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1. Devs: delete the Apoc please (and its decaffeinated T2 version) - in Ships and Modules [original thread]
/signed. 4 years and going
- by BobGhengisKhan - at 2007.10.29 15:55:00
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2. Are we all supposed to fly Ravens ? - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 31/12/2004 07:57:04 Quote: I just fought a corpmate three times, I went 3-0. Guess what, I have an Apoc and he has a Raven. Like any ship, the Raven has weaknesses, you must exploit them. In my case, I attack...
- by BobGhengisKhan - at 2004.12.31 07:52:00
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3. Are we all supposed to fly Ravens ? - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 31/12/2004 07:57:04 Quote: I just fought a corpmate three times, I went 3-0. Guess what, I have an Apoc and he has a Raven. Like any ship, the Raven has weaknesses, you must exploit them. In my case, I attack...
- by BobGhengisKhan - at 2004.12.31 07:52:00
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4. Are we all supposed to fly Ravens ? - in Ships and Modules [original thread]
Quote: Or maybe you just want to mark "orbit" button as "god mode" Or maybe your dripping sarcasm doesn't change the fact that all was balanced and good when Ravens had to use webs or nos on frigs
- by BobGhengisKhan - at 2004.12.31 05:39:00
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5. Are we all supposed to fly Ravens ? - in Ships and Modules [original thread]
Quote: Or maybe you just want to mark "orbit" button as "god mode" Or maybe your dripping sarcasm doesn't change the fact that all was balanced and good when Ravens had to use webs or nos on frigs
- by BobGhengisKhan - at 2004.12.31 05:39:00
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6. Cruiser role & dual-MWD change - in Ships and Modules [original thread]
I've seen Collective do extremely well in cruisers without the dual speed mod setups
- by BobGhengisKhan - at 2004.10.25 01:36:00
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7. Cruiser role & dual-MWD change - in Ships and Modules [original thread]
I've seen Collective do extremely well in cruisers without the dual speed mod setups
- by BobGhengisKhan - at 2004.10.25 01:36:00
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8. Heavy Nosferatu + Energy Emissions Skill - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 25/10/2004 00:32:42 No it's not, because it would be a double bonus. Neutralizers drain the same amount of cap from the victim regardless of skill, putting a 5% increase in transferred cap for nos would take more a...
- by BobGhengisKhan - at 2004.10.25 00:29:00
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9. Heavy Nosferatu + Energy Emissions Skill - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 25/10/2004 00:32:42 No it's not, because it would be a double bonus. Neutralizers drain the same amount of cap from the victim regardless of skill, putting a 5% increase in transferred cap for nos would take more a...
- by BobGhengisKhan - at 2004.10.25 00:29:00
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10. bye bye DUAL MWD - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 22/10/2004 05:53:47 If you've never witnessed a 3 mwd, instajump 8 wcs armageddon with scan bookmarks, you just dont know. Do all you want, hes not getting stopped. Btw: Come up with us sometime in Curse, would be...
- by BobGhengisKhan - at 2004.10.22 05:49:00
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11. bye bye DUAL MWD - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 22/10/2004 05:53:47 If you've never witnessed a 3 mwd, instajump 8 wcs armageddon with scan bookmarks, you just dont know. Do all you want, hes not getting stopped. Btw: Come up with us sometime in Curse, would be...
- by BobGhengisKhan - at 2004.10.22 05:49:00
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12. bye bye DUAL MWD - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 22/10/2004 05:39:19 Quote: lol where have you been cause you most not be fighting but mining for the new corp of yours lol. me to be able to kill another bs with my gankgeddon in under 20secs sure is funny bu...
- by BobGhengisKhan - at 2004.10.22 04:16:00
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13. bye bye DUAL MWD - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 22/10/2004 05:39:19 Quote: lol where have you been cause you most not be fighting but mining for the new corp of yours lol. me to be able to kill another bs with my gankgeddon in under 20secs sure is funny bu...
- by BobGhengisKhan - at 2004.10.22 04:16:00
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14. Kestrel PVP Setup - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 21/10/2004 11:19:19 Or a malediction/punisher with a 20k disruptor.
- by BobGhengisKhan - at 2004.10.21 11:15:00
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15. Kestrel PVP Setup - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 21/10/2004 11:19:19 Or a malediction/punisher with a 20k disruptor.
- by BobGhengisKhan - at 2004.10.21 11:15:00
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16. bye bye DUAL MWD - in Ships and Modules [original thread]
Quote: but since ccp is bent on nerfing everything that we come up with then why not also go ahead and nerf gank ship They did, Redon, quite heavily with the stacking nerf.
- by BobGhengisKhan - at 2004.10.21 07:12:00
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17. bye bye DUAL MWD - in Ships and Modules [original thread]
Quote: but since ccp is bent on nerfing everything that we come up with then why not also go ahead and nerf gank ship They did, Redon, quite heavily with the stacking nerf.
- by BobGhengisKhan - at 2004.10.21 07:12:00
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18. Modified Gankgeddon Setups: Little Input Please - in Ships and Modules [original thread]
I dont think you'll have the CPU for all that anyway
- by BobGhengisKhan - at 2004.10.01 21:14:00
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19. Modified Gankgeddon Setups: Little Input Please - in Ships and Modules [original thread]
I dont think you'll have the CPU for all that anyway
- by BobGhengisKhan - at 2004.10.01 21:14:00
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20. Another megapulse thread - in Ships and Modules [original thread]
Edited by: BobGhengisKhan on 26/09/2004 06:46:47 Bull****. I've got sharpshooter 5 and traj analysis 4, and damage past 50k becomes awful
- by BobGhengisKhan - at 2004.09.26 06:44:00
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