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Tarminic
Black Flame Industries
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Posted - 2007.09.05 20:40:00 -
[31]
Originally by: Zy Nox I joined because I heard rumours I could gank like the good old days of MMO's long forgotten.
Havent actually played much yet but still... Had some fun griefing miners, wtf are they all about? lol
Maybe we just like serenely carving out our little, dust-filled fortunes undisturbed by the perterbances of larger society. What's so wrong with that?! Can't veldspar and PvP live together in peace?!  ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Grapez
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Posted - 2007.09.05 20:43:00 -
[32]
Eve grows because you can literally do anything in the game. There's a huge number of professions, and all of them are required to be filled. PvP (ship loss) without industry (ship creation)? Vice versa? 0.0 life without trading/hauling?
In other words, the various different roles were created by actually thinking about how they should interact, not just as an afterthought. @º¬íí-T«+ºH for all your political humor needs |

Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.09.05 21:13:00 -
[33]
The reason EVE has no end game is because the game has no end.....
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Major Stallion
Four Rings D-L
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Posted - 2007.09.05 21:17:00 -
[34]
Originally by: Neveren I for one having been apart of this game for oh 3 years nowish.. Im wondering why it continues to grow..
From my point, the "end game" the most fun part of the game for most hardcore gamers.. is broken.. (fleet lag pos lolerfare etc etc)
Are these new pilots.. just sitting in empire grinding missions actually having fun and enjoying the game? im not exactly sure what is attracting new players to this game.
you're wondering why eve's growing...but with your list of issues, im wondering why YOU are still here... ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Shar'Tuk TheHated
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Posted - 2007.09.05 21:27:00 -
[35]
Its rather simple really. Because EvE Rules in every way! 
DRINK RUM It fights scurvy & boosts morale! |

Neveren
Caldari Setenta Corp Combined Planetary Union
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Posted - 2007.09.05 21:28:00 -
[36]
Originally by: Major Stallion
Originally by: Neveren I for one having been apart of this game for oh 3 years nowish.. Im wondering why it continues to grow..
From my point, the "end game" the most fun part of the game for most hardcore gamers.. is broken.. (fleet lag pos lolerfare etc etc)
Are these new pilots.. just sitting in empire grinding missions actually having fun and enjoying the game? im not exactly sure what is attracting new players to this game.
you're wondering why eve's growing...but with your list of issues, im wondering why YOU are still here...
Im here because i have bitter vet Syndrome (BVS) ... i have played so long.. made so many friends been in so many fights.. lost so much... that the game has been incorporated into my life.. i cant leave now.. -Sweet sig- We are Recruiting |

Montague Zooma
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.09.05 21:30:00 -
[37]
Edited by: Montague Zooma on 05/09/2007 21:31:19 I disagree with the contention that there is no "endgame" in Eve. Major alliance territorial warfare seems to qualify; it takes an enormous amount of skill and resources to successfully play that part of Eve. POS warfare isn't for casual players (but they can still assist the hardcore players that drive it).
And there can certainly be more than one endgame. Becoming a market tycoon seems like an endgame achievement. The same goes for conquering the most difficult npc missions.
People are free to play Eve however they wish; the "endgame" isn't mandatory. But there are definitely aspects of the game that are played best by the hardcore.
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Major Stallion
Four Rings D-L
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Posted - 2007.09.05 21:40:00 -
[38]
Edited by: Major Stallion on 05/09/2007 21:42:00
Originally by: Neveren
Originally by: Major Stallion
Originally by: Neveren I for one having been apart of this game for oh 3 years nowish.. Im wondering why it continues to grow..
From my point, the "end game" the most fun part of the game for most hardcore gamers.. is broken.. (fleet lag pos lolerfare etc etc)
Are these new pilots.. just sitting in empire grinding missions actually having fun and enjoying the game? im not exactly sure what is attracting new players to this game.
you're wondering why eve's growing...but with your list of issues, im wondering why YOU are still here...
Im here because i have bitter vet Syndrome (BVS) ... i have played so long.. made so many friends been in so many fights.. lost so much... that the game has been incorporated into my life.. i cant leave now..
no/low willpower is accountable for this...next youll be telling us how CCP and EvE has ruined your life....sad. ________________________________ High Sec PvP
Originally by: "Wylker" CCP has finally mastered stupidity
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Big Pick
Caldari Task Force Ranger
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Posted - 2007.09.05 21:41:00 -
[39]
Q: Why is eve Growing?
A: Because its an awesome game.
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Mordrake
ComNav Resources SunStorm Dominion
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Posted - 2007.09.05 21:48:00 -
[40]
Originally by: Jenny Spitfire Why would the lack of an endgame be something bad for eVe?
In my opinion, eVe would be better if there is an endgame to support the main game. You finish the plot and continue playing after that.
What is so wrong with that?
Is it possible to just Block myself from seeing posts by Jenny V2.0? ... please say there is ; [
"Arte et Marte" |
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Phyrr
Minmatar Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.09.05 21:49:00 -
[41]
I have no end game. I do not intend to win eve, I intend to have fun and meet new, sometimes bizarre people.
The odds on me being here are rather slim evolutionary speaking, yet in the infinite bounds of probability my being here is a certainty. |

