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1. Rekon fleets, are lethal M********S - in Ships and Modules [original thread]
Edited by: Choi on 22/10/2006 16:25:35 Originally by: Grimpak actually, when you see pilgrims and arazus and stuff fitting multispecs instead of their racial ECM (common thing), then you can say it's overpowered. who all die whe...
- by Choi - at 2006.10.22 16:25:00
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2. Crystal set nerf? - in Ships and Modules [original thread]
Originally by: dalman [ Eh, the implants aren't subject to stacking penalty. Your reasoning about how many to fit is flawed. On the other hand, it is usually a bad idea to fit more than one amp anyway, as you've also got those invulnerabil...
- by Choi - at 2006.10.17 22:08:00
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3. Crystal set nerf? - in Ships and Modules [original thread]
Originally by: LUKEC So you are telling me that... raven with t2 xl booster, boost amp and crystals won't boost 600x1.3x1.53? (1.53 beeing crystal set factor) Or will the stacking penalty kick in once you fit 2 boost amps? Well also ma...
- by Choi - at 2006.10.17 19:55:00
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4. Crystal set nerf? - in Ships and Modules [original thread]
Originally by: LUKEC "2 virtual plates" are exactly 3520 armor (mega after skills has cca 6600 armor, so you get 0.53 more... ) For comparison, 1600mm rolled tungsten gives 4200 armor after skills. So based on your logic, you are compla...
- by Choi - at 2006.10.17 19:34:00
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5. Crystal set nerf? - in Ships and Modules [original thread]
Edited by: Choi on 17/10/2006 11:59:04 Originally by: Rawthorm I mean at heart all this implant set is, is a 2.4 billion ISK shield amp...one we wont get refunded if they nerf it. good point rawthorm Pith B type amp 400 mill ~41%...
- by Choi - at 2006.10.17 11:56:00
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6. The Pilgrim - in Ships and Modules [original thread]
kerensky, you always land within 20km of your target?
- by Choi - at 2006.09.10 02:35:00
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7. Why are stabs wrong? - in Ships and Modules [original thread]
stabs dumb down the game. for instance... if your target has a stab and you have just 1 point of scram he gets away. so you put on 2 points... but now he has 2 stabs.. u put on 4 scramblers for a ridiculous 8 points and you run across someone who...
- by Choi - at 2006.09.06 20:46:00
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8. Where did the Tech 2 Battleships go? - in Ships and Modules [original thread]
tbh t2 BS's should be the pwnmobiles every1 wants with a twist. They should be considered capital ships minus they fuel needs and can use gates like normal ships thus needing capital ships skills to 5 along with t2 bs skills which should be like r...
- by Choi - at 2006.07.29 05:25:00
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