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1. Railguns - description wrong? - in Ships and Modules [original thread]
Originally by: Justin Cody The sound in space is simulated for your benefit by the ships systems so you don't go insane from sensory depirvation...ther's a story about this I thinks. Yup! The Jovian Wetgrave It's pretty good. :D ...
- by Bleakheart - at 2005.10.21 09:49:00
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2. Newb question, re: missiles - in Ships and Modules [original thread]
Originally by: Joerd Toastius As an aside, I've been running L2 missions in an Inty for the last week or two and missiles really get on my ****. With AB on turrets just don't hit me, period, but missiles, even when they're only hitting for...
- by Bleakheart - at 2005.10.08 00:55:00
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3. Torps and Structures - in Ships and Modules [original thread]
It's a SNAFU and it's FUBAR. Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer produces are still available.
- by Bleakheart - at 2005.09.08 14:04:00
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4. stacking laser crystals - in Ships and Modules [original thread]
Edited by: Bleakheart on 08/09/2005 13:51:41 Originally by: TuRtLe HeAd It Takes 10 seconds to reload Hybrid guns and projectile guns and your whining about a reload time of under a second ? Yup. Originally by: Cadadon Go ...
- by Bleakheart - at 2005.09.08 13:48:00
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5. Armageddon and Tracking computers - in Ships and Modules [original thread]
/agree Angels would make you their b**** with that setup. Could probably lose the med repper and add another kinetic hardener for tanking Guristas and be just fine though. *shrug* Quote: To bring Type-D Attenuation Signal Augmentation onlin...
- by Bleakheart - at 2005.09.08 00:58:00
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6. The Underated Cerberus - in Ships and Modules [original thread]
Originally by: j0sephine Supposedly flying a Cerberus immensely increases chances for the Caldari pilot to get laid. It might be pity sex but hey, beggars can't be choosers... >>;; ZOMG! /buys two Quote: To bring Type-D...
- by Bleakheart - at 2005.09.07 08:30:00
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7. stacking laser crystals - in Ships and Modules [original thread]
Originally by: Grey Area Grey Area = missile user. *smug* It's nice to be on the gloat end of the nerfbat for a change. But these same folks say changing damage types on the fly is just so uber... Quote: To bring Type-D Atte...
- by Bleakheart - at 2005.09.07 05:09:00
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8. Well, I got 2... - in Ships and Modules [original thread]
...out of 8 to Return to Drone Bay. How about everyone else using the new Drone command? Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer produces are ...
- by Bleakheart - at 2005.09.07 01:51:00
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9. Citadel Torps - in Ships and Modules [original thread]
I'm sure there's some in those interceptors they can't kill Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer produces are still available.
- by Bleakheart - at 2005.09.05 15:03:00
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10. so whats everyones favorite ships - in Ships and Modules [original thread]
Caldari Shuttle. It's cheap, it's black, and shiny. Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer produces are still available.
- by Bleakheart - at 2005.09.03 05:57:00
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11. MK2 Ship stats as taken from data currently on Test - in Ships and Modules [original thread]
Okay Caldari, form up, nice straight lines. Now grab your ankles, and spell "RUN". Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer produces are stil...
- by Bleakheart - at 2005.09.02 01:28:00
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12. Crow PvP and PvE (Cold War) - in Ships and Modules [original thread]
Not to mention the damned game has to register them hitting as well to get that DPS. Was watching between 5 to 7 rockets landing on ships 4km from me last night before they finally started taking damage, and no, the previous hits didn't suddenly r...
- by Bleakheart - at 2005.08.29 06:25:00
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13. rate this ferox setup - in Ships and Modules [original thread]
Eh... I'm sure it's only me, but it's got too many missile launchers... Give that sucker guns! :D Quote: To bring Type-D Attenuation Signal Augmentation online requires 15.2 cpu units, but only 15.2 of the 734.4 units that your computer prod...
- by Bleakheart - at 2005.08.26 07:16:00
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14. Raven's vs all other BS's post patch - in Ships and Modules [original thread]
Originally by: TrelennenWell, that's certainly why nearly all threads I read about which ship is best to solo LVL4 missions ends up stating that the best LVL4 missions solo ship is the Raven, not the Apoc. Every ship has its good points and...
- by Bleakheart - at 2005.08.26 02:32:00
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15. BS stop locking target - in Ships and Modules [original thread]
Been getting this rather frequently as well, not only does it not lock, but the system actually pops up some message about failing to lock the target bec(flash! the message is gone)... Sometimes it just ups and locks on eventually, other times I'v...
- by Bleakheart - at 2005.08.25 01:51:00
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16. [Petition]Missile Change - in Ships and Modules [original thread]
Originally by: Hellraiza666 some hints.... 1. This is EVE, not real life, 2. Petitions like this get locked for spam, any bets on which post it gets locked at?? i bet 12th That counting the OP or not? :D Quote: To bring Typ...
- by Bleakheart - at 2005.08.23 13:39:00
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17. So what exactly are the benifits of T2 missile launchers? - in Ships and Modules [original thread]
Originally by: ELECTR0FREAK bah. Looks like now I have to log in and check. Naw, it's a confirmed bug, one they've supposedly squashed and made available for the patch on the 30th. Quote: To bring Type-D Attenuation Signal Augm...
- by Bleakheart - at 2005.08.23 13:36:00
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18. How to hold an infinite tank with the raven? - in Ships and Modules [original thread]
Originally by: DTM2752 Does anyone have a setup to hold an XL Shield Booster II and a shield amp indefinately with hardeners? My tank is great but man I just can't hold it long enough to handle some encounters for level 4 agent missions. I...
- by Bleakheart - at 2005.08.23 13:22:00
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19. [Petition] Warp Core Stabs - in Ships and Modules [original thread]
Originally by: Hamatitio High slotting warp core stabs WOULD be best imo. All ships would have roughly the same travel setup ability (8 hi's one everything bar dommy+scorpion) This would make all ships better for travel. It would also ma...
- by Bleakheart - at 2005.08.23 13:09:00
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20. [Petition] Warp Core Stabs - in Ships and Modules [original thread]
Make them like low slot miners, same fitting req's, same activation, all of it. Well, except for the digging of rock of course. That way they'd still be viable on the least dangerous ships in the game, Industrials, which have tons of CPU to spare ...
- by Bleakheart - at 2005.08.23 08:35:00
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