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61. Corp Wallet Divisions - in EVE General Discussion [original thread]
give them the take role for that wallet division. Goto ur role management. Then on the Type box, select Accounting (Divisional), and check the box for wot account u want ur member to have access to. ----------------------- Gallente Titan - h...
- by Cyberstrike2027 - at 2007.06.20 00:25:00
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62. Chimera Fixed! - in EVE General Discussion [original thread]
OK, I can see that the chimera is fixed in the station, since the ship fills most of the station bay, and the center point is in the center (duh!). But I want to see how big it is in space, since it was mentioned that it has been fixed to fall in...
- by Cyberstrike2027 - at 2007.06.20 00:07:00
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63. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
Originally by: AirWalker they screwed up that picture...i'm pretty sure it should be Leviathan Titan Class not leviathan class No, because Leviathan is the name of the class of titan. There just happens to be 1 class per race for titan...
- by Cyberstrike2027 - at 2007.06.20 00:02:00
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64. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
Edited by: Cyberstrike2027 on 19/06/2007 23:16:28 Edited by: Cyberstrike2027 on 19/06/2007 23:16:15 Yay, confirmation! :D Dammit, everyone get hunting, I'm like #30 now! Ninja: #23 infact! Samurai ninja: #19!! ----------------------- G...
- by Cyberstrike2027 - at 2007.06.19 23:17:00
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65. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
Originally by: Gneeznow this what you looking for? No, I've seen that before, I've actually got the poster (E-On subscriber!) No, the image I've seen has ships from a range of sci-fi shows, with the deathstar along the bottom edge. ...
- by Cyberstrike2027 - at 2007.06.19 23:09:00
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66. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
That's neither an image, nor does it include eve ships. Keep trying! ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr.jpg
- by Cyberstrike2027 - at 2007.06.19 23:08:00
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67. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
bump, someone search plz, aparently i only have 9 mins till logon! and I can't find it on google images! ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr.jpg
- by Cyberstrike2027 - at 2007.06.19 23:01:00
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68. Eve ships (among others) in scale with everything else. - in EVE General Discussion [original thread]
Can someone try and find the image I'm thinking of please? It had loads of sci-fi ships, Star Wars, Star Trek, Eve, Bab5, etc etc. Now, I've found 1 that keeps recurring on google images, with a Super Star Destroyer (Executor class) at the top, ...
- by Cyberstrike2027 - at 2007.06.19 22:54:00
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69. Good omens for the patch - Graphics seem smoother already - in EVE General Discussion [original thread]
no u spanner. They taken some of the graphics rendering burden OFF the CPU, and better utilised the GPU. All round more balanced out across your system. ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr...
- by Cyberstrike2027 - at 2007.06.19 22:32:00
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70. Good omens for the patch - Graphics seem smoother already - in EVE General Discussion [original thread]
Edited by: Cyberstrike2027 on 19/06/2007 22:29:33 indeed the login screen is optimised. My Eve test client (still on old patch, haven't been on singularity for a while), gets 200fps. Shiny new rev 2 client login screen gets 272 fps. Huzzah ...
- by Cyberstrike2027 - at 2007.06.19 22:30:00
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71. Idea for the Hyperion - in Revelations Testing and Development [original thread]
While that space battleship looks good, the guns are all wrong. They still have the design of naval guns, which rely on gravity to work. Space is a different matter, it's not just X and Y, but also Z. Guns on a space battle ship would look entirel...
- by Cyberstrike2027 - at 2006.11.03 23:07:00
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72. No subject - in Revelations Testing and Development [original thread]
sorry, this was in reply to EVE IS DEAD topic, mod's plz delete lol. ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr.jpg
- by Cyberstrike2027 - at 2006.11.03 09:16:00
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73. No subject - in Revelations Testing and Development [original thread]
Yup, it's all true. Every single one of the 200k subscribers will be petitioning when Kali goes live to get their characters and ships back. CCP will be deploying Kali from the test server AS IS, a week on tuesday, on the exact same hardware as te...
- by Cyberstrike2027 - at 2006.11.03 09:14:00
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74. Freighter and POS docking - in Revelations Testing and Development [original thread]
Originally by: Riley Craven No the only way a freighter should dock with a pos with a cap ship array... because after all it is a cap ship. Actually, it isn't. Doesn't require the Capital Ship Skill, and unlike all the ships that do, ...
- by Cyberstrike2027 - at 2006.10.29 05:04:00
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75. A True Local Chat - in Player Features and Ideas Discussion [original thread]
I would just make it a new compulsory channel, as local is, called Proximity, which has a range of anything up until you have to warp to it (around 250-255km I think, correct me if I'm wrong). Also, logistically, via a combination of overview, pr...
- by Cyberstrike2027 - at 2006.08.10 02:54:00
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76. Free Roaming Camera - in Player Features and Ideas Discussion [original thread]
You're not thinking about the wider angle, so to speak, here. A free roaming camera that could pitch and yaw and role and move freely irrelavent to anything else would be of far greater use to the budding film maker than a 3 second delay before ca...
- by Cyberstrike2027 - at 2006.08.10 02:45:00
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77. Dive bombers - in Player Features and Ideas Discussion [original thread]
While I would like to see this, it won't happen. In essence, it's because it's just too smaller specific role for a POD Pilot to undertake. These actions would be fulfilled by fighters, or combat drones, a POD pilot is far more versatile, and thu...
- by Cyberstrike2027 - at 2006.08.10 02:32:00
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78. A True Local Chat - in Player Features and Ideas Discussion [original thread]
You're talking about a proximity chat, to label it more accurately. Local is just that, the local system (in the same boat are constellation, region channels etc), you want a proximity chat so if you are heading for the same gate as someone else ...
- by Cyberstrike2027 - at 2006.08.09 14:49:00
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79. No subject - in Player Features and Ideas Discussion [original thread]
Edited by: Cyberstrike2027 on 09/08/2006 14:49:21 edit: hit new topic instead of reply. mod - delete this thread ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr.jpg
- by Cyberstrike2027 - at 2006.08.09 14:48:00
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80. Long term generally game development strategy - in Player Features and Ideas Discussion [original thread]
NO NO NO NO NO NO Just no. ----------------------- Gallente Titan - http://www.eve-files.com/media/12/eve_chart-rmr.jpg
- by Cyberstrike2027 - at 2006.08.09 14:44:00
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