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1. the Poor Kestrel - in EVE General Discussion [original thread]
Originally by: Deja Thoris Try fitting the best of everything on other races frigs without grid/cpu issues. Whats that. You can't? Find a launcher that does less damage than standards. What's that? You can't? The best long-range laun...
- by Cheim - at 2005.08.14 02:31:00
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2. Myth: Missiles and EW are Caldari main and secondary weapons - in EVE General Discussion [original thread]
Originally by: j0sephine The Caldari being 'EW specialists' thing is based mostly on couple ships which make viable EW platform, and general perception "EW are middle slots and Caldari have middle slots so Caldari = EW" ... but this reason...
- by Cheim - at 2005.07.31 02:43:00
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3. Myth: Missiles and EW are Caldari main and secondary weapons - in EVE General Discussion [original thread]
Originally by: j0sephine Amarr have unusually high number of low slots. Does it mean they are "speed race" because they can fit the most overdrive injectors and nanofibers, or "haulers race" because they can fit most cargo expanders..? (n...
- by Cheim - at 2005.07.31 01:03:00
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4. Myth: Missiles and EW are Caldari main and secondary weapons - in EVE General Discussion [original thread]
Originally by: Marduuk If you really read the entire initial post, you'd see that I included destroyers AND bombers. So yes, they cancel each other out. Originally by: Cheim You're counting destroyers and assault frigates, despi...
- by Cheim - at 2005.07.31 00:16:00
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5. Myth: Missiles and EW are Caldari main and secondary weapons - in EVE General Discussion [original thread]
That's cute. But it's wrong! Let's see. You're counting destroyers and assault frigates, despite that fact that all destroyers and assault frigates are gunboats (same for stealth bombers on the missile side). You're counting mining ships against c...
- by Cheim - at 2005.07.30 21:24:00
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6. Fun with comparing other MMOs vs EVE fight roles - in EVE General Discussion [original thread]
Tracking speed is accuracy. Electronic warfare (including propulsion jamming) is crowd control. Cap boosters are more like mana/stamina potions (in that capacitor is mana/stamina/energy/whatever). Gank setups are glass cannon/dps. Drones are pets;...
- by Cheim - at 2005.07.24 22:49:00
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7. Raven Reloaded. The new Caldari Gankaggedon - in EVE General Discussion [original thread]
Originally by: W0lverine ... and vs BS I pretty sure cruise wont do over 500dm, no matter how many painter you fit With 5 ballistics and high skills they should. The painters won't do a thing against battleships though.
- by Cheim - at 2005.07.20 07:23:00
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8. Raven Reloaded. The new Caldari Gankaggedon - in EVE General Discussion [original thread]
Originally by: Aelius High - 6 Arbalest/tech2 Cruise Launchers, 2 HV Nosf Med - 2 Sensor Boosters II, 4 Target Painters II Low - 5 BCUs Those target painters aren't going to do you any good against battleships or MWDing ships. 1 or 2 ...
- by Cheim - at 2005.07.19 21:15:00
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9. Speed and missles? - in EVE General Discussion [original thread]
The target needs to be going faster than the missile's explosion velocity to get damage reduction. Those ships aren't going to manage that without at least an afterburner.
- by Cheim - at 2005.07.14 00:45:00
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10. Did they improve eve graphics? - in EVE General Discussion [original thread]
Originally by: Graelyn Quote: Do you have advancedDevice=1? What is this? Does it help with Amarr station flicker? You can insert a line that says advancedDevice=1 in the prefs.ini file in the cache to gain access to some extr...
- by Cheim - at 2005.07.10 06:01:00
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11. Did they improve eve graphics? - in EVE General Discussion [original thread]
Originally by: Khrystoff The Amarr stations still flicker a bit, or is that just my video card? Do you have advancedDevice=1? There was another thread about item background colors showing up more vividly on blueprings, so I suppose the...
- by Cheim - at 2005.07.10 04:25:00
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12. Missile changes the best thing in Eve in a long time. - in EVE General Discussion [original thread]
Edited by: Cheim on 08/07/2005 09:47:30 Originally by: Derisor FoF Cruise missiles made it near impossible for even the most organized frig wolfpack to take out a well flown Raven. Even if they locked, scrambled and jammed the Raven, h...
- by Cheim - at 2005.07.08 09:47:00
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13. Missile changes the best thing in Eve in a long time. - in EVE General Discussion [original thread]
Originally by: Deja Thoris I think the part about the skills is inaccurate. Work out the skillpath to t2 launchers and compare it to t2 large guns. Your skillpath is still less onerous than a turret users. That's probably what the de...
- by Cheim - at 2005.07.08 09:26:00
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14. Missile changes the best thing in Eve in a long time. - in EVE General Discussion [original thread]
Originally by: Derisor Ah, yes, the boards are FULL of whiners used to loading up cruise missiles and popping everything in the sky. Now they have to think .... *gasp* Cruise missiles? Who used cruise missiles? Torpedos were popping eve...
- by Cheim - at 2005.07.08 08:57:00
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15. A true look at the new missle skills - in EVE General Discussion [original thread]
Originally by: Selim Do you seriously think that missiles need tracking computers, when they hit at 200km for full damage? That's backwards and I never said it. Missiles were given long ranges partially to compensate for not having trac...
- by Cheim - at 2005.07.06 21:29:00
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16. I may have missed something...... - in EVE General Discussion [original thread]
Originally by: Patch Notes Missile System has been overhauled! All players depending on missile combat are advised to test the changes and get known to them before stepping into any kind of danger. Read full report on the missile changes i...
- by Cheim - at 2005.07.06 20:37:00
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17. A true look at the new missle skills - in EVE General Discussion [original thread]
Originally by: Selim 10% bonus on both missile range skills. 5% on the gunnery ones. Two 'tracking' skills for missiles. One for gunnery. Tracking computers and enhancers for turrets. None for missiles. Furthermore, missile range...
- by Cheim - at 2005.07.06 19:56:00
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18. A true look at the new missle skills - in EVE General Discussion [original thread]
Originally by: marioman individual skills are counted seperate so u get a 26.5% bonus, not 23% RoF bonuses are decreases. So 0.9 * 0.85 = 0.765, as opposed to the 0.75 with the old Missile Launcher Operation. Missile-users have lost dam...
- by Cheim - at 2005.07.06 19:25:00
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19. Is this how it's supposed to work? - in EVE General Discussion [original thread]
They probably turned off their MWDs when they got in range. Your 270 and 329 hits were because NPCs get signature penalties just like players as of this patch. Transversal velocity is not supposed to affect missiles.
- by Cheim - at 2005.07.06 01:14:00
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20. Why Eve-Online doesn't have a random loot generator? - in EVE General Discussion [original thread]
Originally by: Righteous Fury Originally by: Khatred Lorth, but you do know what capacity and ROF have all 'arbalest' launchers, don't you? as all +3 attack scimitars have the same bonus to attacking ability. your argument doe...
- by Cheim - at 2005.06.11 20:05:00
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