper in the game (I don't count myself among them) prefers small, fast ships. Because they require GÇô and reward GÇô player skill.
Supercaps... get rid of these stupid things. And if their owners think that EVE isn't worthwile without them, good riddance.
I would stop posting while you are ahead, this post has nothing to do with the titan nerf - because it doesn't take skill to fly a titan, it takes money. |

Valearx
Thunderwaffe Goonswarm Federation
50
|
Posted - 2012.03.15 13:39:00 -
[2206] - Quote
CCP have made it clear that titans are not performing in the role(s) they want them to, and are therefore changing the way they function.
Elitepvp really didn't help matters by dropping their unkillable titan blob on any engagement they decided that they needed to win, with CCP watching. Repeatedly.
Oops? |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
67
|
Posted - 2012.03.15 13:42:00 -
[2207] - Quote
Titan Keeper 22 wrote:CCP has never thought of what new players would think of EvE after playing for several months, play around in a battleship class ships and realize, that there is nothing more to achieve
1) manufactureres - i build from frigate sized ships to carriers and dreads and modules. i think i can finish all that in about year. 2) traders - isk isk isk..and with those isk, what do i buy? currently being used and that are most expensive ships i can think of..carrier, dreads. nah.. that's just too easy i think i'd rather rmt. 3) researchers - almost same with manufactureres and traders. 4) freedom fighters(aka pvp'ers) - ok! i've finally acuired carrier/dread now time to shoot and repair structures! oh forgot that i can rat in a carrier! 5) bounty hunters - wtf is this **** 6) miner - most exciting content in eve! hear the calming sound wave of mining modules activating! oh wait AH HELL, I JUST GOT HULKAGEDDONED! 7) planetary industralist - i've finished every content of it in less than a month! yay i think im so good at this game! 8) explorer - scan, loot nothing, get frustrated, scan, loot nothing, scan, loot nothing, scan, fu*k i just lost my tengu! screw this, i'm buying plex to buy another tengu. scan, loot, somthing decent, happy, scan, loot nothing, scan, loot somthing decent, scan, ganked. 9) loyalist - uh which alliance should i join..um..i think Gooswarm is the strongest alliance in the game. maybe i'll give it a try. flys rifters/canes/maelstroms, shoots structure for longer than the time pvp'ing, start to think where all the taxes and the moon minerals go. gets explained by mittani that all of those isk are for reimbursing combat ships. but i payed for the ship and the modules to pvp and i get insurance that covers more than half of the price of the loss! 10) fleet commander - i cant FC.. im terrible at eve 11) empire builder - there are already more than enough of them! without a miracle, it's impossible!
Look at this 1 day old newbie already finishing the game.
Awww, cute. |

George Holden
The Shadow Plague BLACK-MARK
6
|
Posted - 2012.03.15 13:49:00 -
[2208] - Quote
Too bad you can't outrange 1200mm arties, oh wait you can. Too bad you can't orbit with more than 0.016 rad/sec to beat tracking, oh wait you can. Too bad you can't drop your fleet out of range or just on top of them, oh wait you can. Too bad you can't use bombs in nullsec, oh wait you can.
Do I need to go on?
There is no unbeatable fleet doctrine but you might want to turn your brains on before you blap the forums :> |

Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
21
|
Posted - 2012.03.15 13:51:00 -
[2209] - Quote
Cyaron wars wrote:Terrorfrodo wrote:One aspect that should get more attention is that dedicated titan pilots are inherently lamers. How much player skill does it take to fly a juggernaut that has many millions of hitpoints, takes a looong time to be killed and also a long time to perform any action, like maneuvering, targeting, killing? You have so much more time to do the right thing than in a small ship where you often die if you do not make the right call or move in a split-second.
Virtually every elite pvper in the game (I don't count myself among them) prefers small, fast ships. Because they require GÇô and reward GÇô player skill.
Supercaps... get rid of these stupid things. And if their owners think that EVE isn't worthwile without them, good riddance. there is a huge difference between elit pvp aka small gang engagements and sov warfare that requires a blob fights, sov grinding, capitals and supercapitals. You think ppl hot those systems in 0.0 by fighting with 10 man gans?
No, but I think peple who have/need no skill should not wield the enormous power over other players a titan currently has. I flew together with a noob player once who had bought himself a supercap character (and lied about how he did not buy it). He got himself killed twice in one day because he parked his drake inside our own catch bubble. But in a titan no one might have noticed what a ****** he was. The thought that guys like that could wield serious power and influence in EVE is horrifying to me.
XxTheKmanxX wrote:I would stop posting while you are ahead, this post has nothing to do with the titan nerf True, but after 110 pages I thought it is time to move on to the next step on the agenda: Abolishing supercaps altogether  |

Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
69
|
Posted - 2012.03.15 14:03:00 -
[2210] - Quote
Sentinel Eeex wrote:Balderic Lunacy wrote: Your right. A Titan is not the end game for everyone. But you are a fool if you think that the majority of pilots do not view it as such.
The game is ever changing and evolving, but until you show me something beyond a Titan then that is the ceiling.
I presume you are talking about that 0.3% majority, right?
It is the end game right now because it is a do everything, kill everything ship. If the game has an I-Win button, it is the end game. It works well for single player games, but is pretty terrible for MMOs. |

