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1. Crew Sizes and Ships - Putting things into perspective - in EVE Fiction [original thread]
The Amarr use Vitoc to coerce slaves into crewing ships. No vitoc antidote, you die. It's in the attributes description of vitoc. Pod pilots are much more expensive to train than regular crew, so they are protected by pods and clones. The image o...
- by Brylan - at 2006.04.11 04:30:00
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2. To much grief play - in EVE General Discussion [original thread]
well, I play the game, I have fun, and I am not an a-hole. Not really sure how else to say this, but competition is not being an a-hole. EVE is all out competition on the individual scale and on the corp/alliance scale. The game doesn't hide this...
- by Brylan - at 2006.04.09 17:18:00
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3. To much grief play - in EVE General Discussion [original thread]
Lets see, where to start? I watch the intro movie: one available race is a nation of slavers. OK, so players can opt for inherently eveil chars if they choose to do so. I follow the tutorial, and I am warned often that I can die. When I die I wi...
- by Brylan - at 2006.04.09 12:14:00
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4. Question. Someone sploitin? - in EVE General Discussion [original thread]
well, I am a new player, less than 6 weeks in game. But, do the navigation skills for jump drives work? If so, would they work at gates? And if they did, would it be possible you can skip a system as a result? This may explain the situation descri...
- by Brylan - at 2006.04.08 20:24:00
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5. Two thoughts about CCP and new players - in EVE General Discussion [original thread]
One thing I can say is this: stop talking about how much goonfleet is contributing to EVE"s success and how that entitles you to a special point of view. As another poster said, why would you spend all that time training learning skills before y...
- by Brylan - at 2006.04.04 08:16:00
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