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181. Nullsec design goals feedback: Large Combat - in Player Features and Ideas Discussion [original thread]
Bring back the space mines. Minefields as a counter to super-caps or in conjunction with the cyno idea as posted previously. Just a thought. But, I do miss the minefields of old.
- by Crexa - at 2011.08.15 22:49:00
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182. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
I call B*ll**** on the supposed speculation nature of this internal pdf. If it was just a disscussion piece, why does it look like a finished "polished" marketing piece. If I produced more than a bullet pointed word document discussion piece maybe...
- by Crexa - at 2011.06.24 21:40:00
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183. An overdue apology and request for parley - in EVE General Discussion [original thread]
Edited by: Crexa on 24/06/2011 15:37:11 On the whole I had thought the June expansion, Incarna was ok, not great but ok. But, a lot of things are starting to snowball. I understood that CQ was just the first step in being able to walk in sta...
- by Crexa - at 2011.06.24 15:33:00
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184. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
I posted in another thread about this, but i lost track of it. Anyway. If your looking to monetize something, why not logos/decals for alliance/corps? Or hash marks/stars/icons for number of kills in said ship. Thes are things earned in EVE, b...
- by Crexa - at 2011.06.19 22:14:00
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185. Worst alliance tournament final ever - in EVE Alliance Tournament Discussion [original thread]
Meta gaming good for the game/community. Meta gaming in high profile events, bad for EVE in general.
- by Crexa - at 2011.06.19 21:53:00
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186. Questions for the experts - in EVE Alliance Tournament Discussion [original thread]
If your looking for something to monetize, why not things like corp/alliance logos on ships. Or hash marks/stars/icons for the number of kills made in said ship? That way they are something that is earned but is also something that you can make mo...
- by Crexa - at 2011.06.19 21:34:00
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187. EVE Online: Incursion 1.6 Issues Thread - in EVE Information Portal [original thread]
Im sure its been mentioned, but my T3 is flying backwards. <--------------go that waay!
- by Crexa - at 2011.06.03 18:06:00
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188. EVE Online: Incursion 1.5 Feedback Thread - in EVE Information Portal [original thread]
Edited by: Crexa on 20/05/2011 11:25:48 Originally by: Barbelo Valentinian Edited by: Barbelo Valentinian on 20/05/2011 08:48:39 Personally I like the agent simplification in terms of making it easy on the brain. The way the agents...
- by Crexa - at 2011.05.20 11:16:00
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189. EVE Online: Incursion 1.5 Feedback Thread - in EVE Information Portal [original thread]
Originally by: Tish Magev Ok I'm going to post this again, as it seems to have gotten lost and CCP don't seem to bothered about responding. I run level 5s Before the patch I'd get around 68K - 72K loyalty points per mission. Now all lev...
- by Crexa - at 2011.05.20 11:01:00
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190. EVE Online: Incursion 1.5 Feedback Thread - in EVE Information Portal [original thread]
Edited by: Crexa on 20/05/2011 00:40:09 Originally by: ItsmeHcK1 Cloaky T3's can no longer use a black ops bridge. What gives? :( Tested and can confirm. What the hell CCP, if this is a mistake fine, fix it. If its a stealth nerf, ...
- by Crexa - at 2011.05.20 00:37:00
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191. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Batelle This topic left me disappointed. OP is awful. Really, well... your alliance is still weak sauce. I would rather have been in an extinct alliance than one that sucks at razor's teet. So there!
- by Crexa - at 2011.05.19 16:49:00
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192. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: ShadowsTheater Your complaining that they spent their time making life in high sec easier, less complicated rather then focus on adding new in game content for missions. Repetition is the epitome of boredom. Is it the play...
- by Crexa - at 2011.05.19 16:46:00
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193. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Moghydin Originally by: Crexa Originally by: Moghydin Edited by: Moghydin on 19/05/2011 15:55:18 Missions never required extra wits, and tbh besides combat missions and probably hauling other types were s...
- by Crexa - at 2011.05.19 16:39:00
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194. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Cipher Jones Quote: Yes, I can see where a lot of questions would be controversial. Wouldn't want to raise a brew'ha-hah. The topic itself is controversial for those of us who are actually thinking about what we po...
- by Crexa - at 2011.05.19 16:37:00
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195. it's getting easier, but EVE is still too hard! - in EVE General Discussion [original thread]
Originally by: Foundation Vox Obviously OP is trying to be funny and get responses to pleasure himself while waiting for the patch to drop. I did laugh a bit while reading his post. On the other hand he is making a point. Yes they are chan...
- by Crexa - at 2011.05.19 16:35:00
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196. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Cipher Jones Originally by: Soupea Originally by: Cipher Jones Originally by: Crexa Ok you removed the learning skills, I guess we can live with that. It was a nice "rite of passage" in the game, but ...
- by Crexa - at 2011.05.19 16:25:00
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197. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Moghydin Edited by: Moghydin on 19/05/2011 15:55:18 Missions never required extra wits, and tbh besides combat missions and probably hauling other types were seldom used. So, instead of keeping many types of agents with ...
- by Crexa - at 2011.05.19 16:23:00
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198. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Originally by: Illwill Bill WAAAAAAAAAH! Also, the problem with missions are the missions themselves, and not the way they are distributed. Then instead of "dinking" with the agent types, the hours spent drawing up flow charts and re...
- by Crexa - at 2011.05.19 16:16:00
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199. EVE is becoming BETTER, so quit CRYING! - in EVE General Discussion [original thread]
OP, you sir are quite wrong. The removal of anything from the game, other than malicious, exploitive, or malfunctioning elements is by its very definition a downgrade of the game. Unless it is replaced by an equally expansive element, it is by i...
- by Crexa - at 2011.05.19 16:01:00
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200. This patch is horrible.(thur. May 19,2011). - in EVE General Discussion [original thread]
Ok you removed the learning skills, I guess we can live with that. It was a nice "rite of passage" in the game, but I can see were it hurt overall player retention. But you didn't stop there did you!!! NO. Now you are removing agent types, and s...
- by Crexa - at 2011.05.19 15:52:00
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