Nachshon
Caldari Gradient Electus Matari
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Posted - 2007.09.05 21:57:00 -
[42]
Why is EVE growing?
Because it ROCKS. ____________________________________ Caldari by birth, Minmatar by citizenship.
The True Meaning of Freedom |

Jernau Gurgeh
Gallente
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Posted - 2007.09.05 21:58:00 -
[43]
Why is Eve growing?
Because people are joining at a faster rate than they're leaving.
There are 10 sorts of people in the world - those who understand binary, and those who do not. |

Varnon
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Posted - 2007.09.05 22:27:00 -
[44]
Originally by: Zimjin
* Missions are mind numbingly boring. You basically just loadout your ship and manage your power. The battles aren't very dynamic at all.
* 0.0 corporations are inaccessible. Everyone is afraid of spies, so unless I know someone IRL, it seems I'm not going to get into an established 0.0 corporation. I see no point in joining a high sec corporation since that's what I'm in now -- the newbie corp! Newbies are restricted to some really boring content until they build up enough skill points to attempt to prove that they aren't an alt and thus a spy.
* PvP is inaccessible to newbies. We can run around with throw-away tech 1 frigates and accomplish basically nothing. We could run around in slightly less disposable tech 1 cruisers and still accomplish mostly nothing, as most gatecamps and so forth are done in battlecruisers, battleships and groups that will kick our ass. I have a battlecruiser but I can't afford to lose it and I think I'll go insane before reaching Level IV missions and a battleship that would allow me to afford to lose battlecruisers.
* There is no "off the beaten path" PvP encounters. In an RPG, you can stay off the roads, sneak around the back fields and look for fights you can handle with just 1-2 people. In EVE, there is no "off the beaten path". You MUST follow the road, which is to say, the gates, so you can only ever engage in big group fights, which is a problem if you don't have a big group.
* PvP is non-tactical. In an FPS or RPG, you can run in out of range, you can hide behind rocks and trees, there's a lot of room for dynamic action. In EVE, the battle comes down to three things: ship loadout, group size and personal skill, however, the significance of personal skill drops to 0 as group size gets bigger (most of the "personal skill" in EVE PvP is knowing how to load out your ship). I've only been in a handful of fights, but exactly 0 of those fights involved any degree of personal skill. We were always either outnumbered or outgunned by so much that anything we did really didn't matter, we just needed more people or bigger ships.
I think those are the reasons why EVE grows slowly rather than quickly.
It's a beautiful game, I personally love the "death penalty" and the guild vs guild warfare, but it's really inaccessible to newbies unless you commit to 6+ months of boring and highly restricted gameplay.
Im sorry, but your "Ready to quit" points are so wrong its not even funny. On my minmitar alt, ALL I FLY is rifter, I have no other ship skills yet I have a positive kill death ratio against targets cruiser / battlecruiser sized. This leads me into your other points.
You think a no skill newb, can sit in my rifter and take down a cruiser?
You think all you have to do to get a win is fit your ship right? What about cap cycling, transversal velocity, rocket velocity, range, electronic warfare, Using CORRECT methods to close on your target or to retreat? What about knowing when to use what skills?
"There is no off the beaten path PvP encounters? Have you ever opened the map? I would wager that MAYBE 20% of eve's total systems have one way in and one way out, EVERY piece of major space or alliance area has multiple ways in, and out, and also have multiple ways once in to get to different area's.
Sure there are major highways inbetween "zones" but what do you think happens in Dark Age of Camelot when I want to go from the entrance to Albion Labrynth to lets say the entrance to midguards? Well you have a couple choices, You can follow the main road and get ganked by 8man roaming gank groups, or you can follow the zone wall go around the long way, or just get on a horse and hope you can run through the enemy to get to your spot.. how is this ANY different then eve? Its not.
0.0 corps.. funny, I was in a 0.0 corp for a long time, I think I joined with less sp's then when you create a character these days
