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1. how do you bind f1-f8 keys? - in EVE General Discussion [original thread]
Hmm, 1. search for or buy a pencile 2. check if it's long enough to cover keys from F1 to F8 3. glue that pencile with a super glue on keys from F1 to F8 4. when u need to fire all guns or miners or whatever, press on the middle of the pencile ;-...
- by Balthareiks - at 2008.10.14 11:07:00
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2. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Although I have nothing against this update I don't think it's fair for some players. There is a statement in players guide that imply, that you can train if your account is inactive. There also exist conformation on this "issue" directly from CCP...
- by Balthareiks - at 2008.10.14 09:19:00
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3. WTB 60 Day GTC -360 Mio - in Timecode Bazaar [original thread]
up
- by Balthareiks - at 2008.08.19 20:58:00
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4. WTB 60 Day GTC -360 Mio - in Timecode Bazaar [original thread]
still looking...
- by Balthareiks - at 2008.08.19 20:13:00
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5. WTB 60 Day GTC -360 Mio - in Timecode Bazaar [original thread]
Send the code to Balthareiks, thanks.
- by Balthareiks - at 2008.08.19 19:45:00
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6. WTB 60 Day GTC - 320 mio - in Timecode Bazaar [original thread]
For Balthareiks, thanks.
- by Balthareiks - at 2008.08.13 17:19:00
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7. why they shouldnt move l4 missions to low sec only - in EVE General Discussion [original thread]
I think that moving lvl4's to low level sec would be a short run. When people start loosing their mission ships, they will slowely case to buy new expensive equipment. This would grade up to less players flying around (first in chipest ships and a...
- by Balthareiks - at 2008.08.13 10:53:00
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8. Future of Factional Warfare? - in EVE General Discussion [original thread]
Usually if people join someware, that system takes care of some things for them and in return they help as much as they can. Even 0.0 alliances have some sort of a plan for recompensation of lost ships and modules. So, what is wrong with an optio...
- by Balthareiks - at 2008.08.06 10:05:00
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9. Dark EVE secrets - in EVE General Discussion [original thread]
I was chaining Sansha Overlords for over 4 hours, got around 9K m2 of loot and salvage in a can that I was refreshing every hour. I was equipped with 1 tractor beam - for draging along my CAN among other things. When it was really close to the mor...
- by Balthareiks - at 2008.02.26 12:54:00
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10. Factional warfare and skill queue - in Player Features and Ideas Discussion [original thread]
Maybe this is all way off, but anyway... Thinking of faction warfare, I see it like this. In every system there should be an entry point, like a command center (an agent on a specific station or something). This agent would give you coordinates f...
- by Balthareiks - at 2008.02.14 14:50:00
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11. [WTS] 1x90d GTC - 390m - Online now, watching forum - in Timecode Bazaar [original thread]
One 90 days GTC for me please, if you still have it.
- by Balthareiks - at 2008.02.13 16:59:00
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12. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
/signed God help us... where will we end up... is Amarr empire getting more stupid every day? My god... rockets? Never! I am Amarr and will not use rockets! I need guns - big ones! I melt, I chew, but I do NOT shoot missiles or rockets!
- by Balthareiks - at 2007.10.24 10:25:00
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13. Fixing Amarr - in Player Features and Ideas Discussion [original thread]
Edited by: Balthareiks on 22/08/2007 10:12:53 Hi, I'll just try to explain some of my ideas, how Amarr could be fixed. First: What is the core of the problem at all? My oppinion is, that the biggest problem in Amarr is that race has problems...
- by Balthareiks - at 2007.08.22 09:59:00
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14. gunnery - in Skill Discussions [original thread]
Edited by: Balthareiks on 10/11/2004 14:19:03 Gunnery skill: Basicaly what it does is to increase your damage in given time interval (DOT). Why? Becouse your guns fire 2% faster for every skill level you have in Gunnery. Don't forget that thi...
- by Balthareiks - at 2004.11.10 14:13:00
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15. gunnery - in Skill Discussions [original thread]
Edited by: Balthareiks on 10/11/2004 14:19:03 Gunnery skill: Basicaly what it does is to increase your damage in given time interval (DOT). Why? Becouse your guns fire 2% faster for every skill level you have in Gunnery. Don't forget that thi...
- by Balthareiks - at 2004.11.10 14:13:00
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