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121. [PVP] Jaguar or Wolf ? - in Ships and Modules [original thread]
Edited by: Corphus on 21/09/2007 10:04:11 jaguar is better at solo pvp. the wolf lacks 1 midslot for being able to carry a web. webs are cruical if u want to intercept an enemy capable of flying fast. also its a nice tool keeping industrials f...
- by Corphus - at 2007.09.21 10:01:00
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122. Dream Ship? - in Ships and Modules [original thread]
ares 4 highslots 2 medslots 4 lowslots 3 missleslots/ 2 turretslots pg 35 cpu 150 mass 1050000kg (-50000kg) bonuses: 5% missle rof and 5% missle velocity per frig lvl 5% thermal missle dmg and 5% sig reduction per ceptor lvl
- by Corphus - at 2007.09.20 02:34:00
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123. To: Raven ship model designer - in Ships and Modules [original thread]
Originally by: Adrian Steel it was designed for psychological shock value (and perhaps the Moa as well). ahahhahahaha the moa one made my day
- by Corphus - at 2007.09.20 00:57:00
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124. Scoop-Deploy drone easy fix - in Ships and Modules [original thread]
Edited by: Corphus on 19/09/2007 23:26:23 Originally by: bldyannoyed What the title says really. Make the 60 second aggro timer apply to the scooping of drones. 90% of drone whines = solved. scoop deploy only works at ultra close...
- by Corphus - at 2007.09.19 23:24:00
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125. Myrmidon - my new least scary Battlecruiser - in Ships and Modules [original thread]
Originally by: Andre Ricard Which is why the myrmidon needs nerfed once bandwith comes out. Atm 5 heavies are fine, because they can be killed. But 5 heavies + replacements is a bit too much me thinks. u got the bandwith thing wrong i...
- by Corphus - at 2007.09.19 23:20:00
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126. Roden MKII - in Ships and Modules [original thread]
Edited by: Corphus on 18/09/2007 01:10:50 my idea on the ares would be a unsplitted weapon system fitting the roden ship discription as a missle oriented ship. give the ares a 3rd missle slot. give it a missle speed bonus of 5% instead of the...
- by Corphus - at 2007.09.18 01:10:00
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127. Shuttle's. - in Corporation, Alliance and Organization Discussions [original thread]
nice catch dude. shame the estamel one got destroyed.
- by Corphus - at 2007.09.15 14:26:00
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128. [VETO] A Tribute To DarkElf - in My EVE [original thread]
my deepest condolences. i only knew him from his forum posts and i think i met him once on the receiving side of his blasterthron. its a strange feeling to know that hes gone. hell sure be missed by his comrades. even if we never met in person i h...
- by Corphus - at 2007.09.15 02:15:00
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129. Malediction needs 0.05 PG - in Ships and Modules [original thread]
Edited by: Corphus on 14/09/2007 00:34:54 Originally by: haq aan I am gonna write below a classic set-up for a Malediction with maxed out skills. Fitting Skills: Engeneering 5 Electronics 5 Weapon Upg 5 Adv Weapon Upg 5 High 3x ro...
- by Corphus - at 2007.09.14 00:33:00
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130. BlasterTaranis - in Ships and Modules [original thread]
Originally by: Marcus Quo Looks like you can do it with 1 if you have AWU at 4 or 5. Personally, I suck at flying ceptors and hate putting rigs on them, so I use this setup: 2x Ion II 1x Neutron II MWD II Web Scram DCU II, Overdrive II...
- by Corphus - at 2007.09.13 22:05:00
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131. Why are Caldari ships so heavy? - in Ships and Modules [original thread]
Edited by: Corphus on 13/09/2007 19:44:56 simple. look at the crow. yes its one of the 2 lightest ceptors and can go insaneley fast due to its low mass. now look at its weapons. yes missles. they do full dmg at any speed the pilot goes. n...
- by Corphus - at 2007.09.13 19:44:00
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132. Salvage Biomass for implants - in EVE General Discussion [original thread]
how about a new function for medical services in stations. if u bring em a corpse u scooped in space theyll give u a refine quote according to ur standings like repro plants. but this time theyll show u the stuff which they could gain out of the c...
- by Corphus - at 2007.09.13 19:32:00
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133. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Tovarishch Edited by: Tovarishch on 12/09/2007 16:59:31 Originally by: NoNah No, damage is constant, only factors are the opponents velocity and signature radius. There are rumours saying that if transversal ve...
- by Corphus - at 2007.09.13 19:17:00
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134. Tyrrax Thorrk's Aeon destroyed - in Corporation, Alliance and Organization Discussions [original thread]
godamit someone take that amarrian express gold card from tyrrax already !
- by Corphus - at 2007.09.13 13:15:00
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135. The promised Revelations III Dev Blog by Oveur! - in EVE Information Portal [original thread]
DRONELOVE !!! Oveur i want yoooorrrrrrrrr babieesss !!!
- by Corphus - at 2007.09.11 12:38:00
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136. "In terms of one slot vs power, damps are overpowered as such" - Oveur - in Ships and Modules [original thread]
I am an all out gallente pilot and love damps since they force my enemy to come into my prefered range but there is a big danger of blancing em. if u remove the sensor resol penalty from damps it will cause nanoships and lowweight ships gain an i...
- by Corphus - at 2007.09.10 12:36:00
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137. Tried and true Ares setups? - in Ships and Modules [original thread]
Originally by: Reem Fairchild Edited by: Reem Fairchild on 08/09/2007 11:55:56 2 x tech 2 standard launchers 1 x 1mn mwd II, 1 x warp disruptor II 2 x overdrive injectors II, 2 x nanofiber II 2 x auxiliary thruster rigs If you're sc...
- by Corphus - at 2007.09.08 12:36:00
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138. Tried and true Ares setups? - in Ships and Modules [original thread]
Originally by: Panic Driven Just picked up interceptors and I'm kinda an oddball so I bought an Ares. I really have no interest in flying the Taranis or other inties, so I'm trying to figure out what the Ares' niche is (SPEED ) and what ki...
- by Corphus - at 2007.09.08 02:04:00
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139. The Problem with Sentries - in EVE General Discussion [original thread]
Originally by: Red Crown I want to be able to pirate without fear of being instantly popped. This is a way to increase lowsec appeal without dramatically increasing griefing activity. sorry, but it is actually the other way around. it ...
- by Corphus - at 2007.09.08 01:18:00
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140. Why is eve Growing? - in EVE General Discussion [original thread]
my question would be will there be more new regions to inhabit. atm it seems that the population in 0.0 is growing steadily which kills the vastness factor of eve. once 0.0 is crowded eve shardless server ideal will backfire at the devs. i like th...
- by Corphus - at 2007.09.06 00:14:00
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