| Pages: [1] 2 |
1. A Picture is Worth a Thousand Words - in Player Features and Ideas Discussion [original thread]
Its called Facebook. You take pictur and upload it to your alliance facebook page yes ? i guess if you dont want to share it with Facebook you could have an FTP server or some other kind of homepage to upload it to. how ever i dont see why it sh...
- by Caliglia - at 2011.05.22 17:15:00
|
2. [PVP] Client side graphics lag in blob (500+) fights - in Player Features and Ideas Discussion [original thread]
I think what your asking for is a way to remove capital ships stations POS¦s and other large objects like gates from being generated on your screen while keeping the items on the overview essentially making space vary empty. i feel for people that...
- by Caliglia - at 2011.05.22 16:12:00
|
3. New bounty system - in Player Features and Ideas Discussion [original thread]
I like the other system better mostly course the bounty money keeps hurting them over and over again until the bounty money payed on there head runs out. And the more an enemy is hated the more a bounty hunter can gain from killing him/here cours...
- by Caliglia - at 2011.05.22 15:50:00
|
4. A way to fix blasters... and pvp - in Player Features and Ideas Discussion [original thread]
The biggest problem i can see with this fix is that tactics go out the window there will be no sniper or long range setup course all fights will be a close range fist fight and only ships that have higher than average move speed like an intercepto...
- by Caliglia - at 2011.05.22 15:41:00
|
5. Game Over possibility - in Player Features and Ideas Discussion [original thread]
The story being told in eve is about the captains of space ships that all use the back cloning system making them close to gods and letting them roam space for centuries in there struggle to gain more power. Roll playing bull**** the lot of it off...
- by Caliglia - at 2011.05.22 15:31:00
|
6. New bounty system - in Player Features and Ideas Discussion [original thread]
I agree that ships should be removed from the equation even tho this will drag out set bounty hunter contract for some time. As for the tech 2 ship killing for loot. I cant get the math to add up if you have a 100 mil ship as a HAC might cost and...
- by Caliglia - at 2011.05.22 15:22:00
|
7. Fixing Railguns: Hybrid Ammo Overhaul - in Player Features and Ideas Discussion [original thread]
I am still asking friends in 0.0 what the problem with rails in pvp are. But I am against fixing guns vs other guns course it removes the aspect of the ships they are fitted on and aspect of tactical advantages and disadvantages set guns have on ...
- by Caliglia - at 2011.05.22 15:00:00
|
8. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Its sad how fast people in eve starts making fun at the poor soul that actually feel for the inaccurately but nicely made video about butterfly effects. when i first saw it i was thinking, how did that hulk survive more than 30 seconds with 3 rift...
- by Caliglia - at 2011.05.22 14:21:00
|
9. Fleet Formation - in Player Features and Ideas Discussion [original thread]
I could log my 3 accounts in and have a great time flying around low sec in 3 frigate trying to kill targets after all 2 of them will stay on the wing of my main ship making it easy to control all 3 at the same time. (yes i got some irony in there)
- by Caliglia - at 2011.05.22 13:38:00
|
10. New bounty system - in Player Features and Ideas Discussion [original thread]
so what your saying is that the wronged party post a bounty on the enemy that hurt there feelings in some way. Then they place bounty on the enemy and who ever kills that enemy gets ISK according how much ISK the enemy lost in ship, modules, impl...
- by Caliglia - at 2011.05.22 13:30:00
|
11. Turret/Launcher range and Agility/Speed - in Player Features and Ideas Discussion [original thread]
Originally by: Baraka Saibot So, the TL;DR version is: Add mass to the weapon modules? Less mass for short range weapons? I think this is the way to go you remove some mass from ships and add mass to weapon systems making long range ...
- by Caliglia - at 2011.05.22 13:10:00
|
12. locking/unlocking blueprints - in Player Features and Ideas Discussion [original thread]
well that's not the only way to steal them there was a corp not long a go where a dude hade a lot of investors chip in for him to start a big BPO related production line it ran for a few years and the BPOs where worth billions the investors got sh...
- by Caliglia - at 2011.05.22 12:29:00
|
13. locking/unlocking blueprints - in Player Features and Ideas Discussion [original thread]
Cant this be done using station cans ? At least then corps that i have heard of doing it used station cans that was set to be not removable out of corp hanger and off course the BPOs where setup so they could not leave the can but could be access...
- by Caliglia - at 2011.05.21 23:45:00
|
14. How to fix Gallente and Hybrids - in Player Features and Ideas Discussion [original thread]
Have any one considered the old bug where you moved to close to the person you where attacking i think it starts at 1 km and the game cant figure out who are where and moving in what direction and the transversal becomes huge. i used it a few time...
- by Caliglia - at 2011.05.21 22:44:00
|
15. Make Eve Better and Bigger. - in Player Features and Ideas Discussion [original thread]
I find that its the best systems that get crowed in eve both in high and lov and 0.0. I hope the new agents changes will get mission runners to spread out a bit. As for 0.0 i think its all up to politics course CVA had a good run at having a lot ...
- by Caliglia - at 2011.05.21 22:15:00
|
16. Sorting Local by Standings - in Player Features and Ideas Discussion [original thread]
it be a nice feture but it requires that CCP adds a way other than first letters to list people by so i guess this will go in the small things to do box or atleast i hope it ends up there and not in the trash Can.
- by Caliglia - at 2011.05.21 21:55:00
|
17. AFK cloakers - in Player Features and Ideas Discussion [original thread]
Well you wrong i dit read all 20 of them. Its why I am asking the only real question worth asking. Why the hell is it so big problem for people with 1 AFK red in local ? Its the one question no one wants to talk about when discussing the AFK clo...
- by Caliglia - at 2011.05.21 21:36:00
|
18. AFK cloakers - in Player Features and Ideas Discussion [original thread]
There have bin like 20 posts started on afk cloakers. and how they are overpowered But if they are AFK what power do they have ? Is it course people don't want to undock when there is a red in system. n Not even to move to the next system ? You...
- by Caliglia - at 2011.05.21 21:08:00
|
19. Warfare - in Player Features and Ideas Discussion [original thread]
so your saying that when a corp leaves an alliance to get rid of a wardec and then goes solo and you then wardec them 24 hours later and they then joins another alliance the wardec on that corp don't apply to the new alliance they joined or ? If t...
- by Caliglia - at 2011.05.21 20:26:00
|
20. New layout in ship market - in Player Features and Ideas Discussion [original thread]
its split into catagories acording to HULLs so if you know your looking for a tech 2 version of a tech 1 cruser like a logi ship is it makes sens that they are located under crusers -> advanced cruser i think that like every thing in eve its a...
- by Caliglia - at 2011.05.21 20:13:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |