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1. sig test - in EVE Forum Experiments [original thread]
sig test
- by Bezzor - at 2007.02.20 18:40:00
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2. Maelstrom lvl 4 Setup - in Ships and Modules [original thread]
Edited by: Bezzor on 31/12/2006 11:33:34 Heres what i use, HI: 8x 1200mm II MID: X-Large shield booster II, Shield Boost Amp, Electrochemical Cap Booster, 2x Invulnerabilty field II, Photon Scattering Field II LOW: 3x Gyro II, named damage co...
- by Bezzor - at 2006.12.31 11:32:00
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3. Stabber Fleet Issue - in Ships and Modules [original thread]
Edited by: Bezzor on 15/12/2006 22:31:47 Edited by: Bezzor on 15/12/2006 22:29:07 lol i suppose i really ought to have anticipated this, i mean it's a nice ship n all but kinda pointless. Its either a sub-par vaga / slightly pimped stabber...
- by Bezzor - at 2006.12.15 22:29:00
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4. Stabber Fleet Issue - in Ships and Modules [original thread]
err not sure what they sell for but its around 90-150mil i would reckon, i got mine for a bunch of LPs i wasnt using and 20 mil
- by Bezzor - at 2006.12.15 19:33:00
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5. Stabber Fleet Issue - in Ships and Modules [original thread]
cmon, someone somehwere must have flown this ship or at least have some thoughts on it.....i was thinking of using it for small gang ops or careful solo pvp vs frigs / cruisers if thats any help
- by Bezzor - at 2006.12.15 19:17:00
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6. [L4 Mission BS] Maelstrom plans... - in Ships and Modules [original thread]
Heres a fitting i have found to be quite useful for lvl 4 missions, HI: 8x 1200mm T2 MID: XL Shield Booster T2, Shield Boost Amp, 2x Invulnerabilty Field T2, EM shield hardener T2, Electrochemical Cap Booster with 800 charges LOW: 3x Gyro T2, CPU ...
- by Bezzor - at 2006.12.15 19:09:00
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7. Stabber Fleet Issue - in Ships and Modules [original thread]
Hi, just wondering if anyone actually flies these things and if so does anyone have any nice setup ideas? I was kinda thinking that something similar to standard vagabond setup would work except that without the nice resistances and the falloff bo...
- by Bezzor - at 2006.12.13 22:31:00
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8. WTB: 10mil+ (Skillpoints) Gallente/Amarr PVP Char, - in Want Ads & Trades [original thread]
I have something you may be interested in please contact me ingame for more details
- by Bezzor - at 2006.11.29 21:14:00
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9. Typhoon - lvl4 - The Blockade - in Missions & Complexes [original thread]
I do lvl 4 deadspace missions in a phoon and i usually go for something like this: HI- 4x cruise launchers, 4x 720mm T2 MID- 3 cap recharger (T2 or eutectic), 100MN AB LOW- Large armor rep T2, med armor rep T2, and a combo of T2 hardeners, energiz...
- by Bezzor - at 2006.05.08 12:11:00
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10. How hard do you rate: Pirate Slaughter (lvl 4) - in Missions & Complexes [original thread]
angel version is very easy in a gank tempest, mine is setup for pure 1400mm instapoppage with no tank at all.....just warp in at 100km and start popping away with fusion ammo, most stuff will die before they get under 40km otherwise use drones to ...
- by Bezzor - at 2006.05.04 12:07:00
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11. Craziest/Coolest/Best Job IRL - in Out of Pod Experience [original thread]
Im an Optical Technician / Dispensing Optician, its a really interesting job, all my training is free and the final qualifications will earn me a BSc . The best bit about it tho is that i rent my flat off my boss and its right above the lab so i ...
- by Bezzor - at 2006.01.12 13:04:00
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12. Does jamming/break lock break warp scrambling? - in Ships and Modules [original thread]
Yes, if u break the lock of the ship that is scrambling u then the scramble will be broken too as that mod requires a target lock in order to be activated
- by Bezzor - at 2006.01.12 12:34:00
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