Cyaron wars
D00M. Northern Coalition.
3
|
Posted - 2012.03.15 14:13:00 -
[2211] - Quote
Terrorfrodo wrote:Cyaron wars wrote:Terrorfrodo wrote:One aspect that should get more attention is that dedicated titan pilots are inherently lamers. How much player skill does it take to fly a juggernaut that has many millions of hitpoints, takes a looong time to be killed and also a long time to perform any action, like maneuvering, targeting, killing? You have so much more time to do the right thing than in a small ship where you often die if you do not make the right call or move in a split-second.
Virtually every elite pvper in the game (I don't count myself among them) prefers small, fast ships. Because they require GÇô and reward GÇô player skill.
Supercaps... get rid of these stupid things. And if their owners think that EVE isn't worthwile without them, good riddance. there is a huge difference between elit pvp aka small gang engagements and sov warfare that requires a blob fights, sov grinding, capitals and supercapitals. You think ppl hot those systems in 0.0 by fighting with 10 man gans? No, but I think peple who have/need no skill should not wield the enormous power over other players a titan currently has. I flew together with a noob player once who had bought himself a supercap character (and lied about how he did not buy it). He got himself killed twice in one day because he parked his drake inside our own catch bubble. But in a titan no one might have noticed what a ****** he was. The thought that guys like that could wield serious power and influence in EVE is horrifying to me.
I agree about titans being overpowered. I'm saying that role they have now should be taken by other ship, and it should be several tiers bellow then titan.
|

Aurora B
FinFleet Raiden.
0
|
Posted - 2012.03.15 14:17:00 -
[2212] - Quote
Bagehi wrote:Sentinel Eeex wrote:Balderic Lunacy wrote: Your right. A Titan is not the end game for everyone. But you are a fool if you think that the majority of pilots do not view it as such.
The game is ever changing and evolving, but until you show me something beyond a Titan then that is the ceiling.
I presume you are talking about that 0.3% majority, right? It is the end game right now because it is a do everything, kill everything ship. If the game has an I-Win button, it is the end game. It works well for single player games, but is pretty terrible for MMOs.
So it just need a role rework like some have already said in this thread, this "quickfuckup" is just plain fuckup. Also dreads should be reworked / boosted. |

Reilly Duvolle
Hydra Squadron
452
|
Posted - 2012.03.15 14:18:00 -
[2213] - Quote
Bagehi wrote: It is the end game right now because it is a do everything, kill everything ship. If the game has an I-Win button, it is the end game. It works well for single player games, but is pretty terrible for MMOs.
Raiden/NCdot/PL has enjoyed a supercapital superiority now for well over a year. After the fall of the NC last fall, that superiority became massive. If these fleets were an I-win button, why is it that they dont controll all of nullsec by now? Why is it that their invasion of Deklein failed? Why is it that Goonswarm havent been chased into lowsec with their tails between their legs?
Is it because Raiden dont hate the Goons strongly enough? Is it because they didnt want those systems anyway? Or is it because these fleets are not the I-win button their enemies claim them to be? |

Mathicluanna
GoonWaffe Goonswarm Federation
5
|
Posted - 2012.03.15 14:28:00 -
[2214] - Quote
Because supercap pilots are not mindless automatons who can stay logged into the game 24/7 without burning out.
Or your thing (hint: its not your thing). |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
68
|
Posted - 2012.03.15 14:30:00 -
[2215] - Quote
Andski wrote: all we need now are some sun tzu quotes, ww2 analogies and it's hi5s all around
GÇ£Even the finest Avatar plunged into salt water will eventually rust.GÇ¥ |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
68
|
Posted - 2012.03.15 14:31:00 -
[2216] - Quote
"What is of the greatest importance in war is extraordinary speed: One cannot afford to neglect transversal." |

Sentinel Eeex
Thunderwaffe Goonswarm Federation
68
|
Posted - 2012.03.15 14:33:00 -
[2217] - Quote
"If an enemy has tracking Titans, the problem is grave and the enemy's position strong; if he has no tracking Titans, the problem is minor and the enemy's position weak." |

Reilly Duvolle
Hydra Squadron
452
|
Posted - 2012.03.15 14:34:00 -
[2218] - Quote
Mathicluanna wrote:Because supercap pilots are not mindless automatons who can stay logged into the game 24/7 without burning out.
Or your thing (hint: its not your thing).
Really? they had the stamina to topple the Northern coalition across 5 regions, but not the Goons in Deklein? |

Smiling Menace
Star Nebulae Holdings Inc.
189
|
Posted - 2012.03.15 14:35:00 -
[2219] - Quote
Pesadel0 wrote:If we could add alliances to the ignore on forums ;(
That would be great! Then we'd never hear the whining from Raiden. PL Ev0ke NC. + friends ever again!
It'd be like they ceased to exist ingame and out of game.
Oh wait, that wouldn't be great. There'd be no-one left to troll.  |

Smiling Menace
Star Nebulae Holdings Inc.
189
|
Posted - 2012.03.15 14:39:00 -
[2220] - Quote
Reilly Duvolle wrote:Mathicluanna wrote:Because supercap pilots are not mindless automatons who can stay logged into the game 24/7 without burning out.
Or your thing (hint: its not your thing). Really? they had the stamina to topple the Northern coalition across 5 regions, but not the Goons in Deklein?
Umm if I remember correctly from other forums, the only reason they failed was because they tried a 'headshot' operation in VFK and totally f**ked it up. Wasn't anything Goons did, rather it was the failure of their own FC's.
But then you knew that. I wish I could use a Damage Control II out of game too. 
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 90 .. 91 :: one page |
| First page | Previous page | Next page | Last page |