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121. Was I robbed or just griefed? - in EVE General Discussion [original thread]
Edited by: Branmuffin on 17/06/2005 06:45:34 Face it, Eve is full of Jackasses and any attempt to do anything about it will be met with total resistance from people who only roleplay being a jackass.
- by Branmuffin - at 2005.06.17 06:44:00
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122. New ship classes for beginners - in EVE General Discussion [original thread]
Not really, to fly a BS you need the fitting skills, and gunnery. To fly frigs you need fitting, gunnery, and Navigation.
- by Branmuffin - at 2005.06.16 22:22:00
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123. The true test of the new QA manager - in EVE General Discussion [original thread]
Will be if the large hybrid/projectile Ammo stats get borked into the test values AGAIN with this new patch. (As of now Hammer hasn't mentioned going live with those in the patch, if they are suppossed to be in ignore this message).
- by Branmuffin - at 2005.06.16 22:18:00
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124. New ship classes for beginners - in EVE General Discussion [original thread]
Stealth bombers take 3 months to train for. I'm thinking a ship with one torpedo launcher, no low slots and 2 mids. That would cost about 150k
- by Branmuffin - at 2005.06.16 21:52:00
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125. New ship classes for beginners - in EVE General Discussion [original thread]
Another idea: Hospital ship: Recovers and treats survivors. Any player podded within range of a Hospital ship is picked up and treated. No loss of implants or skill points. That player stays on the hospital ship until it docks.
- by Branmuffin - at 2005.06.16 21:43:00
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126. New ship classes for beginners - in EVE General Discussion [original thread]
Edited by: Branmuffin on 16/06/2005 21:36:36 I don't think its acceptable that frigates are the only game in town, especially seeing as how frigates are one of the most skill intensive platforms to fly correctly. Theres a lot of talk about te...
- by Branmuffin - at 2005.06.16 21:36:00
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127. Aelius Brainstorm TM (what really happen to the Bustard BPO) - in EVE General Discussion [original thread]
There needs to be some way of properly ESCORTING things.
- by Branmuffin - at 2005.06.16 17:40:00
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128. Idea for Drones (Balancing upcoming dronetypes) - in Ships and Modules [original thread]
Doppleganger would only buy you how long it takes to destroy it (and its useless against smartbomb ships), The scramblers, webbers, EW's etc would similarly have a hard time against smartbombers.
- by Branmuffin - at 2005.06.15 07:12:00
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129. T3 and Combination research... - in EVE General Discussion [original thread]
Great, stuff that you can only use after playing the game for 2 years straight.
- by Branmuffin - at 2005.06.14 19:14:00
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130. Idea for Drones (Balancing upcoming dronetypes) - in Ships and Modules [original thread]
Yeah I'd just like to see advanced drones NOT be tech 3.
- by Branmuffin - at 2005.06.14 19:10:00
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131. Idea for Drones (Balancing upcoming dronetypes) - in Ships and Modules [original thread]
Err I'm not discussing tech 2 drones. I'm discussing drones that do different things in ADDITION to the tech 2 drones.
- by Branmuffin - at 2005.06.13 23:18:00
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132. Idea for Drones (Balancing upcoming dronetypes) - in Ships and Modules [original thread]
I edited to add the doppleganger drone, basically something to ensure escorting is feasible with the upcoming insta Nerf. However a domi owuld only be able to have 3 out at one time, and though they would be tougher then normal drones I don't imag...
- by Branmuffin - at 2005.06.13 22:35:00
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133. Idea for Drones (Balancing upcoming dronetypes) - in Ships and Modules [original thread]
Edited by: Branmuffin on 13/06/2005 22:33:36 Hammer said something about the upcoming drone types, and how they might need to be tech 3 to keep them balanced. HE also solicited for ideas as to what types of things we want drones to do. SO I'...
- by Branmuffin - at 2005.06.13 22:30:00
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134. Sneak Peak Part IV - in EVE General Discussion [original thread]
The way I understand it, the combat timer is for "FLAGGED" vessels, anything that would get you criminally flagged in empire would get you logoff flagged as well. So if your in 0.0 and get jumped, if you don't activate any modules you should still
- by Branmuffin - at 2005.06.07 01:24:00
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135. Best way to address a lot of frustration. - in EVE General Discussion [original thread]
The only legitimate problem I think could arise would be Concord losing the ability to detain people, but that would be cool as it would set people up to try and run out of empire if they do stuff. Ostensibly not many would make it, but they would...
- by Branmuffin - at 2005.06.07 01:18:00
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136. Best way to address a lot of frustration. - in EVE General Discussion [original thread]
Another idea would be to remove scrambling, but make it so that when you wntered warp everything within 20k is sucked into the same warp bubble... but I could imagine that being abused by people sitting at gates in Yulai just pulling people to the...
- by Branmuffin - at 2005.06.06 22:27:00
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137. Best way to address a lot of frustration. - in EVE General Discussion [original thread]
Get rid of warp scramblers, entirely. Combat may be non-consensual but there is something to be said for earning it. Right now if someone is warpscrambled they're pretty much done, and this is the reason bookmarks prolifigate. Because runnin
- by Branmuffin - at 2005.06.06 22:19:00
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138. energy vampires? - in Ships and Modules [original thread]
Throw on one energy Nuetralizer to absolutely make sure they're cap is gone. The 5 nosses shold pay for the nuet capwise, and once you start losing cap just hit the Nuet off and go on your merry way attacking a capless opponnent.
- by Branmuffin - at 2005.06.06 21:59:00
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139. T2 destroyers! - in Ships and Modules [original thread]
Oveur said that Tech 2 Destroyers were planned 2 devchats ago. Bout time those pesky inties and assualt frigs got to fear something larger then them.
- by Branmuffin - at 2005.06.06 04:08:00
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140. Please dont bring in T2 battleships - in Ships and Modules [original thread]
I don't think we're likely to see super heavy assault ships. Heavy Logistics ships and flagships are my bet for t2 bs.
- by Branmuffin - at 2005.05.26 17:59:00
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