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1. How do you find trade routes? - in Market Discussions [original thread]
What else can you do? If you come in and undercut the market, they have to cut prices to preserve profits. If you have a simple way to lock the market so people can't modify their orders, do share
- by Chimion - at 2006.04.01 21:08:00
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2. Stopping 1 isk undercuts - in Market Discussions [original thread]
Is there a simple way to stop someone just setting an order 1 under my price is? Can I make it automatic somehow?
- by Chimion - at 2006.04.01 20:04:00
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3. Inverse Exponential Skills - in Player Features and Ideas Discussion [original thread]
The Belgarion: <ironie> yeah give any new player 10 MIO SP to be distributed amongst there desired skills </ironie> you will read that in almost every MMORG .. newbies complaining they cant catch up with older player ... but thats the...
- by Chimion - at 2006.03.23 03:00:00
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4. Inverse Exponential Skills - in Player Features and Ideas Discussion [original thread]
True, having more branches would work well. This doesn't seem to be happening, CCP just seems to make the branches ever-longer. And if you add enough content to keep the old players busy, the young players only get to it when it's par for the cour...
- by Chimion - at 2006.03.22 10:56:00
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5. Inverse Exponential Skills - in Player Features and Ideas Discussion [original thread]
I agree with you that people can be maxed out in specific skills, but one thing I failed to address in my original post was the high-level content CCP keeps adding in. I believe this to be a good thing - again, grow or die - but the fact is, while...
- by Chimion - at 2006.03.22 04:15:00
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6. Cargo Drones - in Player Features and Ideas Discussion [original thread]
Never thought of that, but it seems like a pretty good idea. I like it! My ,02 isk
- by Chimion - at 2006.03.22 03:47:00
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7. Inverse Exponential Skills - in Player Features and Ideas Discussion [original thread]
I realize that this is a very controversial topic; I realize that it is not popular; I realize there are very strongly held opinions on the topic. This being said, I consider bringing new people into the game to be essential. MMOG's are growing, a...
- by Chimion - at 2006.03.22 03:35:00
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8. Market Data Export - in Player Features and Ideas Discussion [original thread]
Edited by: Chimion on 10/03/2006 01:41:54 Is there a simple way to interpret the data on system-ids from the market data export into a map? Aside from trying to play Mastermind (which would eventually work, given enough data). Also, is there a...
- by Chimion - at 2006.03.10 01:42:00
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9. Noob-ship GankFest 2005! - in Player Gatherings and Events [original thread]
Chimion here, sliding in :) Weekend, please. I'm in GST-6 land (aka EST), so I'm gonna be getting up in the middle of the night prolly. Can't wait! Just read this thread. Great idea! Please set a hard date though.
- by Chimion - at 2006.03.08 17:57:00
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10. Programming for the ingame browser - in EVE New Citizens Q&A [original thread]
What data can be processed on a webpage through the ingame browser, and how do I tell it to send it?
- by Chimion - at 2006.03.04 20:51:00
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