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41. Command Ship // Battleship - in Ships and Modules [original thread]
Battleships became better once the tier three battleships were introduced, in pvp. They can tank much longer due to the much larger capacitor and large capacitor boosters. The defensive bonus is what puts them above command ships. A command ship i...
- by Compendium - at 2008.05.20 22:19:00
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42. delete me - in Ships and Modules [original thread]
Never!
- by Compendium - at 2008.04.24 22:15:00
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43. The Rebirth of the Eos - in Ships and Modules [original thread]
Edited by: Compendium on 23/04/2008 22:21:48 Gallente have always been the ez mode race in pvp. Far too many winers come out when they are finally nerfed. "Oh no, I'm not going to be 1337 anymore!! " Fly something else already if you don't li...
- by Compendium - at 2008.04.23 22:21:00
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44. [Vagabond] How to kill it ? - in Ships and Modules [original thread]
Originally by: *****zilla Originally by: Aaspa I was wondering what ship can kill a Vaga easily ? nano vaga, nano curse, nano rapier (needs help), nano huginn. If you want to go after the nano you need a nano. There are ways...
- by Compendium - at 2008.04.23 22:17:00
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45. Nughthawk nurf...mistake? - in Ships and Modules [original thread]
Edited by: Compendium on 15/04/2008 22:09:41 They're both at 1400 sec base for shields and capacitor is 666.67 base. What is a Nughthawk?
- by Compendium - at 2008.04.15 22:07:00
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46. Nughthawk nurf...mistake? - in Ships and Modules [original thread]
Edited by: Compendium on 15/04/2008 22:09:41 They're both at 1400 sec base for shields and capacitor is 666.67 base. What is a Nughthawk?
- by Compendium - at 2008.04.15 22:07:00
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47. Drones - in Ships and Modules [original thread]
Guardian Vexor or carrier/mothership.
- by Compendium - at 2008.04.15 18:10:00
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48. Delete plz - in Ships and Modules [original thread]
This is only my avatar. You should see what I really look like :P
- by Compendium - at 2008.04.15 17:47:00
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49. Manticore setups and tactics - in Ships and Modules [original thread]
Edited by: Compendium on 15/04/2008 16:41:19 Originally by: Sokratesz Unfortunatly the manti is one of the only caldari ships with cpu problems.. The Hawk has absolutely horrible CPU as well.
- by Compendium - at 2008.04.15 16:41:00
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50. Delete plz - in Ships and Modules [original thread]
:O
- by Compendium - at 2008.04.15 16:36:00
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51. Caldari Harpy or Hawk Assault Ship set up please. - in Ships and Modules [original thread]
It may be better to save the money on the faction modules so you can pay for a Cerberus or Eagle though. The Assault Ships may have a double tank bonus, but their dps won't allow your to kill much anyway in pvp. It's possible to tank level 2s and ...
- by Compendium - at 2008.04.15 16:33:00
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52. drake setup - in Ships and Modules [original thread]
Edited by: Compendium on 15/04/2008 16:25:46 Edited by: Compendium on 15/04/2008 16:24:38 Tech two launchers do not use cap. Neither do the tech two missiles. The Furys reduce your recharge rate, but they do not use any cap. If you are usi...
- by Compendium - at 2008.04.15 16:22:00
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53. Best PvE Drake Passive Shield Tank - in Ships and Modules [original thread]
Edited by: Compendium on 15/04/2008 16:15:43 Although you have a tank, your dps will be worse than most cruisers. I'd drop a shield power relay or two for ballistic controls, drop an extender and fit a shield recharger and two specific hardene...
- by Compendium - at 2008.04.15 16:15:00
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54. command ship - in Ships and Modules [original thread]
:O
- by Compendium - at 2008.04.09 22:25:00
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55. Signature Radius / Sensor Strength / Lock Time - in Ships and Modules [original thread]
Although it may be right, there is lag you must also account for. I have seen it take a minute to lock a battleship in a mission with a battlecruiser. Normally, I get an additional 1/2 second lag in most systems.
- by Compendium - at 2008.04.08 22:18:00
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56. New Shield-Tanking Rig - in Player Features and Ideas Discussion [original thread]
Edited by: Compendium on 01/04/2008 22:24:57 To make active shield tanks more viable in pvp, I propose a new shield rig. Although there is a rig for armor tankers which increases armor HP repaired per cycle, there is not one for shield boost H...
- by Compendium - at 2008.04.01 22:14:00
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57. EM-10% is stupid - in Test Server Feedback [original thread]
Edited by: Compendium on 13/03/2008 22:26:28 Strange that a "boost" to Amarr actually boosts Minmatar more than Amarr. What exactly did a "boost" the exp resist on shields do? Buff Minmatar. So, now my T2 Caldari ships have two weaknesses: EM ...
- by Compendium - at 2008.03.13 22:25:00
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58. Astarte - A few Queries - in Ships and Modules [original thread]
Edited by: Compendium on 13/03/2008 18:52:41 Originally by: Ogul Command ships aren't particularly good at running missions. (And yes, the Nighthawk is somewhat useful.) Actually, missions are on easy mode with the Nighthawk. They'...
- by Compendium - at 2008.03.13 18:52:00
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59. Gistii-A Small Shield Booster - in Ships and Modules [original thread]
Edited by: Compendium on 13/03/2008 18:46:48 The 0.0 alliances control the complexes that these are found at. They probably won't like you.
- by Compendium - at 2008.03.13 18:47:00
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60. Eve Fitting Tool - in Ships and Modules [original thread]
This patch may be such an epic fail, that it's leaking into other programs on your computer! Quick, disconnect!
- by Compendium - at 2008.03.13 18:34:00
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