in closing, research.
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Shalia Ripper
Caldari High4Life SMASH Alliance
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Posted - 2007.09.05 23:32:00 -
[45]
EVE grows because most people ignore the forums, especially COAD.
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Lance Cuthroat
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Posted - 2007.09.05 23:43:00 -
[46]
Are you someone who is respected by other older players and known through the eve universe?
No?
Then I suggest you keep at it for your endgame.
I for one like the group fighting and making old guys like you s**t themselves when ten newbs smoke them in lo sec.
(Never really did that, but maybe others have!!)
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Corphus
Aliastra
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Posted - 2007.09.06 00:14:00 -
[47]
my question would be will there be more new regions to inhabit. atm it seems that the population in 0.0 is growing steadily which kills the vastness factor of eve. once 0.0 is crowded eve shardless server ideal will backfire at the devs. i like the idea of a shardless universe...but if the universe is having too many inhabitants its not what i call outer space.
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Devian 666
Sectoid Technologies
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Posted - 2007.09.06 00:34:00 -
[48]
Originally by: Corphus my question would be will there be more new regions to inhabit. atm it seems that the population in 0.0 is growing steadily which kills the vastness factor of eve. once 0.0 is crowded eve shardless server ideal will backfire at the devs. i like the idea of a shardless universe...but if the universe is having too many inhabitants its not what i call outer space.
Actually if you looked at the drone regions when they were added they were mostly unpopulated. Now things are rather busy out there. More crowding in 0.0 creates more conflict and alliances prepared to fight for their space. That and you'll regularly find 0.0 space with no one in local.
As 0.0 gets more crowded then I'm sure a new region will be developed and opened. The real question should be how much server power will be devoted to 0.0 to improve everyday performance let alone fleet battles.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Liam Fremen
Gallente Insurgent New Eden Tribe Deus .Ex. Machina
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Posted - 2007.09.06 00:49:00 -
[49]
Edited by: Liam Fremen on 06/09/2007 00:50:12 There are many reasons...
1) Even if you are bored is very hard that you delete ur subscription, you know, skill keep rising... is hard to have skilled people leave the game, they take a break, they change skills sometime and come back after months :) (i made it myself in 2005)
2) In EvE mostly in 0.0 you REALY build something, you have to realy organize yourself, you must work hard or you don't find any result.
4) This game offer the most wide "enjoyable" way of playing then any other game.. you can do realy anything and is built for any kind of player, carebears, farmers, pvpers, casual players, hardcore one everything!
5) This game NEVER ENDS! there is no limit to reach, even patch and so on change the gameplay continuously, the pvp keep changing, everything change so people must adapt and it is fun :)
6) Eve is hardcore game, if you lose you REALY lose, so people have a way highter feel of what they possess, in other games you are sure about ur "equipment" you don't lose anything, here people MUST learn to play or they lose everything.
And the main reason is:
EvE is addicting.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Check me out! I'm so badass that i scare off myself! |

Altrisra
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Posted - 2007.09.06 01:28:00 -
[50]
Edited by: Altrisra on 06/09/2007 01:28:33 the new econ blog helps illustrate growth. and i really just agree that the lack of "grindable" endgame is wat makes it so fun. you have to spend time in your cruiser before your battleship. you have to mine in a frigate and a cruiser for a fair while b4 you can crawl into a barge. it's the time that it takes that allows you to seem "safe" while learning the game. the giant group dynamics of a fleet are not something a person can learn in the time it takes for an average WoW player to grind to 70. thats y the built in limitations are so nice.
plus im weird and i just like to mine to make money
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