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141. Nemesis - Dogs Dinner or its nether regions? - in Ships and Modules [original thread]
Actually come to think about it, he came up with the best possible way to buff the stealth bombers. Get rid of the cloaked speed bonus, and replace it with the ability to warp while warp scrambled. Overnight its use would quadruple.
- by Branmuffin - at 2005.05.19 22:16:00
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142. Stealth bombers are big paper weights - in Ships and Modules [original thread]
To answer your question, its easier to make things more powerful then it is to take power away once given.
- by Branmuffin - at 2005.05.17 03:48:00
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143. Scan Probe BPO's - in EVE General Discussion [original thread]
Ovuer said that this was intentional in the Devchat before last, there needs to be some trade between Empire and 0.0
- by Branmuffin - at 2005.05.10 21:09:00
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144. This is not the EVE I once knew - in EVE General Discussion [original thread]
Yeah those CCP guys are just asses for trying to keep getting a paycheck. Face facts, not everyone wants to PVP, the game has to cater to both crowds if its going to be successful.
- by Branmuffin - at 2005.05.10 01:19:00
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145. Shield Operation skill - in Ships and Modules [original thread]
Wouldn't it make more sense to change the bonus on tactical shield manipulation to this, as far as I know that bonus is non functional or barely noticable
- by Branmuffin - at 2005.05.09 20:05:00
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146. Please... Can - in Corporation, Alliance and Organization Discussions [original thread]
But Blobbing is fun
- by Branmuffin - at 2005.05.01 10:41:00
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147. [IMP] - in Corporation, Alliance and Organization Discussions [original thread]
Its quite sad really I have some Rat loot over there I don't dare recover
- by Branmuffin - at 2005.05.01 10:39:00
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148. [Stain Empire] Official Statement - in Corporation, Alliance and Organization Discussions [original thread]
Its kind of wierd becuase Stain is such defendable space
- by Branmuffin - at 2005.05.01 10:36:00
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149. Is BoB being pwned? - in Corporation, Alliance and Organization Discussions [original thread]
Yeah this whole thread is confusing.
- by Branmuffin - at 2005.05.01 10:10:00
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150. Seeking Armoured Assassins - in Corporation, Alliance and Organization Discussions [original thread]
I never understood why mining passes in 0.0 were desirable. Your liable to get ganked by any random enemy of who you bought it from
- by Branmuffin - at 2005.05.01 10:07:00
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151. New alliance forming in Curse. - in Corporation, Alliance and Organization Discussions [original thread]
Oh Man, the Hamsters!
- by Branmuffin - at 2005.05.01 10:05:00
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152. E-R + Black Lance War Declaration - in Corporation, Alliance and Organization Discussions [original thread]
Thats odd
- by Branmuffin - at 2005.05.01 09:46:00
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153. [IMP] - in Corporation, Alliance and Organization Discussions [original thread]
I've played around there just before they took over, beautiful space but alas its theres now.
- by Branmuffin - at 2005.05.01 08:10:00
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154. Best CEO - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Branmuffin on 01/05/2005 08:06:59 Is that spelled right?
- by Branmuffin - at 2005.05.01 08:05:00
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155. Hybrid Nerf in patch - in Ships and Modules [original thread]
Wouldn't a Scorpion with 8 tech 2 signal painters and lowslots full of tracking amps hit Afterburning inties at 2k.
- by Branmuffin - at 2005.04.13 21:57:00
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156. The correct answer to most whining... - in Ships and Modules [original thread]
Whenever you hear someone whining "My such and such ship is uber except for this one weakness... how will I survive" I think the proper answer is always "Bring friends" it is a Massively multiplayer game, and Every ship sort of has to have a weak...
- by Branmuffin - at 2005.04.13 16:50:00
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157. Exequeror - in Ships and Modules [original thread]
Thats actually what I was thinking, plus a good tank... and a MWD if you can fit it. Just barrel towards people crushing thier cap and poppingcap boosters like happy pills.
- by Branmuffin - at 2005.04.11 17:53:00
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158. Catalyst Setup Help - in Ships and Modules [original thread]
4 nos, 2 nuets 3 electron blasters. or all electrons and a 400mm plate or all ions or 125's lots of ways to go, you just have to have some sort of capability to entice them into range.
- by Branmuffin - at 2005.04.11 17:30:00
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159. Updating Destroyers - in Ships and Modules [original thread]
Get rid of the ROF penalty and all of a sudden the destroyers would be VERY well liked. A catalyst with ions damage mods and no ROF penalty would put out enough DPS to put a solid dent in a Battleship.
- by Branmuffin - at 2005.04.08 22:34:00
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160. Updating Destroyers - in Ships and Modules [original thread]
Get rid of the ROF penalty and all of a sudden the destroyers would be VERY well liked. A catalyst with ions damage mods and no ROF penalty would put out enough DPS to put a solid dent in a Battleship.
- by Branmuffin - at 2005.04.08 22:34:00
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