| Pages: [1] |
1. Redesign of Tracking Please - in Player Features and Ideas Discussion [original thread]
Edited by: Chestrano on 18/12/2009 02:22:48 Edited by: Chestrano on 18/12/2009 02:22:19 If you have the same tracking as the angular speed of the enemy ship and he changes his course your guns have to correct the aiming. Thus you have a ch...
- by Chestrano - at 2009.12.18 02:22:00
|
2. The Totaly Awsome New Stasis Webifier Bubble!!!!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Ravcharas Originally by: Hugo Lordmagnus Originally by: July83 Can we create a DPS bubble too? That way our 1. Regular bubble don't allow target to warp out 2. Webifier bubble keeps it still, 3. DPS bubb...
- by Chestrano - at 2009.12.17 19:03:00
|
3. Walking in ships - in Player Features and Ideas Discussion [original thread]
Edited by: Chestrano on 14/12/2009 23:50:58 Going through the ship and command it doesnt 100% fit in the pod-scenario. You should have a short time delay if you give commands, because you dont sit in your pod and have to give orders to the cre...
- by Chestrano - at 2009.12.14 23:50:00
|
4. Situational counters. - in Player Features and Ideas Discussion [original thread]
Originally by: Foraven . For example a device that negate MWD without affecting anything else. Scramblers deactivate MWDs. I think thats enough. - http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1165197&page=2
- by Chestrano - at 2009.12.13 12:00:00
|
5. reverse - in Player Features and Ideas Discussion [original thread]
Edited by: Chestrano on 12/12/2009 10:59:14 The Gallente are french after all arent they? They need a reverse option to flee effective from the battlefield. You know: "Why does french tanks have rear view mirrors? To keep an eye on the front-...
- by Chestrano - at 2009.12.12 10:55:00
|
6. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
Originally by: thisisnotright insane webefier bonus. 5% range and strength of webefier per level. Insane? Skill 4 huginn. Ok, it doenst have the 5% strength bonus, but 60% range bonus. There are a lot "support ships" that doesnt on...
- by Chestrano - at 2009.12.08 11:40:00
|
7. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
The tracking computer is still buggy, dont get any falloff bonus if i fit one, even with range script. - http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1165197&page=2
- by Chestrano - at 2009.12.01 23:49:00
|
8. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Chestrano on 01/12/2009 20:53:43 Originally by: Bomberlocks Originally by: Yankunytjatjara KEINER WILL SCORCH ODER LASERS NERFEN Sry, just because I¦m german and doing my diploma in Lasertechnologie: In the ge...
- by Chestrano - at 2009.12.01 20:52:00
|
9. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Boost Projectiles. My Proposal: Increase Falloff by 15%, Boost Alpha by 25%, decrease ROF (increase time between to shots) by 15%. Minmatar should be an close range race, but at this time it sucks at any range. It would still be worse then Amar...
- by Chestrano - at 2009.07.01 21:52:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |