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1. Ship icons missing - in Issues, Workarounds & Localization [original thread]
I have this problem too. I posted in my old thread I had a shortcut to before I saw this one. I hope they are actually still reading this thread. But I would be kind of surprised. I think, they think, they already heared about it, and nothing...
- by Biirk - at 2011.03.19 00:14:00
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2. Ship 'Icon' graphics missing - in Issues, Workarounds & Localization [original thread]
Edited by: Biirk on 18/03/2011 23:31:53 I thought it was a corrupt install or cache, or somthing. I put off dealling with it. But recently I have; Reinstalled Eve in a new directory {this starts with an empty cache} Deleted the ship cac...
- by Biirk - at 2011.03.18 23:25:00
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3. P.I. and CCP - in Science and Industry [original thread]
Edited by: Biirk on 25/01/2011 19:36:34 P.I. is generally better now. (other than the bugs that are presumably temporay) The biggest difference is the transition from the meaningless repetitive clicks. To the now 'meaningfull' resource chasi...
- by Biirk - at 2011.01.25 19:33:00
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4. The missing PI mechanic - Request to the Devs - in Science and Industry [original thread]
Edited by: Biirk on 24/01/2011 23:35:31 /signed Not being able to move structures is just plain Hassle. I think they probly want an ISK drain to help balance the one the NPC sold planetary goods were. I think we would all, Win/Win, if the...
- by Biirk - at 2011.01.24 23:33:00
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5. PI improvements / bug fixes - in Science and Industry [original thread]
'they' must have some reason for the wierd ECU cost. Probly to promote 'involvement' with your planetary operations. And discourage macro like behaviors. 'they' probly have some reason for not allowing stuff to be moved. I can only assume they...
- by Biirk - at 2011.01.24 22:47:00
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6. Maths in PI not adding up? - in Science and Industry [original thread]
Edited by: Biirk on 24/01/2011 16:25:11 To me, it looks like the routing number is the only one that can be trusted. And it doesnt change. You get a delivery based on the average hourly rate of your extracting layout. { Which does not usua...
- by Biirk - at 2011.01.24 16:22:00
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7. Ship 'Icon' graphics missing - in Issues, Workarounds & Localization [original thread]
About half the ships in my hangar are missing the litle icon pictures on their thingies in the ships window. Sometimes the corner (tech designation) thing is there. But the main part is a blank black square with a big silver " ! " in it. ,,. ...
- by Biirk - at 2011.01.24 11:22:00
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8. PI: Does one person's extraction effect another person's resources? - in Science and Industry [original thread]
No, as far as I know, there isno way to see another players extraction heads. Just the eextraction Controll units But a dev said in a test center thread that the heads of other players dont interfear the way your own heads do. If there is any ...
- by Biirk - at 2011.01.21 14:41:00
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9. PI: Does one person's extraction effect another person's resources? - in Science and Industry [original thread]
Thanks for your clear answer. _______ All Our Base Are Belong To Them
- by Biirk - at 2011.01.21 11:03:00
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10. PI: Does one person's extraction effect another person's resources? - in Science and Industry [original thread]
In other words: Do we all see the same 'colormap' when we scan? (scan skills being the same!) This is one thing I cannot test myself, because although I have my other two chars. they all have different scanning skills. I can see the effec...
- by Biirk - at 2011.01.21 10:25:00
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11. Extraction output units/hr for PI - in Science and Industry [original thread]
Edited by: Biirk on 21/01/2011 01:35:35 Ok. I went back and tried 15 minute cycles, and the 'routed number' seems to be for a 30 minute delivery schedule. My 30 minute cycles seemed to route in hour deliveries. as did my hour cycles. Anyway....
- by Biirk - at 2011.01.21 01:34:00
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12. Extraction output units/hr for PI - in Science and Industry [original thread]
Well ,,. 93852 x 2 = 187704 Reasonably close to 188479.0 For 15 minute cycles, maby the routing number is for 30 min transfers? "shrug: _______ All Our Base Are Belong To Them
- by Biirk - at 2011.01.21 00:02:00
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13. Bug for PI extraction cycle > 30 mins? - in Science and Industry [original thread]
Edited by: Biirk on 20/01/2011 23:36:27 Originally by: Biirk In, My, experience ,,. (with 30 min, and one hour cycles) The first expected yield figure, relates closely to the 'colormap'. ('exactly', I expect - it takes a reading fr...
- by Biirk - at 2011.01.20 23:32:00
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14. Extraction output units/hr for PI - in Science and Industry [original thread]
In, My, experience ,,. (with 30 min, and one hour cycles) The first expected yield figure, relates closely to the 'colormap'. ('exactly', I expect - it takes a reading from the center of the dot) What you get when you install the program, r...
- by Biirk - at 2011.01.20 23:23:00
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15. New Eden = Zimbabwe - in EVE General Discussion [original thread]
Mua Ha Haa! Ima Resurrecting this idiots threads I think Eden is like, Um,, Not Australia,, Not New Orleans. New York City? [shrug] (close tho to those) Like No place on Earth. _______ All Our Base Are Belong To Them
- by Biirk - at 2010.11.02 15:23:00
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16. New Eden = Zimbabwe - in EVE General Discussion [original thread]
Edited by: Biirk on 28/10/2010 19:10:02 Edited by: Biirk on 28/10/2010 19:06:36 I think it is justifiable to buy implants as a way to 'catch up', and be competitive with established players. What I did, and recomend to players who dont b...
- by Biirk - at 2010.10.28 19:04:00
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17. Mouse issues in space - in Issues, Workarounds & Localization [original thread]
Intermittant wireless mouse/TB problem? _______ All Our Base Are Belong To Them
- by Biirk - at 2010.07.20 21:14:00
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18. Mouse Trouble - in Issues, Workarounds & Localization [original thread]
Im sure Ive seen things that let you use a joystik like a mouse. (Is that a windows accessabilty thing?) But I very much doubt it would be any easyer on your carpels than a TB or mouse. One of those thouch pad things might make some diff. Or mi...
- by Biirk - at 2010.07.20 20:59:00
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19. Cache / Settings, Data Problem, from Older Installs, Solution. ,,? - in Issues, Workarounds & Localization [original thread]
Edited by: Biirk on 20/07/2010 20:45:19 "Could Eve be updating a file without setting the update date?" or just reading an old one some times,. [shrug] "Can I delete these non *_tranquility\ folders without disasterous effect?" It look...
- by Biirk - at 2010.07.20 20:44:00
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20. Cache / Settings, Data Problem, from Older Installs, Solution. ,,? - in Issues, Workarounds & Localization [original thread]
Edited by: Biirk on 20/07/2010 12:31:00 I think my 'settings wont save' problem is due to Old cache files from Old installs. Using Windows XP: In the C:\Documents and Settings\User_Name\Local Settings\Application Data\CCP\EVE\ Directory, th...
- by Biirk - at 2010.07.20 12:29:00
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