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1. T3 Battleships?? - in Ships and Modules [original thread]
Originally by: AstroPhobic Originally by: Etoche true being overpowered could be an issue, just seems a natural progression as T1 and T2 are present throughout the game at all ship levels, would seem rather weird if the only T3 ite...
- by Cuisinart - at 2009.07.13 22:14:00
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2. Melee Weapons in Space! - in Ships and Modules [original thread]
New dumbest eve idea ever...
- by Cuisinart - at 2009.06.26 21:32:00
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3. Maelstrom or save for Machariel? - in Ships and Modules [original thread]
The difference in monetary rewards between lvl 3 & 4 is substantial. Go for the mael and use it as a stepping stone. You'll need all the skills you'll employ for the mael anyway in the mach.
- by Cuisinart - at 2007.02.23 12:33:00
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4. nano/stab set-up for lvl 4 missions. Domi/phoon only - in Ships and Modules [original thread]
Edited by: Cuisinart on 10/02/2007 00:49:29 Originally by: ArtemisEntreri Originally by: Ralara spider drones can mwd to you at 5000m/s, and you wont get that on any ship in eve with an afterburner. Even if a faction crow exist...
- by Cuisinart - at 2007.02.10 00:51:00
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5. Suggestion to dev team - simplification of ship fitting - in Ships and Modules [original thread]
Good idea, but isn't there a thread just for this kinda thing? Regardless, /signed
- by Cuisinart - at 2006.11.11 15:05:00
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6. Nowhere to be found. - in Ships and Modules [original thread]
Try Lonetrek
- by Cuisinart - at 2006.09.22 20:58:00
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7. Amarr - in Ships and Modules [original thread]
Wow, I'm impressed that this thread still lives
- by Cuisinart - at 2006.09.15 21:19:00
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8. The opposite of stasis webfiers? - in Ships and Modules [original thread]
Originally by: xenodia Originally by: Guurzak NPCs continue to use all their modules after their cap is dry. NOSing a rat does nothing except feed your cap. In all my time in eve on 2 characters, going back to beta, I cant reca...
- by Cuisinart - at 2006.09.01 21:28:00
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9. Very Fast Ship - in Ships and Modules [original thread]
Full set of snake implants would help greatly.
- by Cuisinart - at 2006.08.27 22:16:00
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10. Amarr - in Ships and Modules [original thread]
Seems almost pointless. Kinda obvious the devs just don't give a damn or they would have interjected with a few words.
- by Cuisinart - at 2006.08.13 17:31:00
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11. MWD cap penalty, why is it here? - in Ships and Modules [original thread]
/signed Oh PLEASE. There are alot of things in place today that are obsolete. /begin remotely related rant (i.e. they were there as a fix for another problem that was later fixed again. for example, originally lock times were increased increment...
- by Cuisinart - at 2006.07.26 22:48:00
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12. don't you think deimos need help? - in Ships and Modules [original thread]
You asked.
- by Cuisinart - at 2006.07.24 22:06:00
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13. don't you think deimos need help? - in Ships and Modules [original thread]
Originally by: Zemeckis R Edited by: Zemeckis R on 24/07/2006 22:02:58 edit: spelling deimos seems too be the last choice of the hacs am i wrong? Er yes... ever hear of the Sacrilige?
- by Cuisinart - at 2006.07.24 22:04:00
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14. ECM is bullshit - in Ships and Modules [original thread]
Hmmm, all I can say (in regards to the title of this thread) is "Amen"...
- by Cuisinart - at 2006.07.24 21:59:00
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15. Is ECCM to powerful now? - in Ships and Modules [original thread]
Edited by: Cuisinart on 21/06/2006 21:55:45 Chance based = crap
- by Cuisinart - at 2006.06.21 21:55:00
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16. PLEASE-can we get some indicator when the own ship is being SCRAMBLED? - in Ships and Modules [original thread]
Sure, why not. Vision without action is a daydream Action without vision is a nightmare
- by Cuisinart - at 2006.02.12 03:49:00
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17. Ruminations of the functionality of battleships - in Ships and Modules [original thread]
Well it seems to me that regardless of who lobbyed for what or how it was decided that the changes would come to be; the end result is that several changes have been made to the game mechanics which directly result in Battleships's becoming less e...
- by Cuisinart - at 2006.02.11 19:06:00
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18. PLEASE-can we get some indicator when the own ship is being SCRAMBLED? - in Ships and Modules [original thread]
because then it couldn't fade into obscurity. Vision without action is a daydream Action without vision is a nightmare
- by Cuisinart - at 2006.02.02 00:59:00
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19. Current state of missiles, and your thoughts. - in Ships and Modules [original thread]
Well, skillpoint for skillpoint Missiles are a better investment and for balance's sake, they should not be. They should be closer to even. People tout the instant damage that turrets give and make claims of superior damage overall, but I throw t...
- by Cuisinart - at 2006.01.22 01:19:00
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20. More than 3 medium slots mean ECM? - in Ships and Modules [original thread]
Well, regardless of the solution EW is BROKEN as it is now. Vision without action is a daydream Action without vision is a nightmare
- by Cuisinart - at 2006.01.21 23:58:00
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